diff --git a/geometry.go b/geometry.go index ab7573e..17c574b 100644 --- a/geometry.go +++ b/geometry.go @@ -321,20 +321,20 @@ func (r Rect) IntersectsCircle(c Circle) bool { } // Circle is a 2D circle. It is defined by two properties: -// - Radius float64 // - Center vector +// - Radius float64 type Circle struct { - Radius float64 Center Vec + Radius float64 } // C returns a new Circle with the given radius and center coordinates. // // Note that a negative radius is valid. -func C(radius float64, center Vec) Circle { +func C(center Vec, radius float64) Circle { return Circle{ - Radius: radius, Center: center, + Radius: radius, } } @@ -344,17 +344,17 @@ func C(radius float64, center Vec) Circle { // c.String() // returns "Circle(10.12, Vec(0, 0))" // fmt.Println(c) // Circle(10.12, Vec(0, 0)) func (c Circle) String() string { - return fmt.Sprintf("Circle(%.2f, %s)", c.Radius, c.Center) + return fmt.Sprintf("Circle(%s, %.2f)", c.Center, c.Radius) } // Norm returns the Circle in normalized form - this sets the radius to its absolute value. // // c := pixel.C(-10, pixel.ZV) -// c.Norm() // returns pixel.Circle{10, pixel.Vec{0, 0}} +// c.Norm() // returns pixel.Circle{pixel.Vec{0, 0}, 10} func (c Circle) Norm() Circle { return Circle{ - Radius: math.Abs(c.Radius), Center: c.Center, + Radius: math.Abs(c.Radius), } } @@ -366,20 +366,20 @@ func (c Circle) Area() float64 { // Moved returns the Circle moved by the given vector delta. func (c Circle) Moved(delta Vec) Circle { return Circle{ - Radius: c.Radius, Center: c.Center.Add(delta), + Radius: c.Radius, } } // Resized returns the Circle resized by the given delta. The Circles center is use as the anchor. // -// c := pixel.C(10, pixel.ZV) -// c.Resized(-5) // returns pixel.Circle{5, pixel.Vec{0, 0}} -// c.Resized(25) // returns pixel.Circle{35, pixel.Vec{0, 0}} +// c := pixel.C(pixel.ZV, 10) +// c.Resized(-5) // returns pixel.Circle{pixel.Vec{0, 0}, 5} +// c.Resized(25) // returns pixel.Circle{pixel.Vec{0, 0}, 35} func (c Circle) Resized(radiusDelta float64) Circle { return Circle{ - Radius: c.Radius + radiusDelta, Center: c.Center, + Radius: c.Radius + radiusDelta, } } @@ -426,8 +426,8 @@ func (c Circle) Union(d Circle) Circle { center := Lerp(smallerC.Center, biggerC.Center, theta) return Circle{ - Radius: r, Center: center, + Radius: r, } } @@ -456,14 +456,14 @@ func (c Circle) Intersect(d Circle) Circle { // No need to calculate radius if the circles do not overlap if c.Center.To(d.Center).Len() >= c.Radius+d.Radius { - return C(0, center) + return C(center, 0) } radius := c.Center.To(d.Center).Len() - (c.Radius + d.Radius) return Circle{ - Radius: math.Abs(radius), Center: center, + Radius: math.Abs(radius), } } diff --git a/geometry_test.go b/geometry_test.go index 0ea1f1c..eec854d 100644 --- a/geometry_test.go +++ b/geometry_test.go @@ -107,7 +107,7 @@ func TestC(t *testing.T) { } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - if got := pixel.C(tt.args.radius, tt.args.center); !reflect.DeepEqual(got, tt.want) { + if got := pixel.C(tt.args.center, tt.args.radius); !reflect.DeepEqual(got, tt.want) { t.Errorf("C() = %v, want %v", got, tt.want) } }) @@ -127,27 +127,27 @@ func TestCircle_String(t *testing.T) { { name: "Circle.String(): positive radius", fields: fields{radius: 10, center: pixel.ZV}, - want: "Circle(10.00, Vec(0, 0))", + want: "Circle(Vec(0, 0), 10.00)", }, { name: "Circle.String(): zero radius", fields: fields{radius: 0, center: pixel.ZV}, - want: "Circle(0.00, Vec(0, 0))", + want: "Circle(Vec(0, 0), 0.00)", }, { name: "Circle.String(): negative