diff --git a/pixelgl/canvas.go b/pixelgl/canvas.go index 070a382..7a6400e 100644 --- a/pixelgl/canvas.go +++ b/pixelgl/canvas.go @@ -370,7 +370,7 @@ var canvasUniformFormat = glhf.AttrFormat{ } var canvasVertexShader = ` -#version 330 core +#version 130 in vec2 position; in vec4 color; @@ -395,7 +395,7 @@ void main() { ` var canvasFragmentShader = ` -#version 330 core +#version 130 in vec4 Color; in vec2 TexCoords; diff --git a/pixelgl/window.go b/pixelgl/window.go index afbd5f7..76523a5 100644 --- a/pixelgl/window.go +++ b/pixelgl/window.go @@ -90,10 +90,8 @@ func NewWindow(cfg WindowConfig) (*Window, error) { err := mainthread.CallErr(func() error { var err error - glfw.WindowHint(glfw.ContextVersionMajor, 3) - glfw.WindowHint(glfw.ContextVersionMinor, 3) - glfw.WindowHint(glfw.OpenGLProfile, glfw.OpenGLCoreProfile) - glfw.WindowHint(glfw.OpenGLForwardCompatible, glfw.True) + glfw.WindowHint(glfw.ContextVersionMajor, 2) + glfw.WindowHint(glfw.ContextVersionMinor, 1) glfw.WindowHint(glfw.Resizable, bool2int[cfg.Resizable]) glfw.WindowHint(glfw.Decorated, bool2int[!cfg.Undecorated])