From abfdf18fb6e8f86e47eb841fabe2dec212f4676f Mon Sep 17 00:00:00 2001 From: NaniteFactory Date: Wed, 5 Sep 2018 12:53:25 +0900 Subject: [PATCH] fix typo for matrix --- geometry.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/geometry.go b/geometry.go index 0cb1436..5f16ba4 100644 --- a/geometry.go +++ b/geometry.go @@ -310,7 +310,7 @@ func (r Rect) Intersect(s Rect) Rect { return t } -// Matrix is a 3x2 affine matrix that can be used for all kinds of spatial transforms, such +// Matrix is a 2x3 affine matrix that can be used for all kinds of spatial transforms, such // as movement, scaling and rotations. // // Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For