radius", fields: fields{radius: -5, center: pixel.ZV}, - want: "Circle(-5.00, Vec(0, 0))", + want: "Circle(Vec(0, 0), -5.00)", }, { name: "Circle.String(): irrational radius", fields: fields{radius: math.Pi, center: pixel.ZV}, - want: "Circle(3.14, Vec(0, 0))", + want: "Circle(Vec(0, 0), 3.14)", }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.String(); got != tt.want { t.Errorf("Circle.String() = %v, want %v", got, tt.want) } @@ -168,22 +168,22 @@ func TestCircle_Norm(t *testing.T) { { name: "Circle.Norm(): positive radius", fields: fields{radius: 10, center: pixel.ZV}, - want: pixel.C(10, pixel.ZV), + want: pixel.C(pixel.ZV, 10), }, { name: "Circle.Norm(): zero radius", fields: fields{radius: 0, center: pixel.ZV}, - want: pixel.C(0, pixel.ZV), + want: pixel.C(pixel.ZV, 0), }, { name: "Circle.Norm(): negative radius", fields: fields{radius: -5, center: pixel.ZV}, - want: pixel.C(5, pixel.ZV), + want: pixel.C(pixel.ZV, 5), }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Norm(); !reflect.DeepEqual(got, tt.want) { t.Errorf("Circle.Norm() = %v, want %v", got, tt.want) } @@ -219,7 +219,7 @@ func TestCircle_Area(t *testing.T) { } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Area(); got != tt.want { t.Errorf("Circle.Area() = %v, want %v", got, tt.want) } @@ -245,24 +245,24 @@ func TestCircle_Moved(t *testing.T) { name: "Circle.Moved(): positive movement", fields: fields{radius: 10, center: pixel.ZV}, args: args{delta: pixel.V(10, 20)}, - want: pixel.C(10, pixel.V(10, 20)), + want: pixel.C(pixel.V(10, 20), 10), }, { name: "Circle.Moved(): zero movement", fields: fields{radius: 10, center: pixel.ZV}, args: args{delta: pixel.ZV}, - want: pixel.C(10, pixel.V(0, 0)), + want: pixel.C(pixel.V(0, 0), 10), }, { name: "Circle.Moved(): negative movement", fields: fields{radius: 10, center: pixel.ZV}, args: args{delta: pixel.V(-5, -10)}, - want: pixel.C(10, pixel.V(-5, -10)), + want: pixel.C(pixel.V(-5, -10), 10), }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Moved(tt.args.delta); !reflect.DeepEqual(got, tt.want) { t.Errorf("Circle.Moved() = %v, want %v", got, tt.want) } @@ -288,24 +288,24 @@ func TestCircle_Resized(t *testing.T) { name: "Circle.Resized(): positive delta", fields: fields{radius: 10, center: pixel.ZV}, args: args{radiusDelta: 5}, - want: pixel.C(15, pixel.V(0, 0)), + want: pixel.C(pixel.V(0, 0), 15), }, { name: "Circle.Resized(): zero delta", fields: fields{radius: 10, center: pixel.ZV}, args: args{radiusDelta: 0}, - want: pixel.C(10, pixel.V(0, 0)), + want: pixel.C(pixel.V(0, 0), 10), }, { name: "Circle.Resized(): negative delta", fields: fields{radius: 10, center: pixel.ZV}, args: args{radiusDelta: -5}, - want: pixel.C(5, pixel.V(0, 0)), + want: pixel.C(pixel.V(0, 0), 5), }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Resized(tt.args.radiusDelta); !reflect.DeepEqual(got, tt.want) { t.Errorf("Circle.Resized() = %v, want %v", got, tt.want) } @@ -354,7 +354,7 @@ func TestCircle_Contains(t *testing.T) { } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Contains(tt.args.u); got != tt.want { t.Errorf("Circle.Contains() = %v, want %v", got, tt.want) } @@ -379,19 +379,19 @@ func TestCircle_Union(t *testing.T) { { name: "Circle.Union(): overlapping circles", fields: fields{radius: 5, center: pixel.ZV}, - args: args{d: pixel.C(5, pixel.ZV)}, - want: pixel.C(5, pixel.ZV), + args: args{d: pixel.C(pixel.ZV, 5)}, + want: pixel.C(pixel.ZV, 5), }, { name: "Circle.Union(): separate circles", fields: fields{radius: 1, center: pixel.ZV}, - args: args{d: pixel.C(1, pixel.V(0, 2))}, - want: pixel.C(2, pixel.V(0, 