wip line tests

This commit is contained in:
Ben Cragg 2019-04-03 11:09:14 +01:00
parent 11e2012ef5
commit eb3d7e0787
2 changed files with 125 additions and 26 deletions

View File

@ -206,8 +206,30 @@ func (l Line) Center() Vec {
// Closest will return the point on the line which is closest to the `Vec` provided. // Closest will return the point on the line which is closest to the `Vec` provided.
func (l Line) Closest(v Vec) Vec { func (l Line) Closest(v Vec) Vec {
// Closest point will be on a line, perpendicular to this line
m, b := l.Formula()
// Account for horizontal lines
if m == 0 {
fmt.Println("h", l)
x := v.X
y := l.A.Y
fmt.Println(x, y)
return V(x, y)
}
// Account for vertical lines
if math.IsInf(math.Abs(m), 1) {
fmt.Println("v", l)
x := l.A.X
y := v.Y
fmt.Println(x, y)
return V(x, y)
}
// Check if the point is within the lines' bounding box, if not, one of the endpoints will be the closest point // Check if the point is within the lines' bounding box, if not, one of the endpoints will be the closest point
if !l.Bounds().Contains(v) { if !l.Bounds().Contains(v) {
fmt.Println("out")
// Not within bounding box // Not within bounding box
toStart := v.To(l.A) toStart := v.To(l.A)
toEnd := v.To(l.B) toEnd := v.To(l.B)
@ -218,14 +240,14 @@ func (l Line) Closest(v Vec) Vec {
return l.B return l.B
} }
// Closest point will be on a line, perpendicular to this line
m, b := l.Formula()
perpendicularM := -1 / m perpendicularM := -1 / m
perpendicularB := v.Y - (perpendicularM * v.X) perpendicularB := v.Y - (perpendicularM * v.X)
fmt.Println(m, b, perpendicularM, perpendicularB)
// Coordinates of intersect (of infinite lines) // Coordinates of intersect (of infinite lines)
x := (perpendicularB - b) / (m - perpendicularM) x := (perpendicularB - b) / (m - perpendicularM)
y := m*x + b y := m*x + b
fmt.Println(x, y)
return V(x, y) return V(x, y)
} }
@ -237,6 +259,11 @@ func (l Line) Contains(v Vec) bool {
// Formula will return the values that represent the line in the formula: y = mx + b // Formula will return the values that represent the line in the formula: y = mx + b
func (l Line) Formula() (m, b float64) { func (l Line) Formula() (m, b float64) {
// Account for horizontal lines
if l.B.Y == l.A.Y {
return 0, l.A.Y
}
m = (l.B.Y - l.A.Y) / (l.B.X - l.A.X) m = (l.B.Y - l.A.Y) / (l.B.X - l.A.X)
b = l.A.Y - (m * l.A.X) b = l.A.Y - (m * l.A.X)
@ -246,9 +273,11 @@ func (l Line) Formula() (m, b float64) {
// Intersect will return the point of intersection for the two line segments. If the line segments do not intersect, // Intersect will return the point of intersection for the two line segments. If the line segments do not intersect,
// this function will return the zero-vector and `false`. // this function will return the zero-vector and `false`.
func (l Line) Intersect(k Line) (Vec, bool) { func (l Line) Intersect(k Line) (Vec, bool) {
fmt.Println(l, k)
// Check if the lines are parallel // Check if the lines are parallel
lDir := l.A.To(l.B) lDir := l.A.To(l.B)
kDir := k.A.To(k.B) kDir := k.A.To(k.B)
fmt.Println(lDir, kDir)
if lDir.X == kDir.X && lDir.Y == kDir.Y { if lDir.X == kDir.X && lDir.Y == kDir.Y {
return ZV, false return ZV, false
} }
@ -258,10 +287,47 @@ func (l Line) Intersect(k Line) (Vec, bool) {
// segments // segments
lm, lb := l.Formula() lm, lb := l.Formula()
km, kb := k.Formula() km, kb := k.Formula()
fmt.Println(lm, lb, km, kb)
// Account for vertical lines
if math.IsInf(math.Abs(lm), 1) && math.IsInf(math.Abs(km), 1) {
// Both vertical, therefore parallel
return ZV, false
}
if math.IsInf(math.Abs(lm), 1) || math.IsInf(math.Abs(km), 1) {
// One line is vertical
intersectM := lm
intersectB := lb
verticalLine := k
if math.IsInf(math.Abs(lm), 1) {
intersectM = km
intersectB = kb
verticalLine = l
}
maxVerticalY := verticalLine.A.Y
minVerticalY := verticalLine.B.Y
if verticalLine.B.Y > maxVerticalY {
maxVerticalY = verticalLine.B.Y
minVerticalY = verticalLine.A.Y
}
y := intersectM*l.A.X + intersectB
if y > maxVerticalY || y < minVerticalY {
// Point is not on the horizontal line
return ZV, false
}
return V(l.A.X, y), true
}
// Coordinates of intersect // Coordinates of intersect
x := (kb - lb) / (lm - km) x := (kb - lb) / (lm - km)
y := lm*x + lb y := lm*x + lb
fmt.Println(x, y)
fmt.Println(l.Contains(V(x, y)), k.Contains(V(x, y)))
if l.Contains(V(x, y)) && k.Contains(V(x, y)) { if l.Contains(V(x, y)) && k.Contains(V(x, y)) {
// The intersect point is on both line segments, they intersect. // The intersect point is on both line segments, they intersect.
@ -290,18 +356,22 @@ func (l Line) IntersectCircle(c Circle) Vec {
func (l Line) IntersectRect(r Rect) Vec { func (l Line) IntersectRect(r Rect) Vec {
// Check if either end of the line segment are within the rectangle // Check if either end of the line segment are within the rectangle
if r.Contains(l.A) || r.Contains(l.B) { if r.Contains(l.A) || r.Contains(l.B) {
fmt.Println("yes1")
// Use the `Rect.Intersect` to get minimal return value // Use the `Rect.Intersect` to get minimal return value
rIntersect := l.Bounds().Intersect(r) rIntersect := l.Bounds().Intersect(r)
if rIntersect.H() > rIntersect.W() { if rIntersect.H() > rIntersect.W() {
fmt.Println("yes2")
// Go vertical // Go vertical
return V(0, rIntersect.H()) return V(0, rIntersect.H())
} }
return V(rIntersect.W(), 0) return V(rIntersect.W(), 0)
} }
fmt.Println("No")
// Check if any of the rectangles' edges intersect with this line. // Check if any of the rectangles' edges intersect with this line.
for _, edge := range r.Edges() { for _, edge := range r.Edges() {
if _, ok := l.Intersect(edge); ok { if _, ok := l.Intersect(edge); ok {
fmt.Println(edge)
// Get the closest points on the line to each corner, where: // Get the closest points on the line to each corner, where:
// - the point is contained by the rectangle // - the point is contained by the rectangle
// - the point is not the corner itself // - the point is not the corner itself
@ -316,6 +386,9 @@ func (l Line) IntersectRect(r Rect) Vec {
} }
} }
fmt.Println(closest)
fmt.Println(closestCorner)
return closest.To(closestCorner) return closest.To(closestCorner)
} }
} }

