diff --git a/geometry.go b/geometry.go index d1819a8..2b4abab 100644 --- a/geometry.go +++ b/geometry.go @@ -110,7 +110,7 @@ func (u Vec) Rotated(angle float64) Vec { } } -// Normal returns a vector normal to u. Equivalent to u.Rotated(math.Pi / 2). +// Normal returns a vector normal to u. Equivalent to u.Rotated(math.Pi / 2), but faster. func (u Vec) Normal() Vec { return Vec{X: u.Y, Y: -u.X} }