Merge pull request #181 from bcvery1/fixSpritePositioning

Setting position in correct order
This commit is contained in:
Michal Štrba 2019-04-15 10:07:17 +02:00 committed by GitHub
commit e8ba24ea40
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 1 additions and 1 deletions

View File

@ -102,10 +102,10 @@ func (s *Sprite) calcData() {
(*s.tri)[5].Position = Vec{}.Sub(horizontal).Add(vertical)
for i := range *s.tri {
(*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position)
(*s.tri)[i].Color = s.mask
(*s.tri)[i].Picture = center.Add((*s.tri)[i].Position)
(*s.tri)[i].Intensity = 1
(*s.tri)[i].Position = s.matrix.Project((*s.tri)[i].Position)
}
s.d.Dirty()