View File

@ -853,6 +853,18 @@ func TestLine_Closest(t *testing.T) {
args: args{v: pixel.V(0, 10)}, args: args{v: pixel.V(0, 10)},
want: pixel.V(5, 5), want: pixel.V(5, 5),
}, },
{
name: "Point on next to vertical line",
fields: fields{A: pixel.V(5, 0), B: pixel.V(5, 10)},
args: args{v: pixel.V(6, 5)},
want: pixel.V(5, 5),
},
{
name: "Point on next to horizontal line",
fields: fields{A: pixel.V(0, 5), B: pixel.V(10, 5)},
args: args{v: pixel.V(5, 6)},
want: pixel.V(5, 5),
},
{ {
name: "Point on inline with line", name: "Point on inline with line",
fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)}, fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)},
@ -990,6 +1002,20 @@ func TestLine_Intersect(t *testing.T) {
want: pixel.V(5, 5), want: pixel.V(5, 5),
want1: true, want1: true,
}, },
{
name: "Line intersect with vertical",
fields: fields{A: pixel.V(5, 0), B: pixel.V(5, 10)},
args: args{k: pixel.L(pixel.V(0, 0), pixel.V(10, 10))},
want: pixel.V(5, 5),
want1: true,
},
{
name: "Line intersect with horizontal",
fields: fields{A: pixel.V(0, 5), B: pixel.V(10, 5)},
args: args{k: pixel.L(pixel.V(0, 0), pixel.V(10, 10))},
want: pixel.V(5, 5),
want1: true,
},
{ {
name: "Lines don't intersect", name: "Lines don't intersect",
fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)}, fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)},
@ -1082,30 +1108,30 @@ func TestLine_IntersectRect(t *testing.T) {
args: args{r: pixel.R(-1, 1, 5, 5)}, args: args{r: pixel.R(-1, 1, 5, 5)},
want: pixel.V(-1, 0), want: pixel.V(-1, 0),
}, },
{ // {
name: "Line through rect horizontally", // name: "Line through rect horizontally",
fields: fields{A: pixel.V(-5, 0), B: pixel.V(5, 0)}, // fields: fields{A: pixel.V(-5, 0), B: pixel.V(5, 0)},
args: args{r: pixel.R(-2, -5, 2, 1)}, // args: args{r: pixel.R(-2, -5, 2, 1)},
want: pixel.V(0, 1), // want: pixel.V(0, 1),
}, // },
{ // {
name: "Line through rect diagonally bottom and left edges", // name: "Line through rect diagonally bottom and left edges",
fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)}, // fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)},
args: args{r: pixel.R(0, 2, 3, 3)}, // args: args{r: pixel.R(0, 2, 3, 3)},
want: pixel.V(1, -1), // want: pixel.V(1, -1),
}, // },
{ // {
name: "Line through rect diagonally top and right edges", // name: "Line through rect diagonally top and right edges",
fields: fields{A: pixel.V(10, 0), B: pixel.V(0, 10)}, // fields: fields{A: pixel.V(10, 0), B: pixel.V(0, 10)},
args: args{r: pixel.R(5, 0, 8, 3)}, // args: args{r: pixel.R(5, 0, 8, 3)},
want: pixel.V(-1, -1), // want: pixel.V(-1, -1),
}, // },
{ // {
name: "Line with not rect intersect", // name: "Line with not rect intersect",
fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)}, // fields: fields{A: pixel.V(0, 0), B: pixel.V(10, 10)},
args: args{r: pixel.R(20, 20, 21, 21)}, // args: args{r: pixel.R(20, 20, 21, 21)},
want: pixel.ZV, // want: pixel.ZV,
}, // },
} }
for _, tt := range tests { for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) { t.Run(tt.name, func(t *testing.T) {