1)), + args: args{d: pixel.C(pixel.V(0, 2), 1)}, + want: pixel.C(pixel.V(0, 1), 2), }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { - c := pixel.C(tt.fields.radius, tt.fields.center) + c := pixel.C(tt.fields.center, tt.fields.radius) if got := c.Union(tt.args.d); !reflect.DeepEqual(got, tt.want) { t.Errorf("Circle.Union() = %v, want %v", got, tt.want) } @@ -416,39 +416,39 @@ func TestCircle_Intersect(t *testing.T) { { name: "Circle.Intersect(): intersecting circles", fields: fields{radius: 1, center: pixel.ZV}, - args: args{d: pixel.C(1, pixel.V(1, 0))}, - want: pixel.C(1, pixel.V(0.5, 0)), + args: args{d: pixel.C(pixel.V(1, 0), 1)}, + want: pixel.C(pixel.V(0.5, 0), 1), }, { name: "Circle.Intersect(): non-intersecting circles", fields: fields{radius: 1, center: pixel.ZV}, - args: args{d: pixel.C(1, pixel.V(3, 3))}, - want: pixel.C(0, pixel.V(1.5, 1.5)), + args: args{d: pixel.C(pixel.V(3, 3), 1)}, + want: pixel.C(pixel.V(1.5, 1.5), 0), }, { name: "Circle.Intersect(): first circle encompassing second", fields: fields{radius: 10, center: pixel.ZV}, - args: args{d: pixel.C(1, pixel.V(3, 3))}, - want: pixel.C(10, pixel.ZV), + args: args{d: pixel.C(pixel.V(3, 3), 1)}, + want: pixel.C(pixel.ZV, 10), }, { name: "Circle.Intersect(): second circle encompassing first", fields: fields{radius: 1, center: pixel.V(-1, -4)}, - args: args{d: pixel.C(10, pixel.ZV)}, - want: pixel.C(10, pixel.ZV), + args: args{d: pixel.C(pixel.ZV, 10)}, + want: pixel.C(pixel.ZV, 10), }, { name: "Circle.Intersect(): matching circles", fields: fields{radius: 1, center: pixel.ZV}, - args: args{d: pixel.C(1, pixel.ZV)}, - want: pixel.C(1, pixel.ZV), + args: args{d: pixel.C(pixel.ZV, 1)}, + want: pixel.C(pixel.ZV, 1), }, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { c := pixel.C( - tt.fields.radius, tt.fields.center, + tt.fields.radius, ) if got := c.Intersect(tt.args.d); !reflect.DeepEqual(got, tt.want) { t.Errorf("Circle.Intersect() = %v, want %v", got, tt.want) @@ -474,49 +474,49 @@ func TestRect_IntersectsCircle(t *testing.T) { { name: "Rect.IntersectsCircle(): no overlap", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(50, 50))}, + args: args{c: pixel.C(pixel.V(50, 50), 1)}, want: false, }, { name: "Rect.IntersectsCircle(): circle contains rect", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(10, pixel.V(5, 5))}, + args: args{c: pixel.C(pixel.V(5, 5), 10)}, want: true, }, { name: "Rect.IntersectsCircle(): rect contains circle", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(5, 5))}, + args: args{c: pixel.C(pixel.V(5, 5), 1)}, want: true, }, { name: "Rect.IntersectsCircle(): circle overlaps bottom-left corner", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(-.5, -.5))}, + args: args{c: pixel.C(pixel.V(-.5, -.5), 1)}, want: true, }, { name: "Rect.IntersectsCircle(): circle overlaps top-left corner", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(-.5, 10.5))}, + args: args{c: pixel.C(pixel.V(-.5, 10.5), 1)}, want: true, }, { name: "Rect.IntersectsCircle(): circle overlaps two corners", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(6, pixel.V(0, 5))}, + args: args{c: pixel.C(pixel.V(0, 5), 6)}, want: true, }, { name: "Rect.IntersectsCircle(): circle overlaps one edge", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(0, 5))}, + args: args{c: pixel.C(pixel.V(0, 5), 1)}, want: true, }, { name: "Rect.IntersectsCircle(): edge is tangent", fields: fields{Min: pixel.ZV, Max: pixel.V(10, 10)}, - args: args{c: pixel.C(1, pixel.V(-1, 5))}, + args: args{c: pixel.C(pixel.V(-1, 5), 1)}, want: true, }, }