Collide bots, require adjacent handoff
This commit is contained in:
parent
1220b0db23
commit
c8c9451e51
|
@ -37,10 +37,17 @@ func collide(id, pos, lane int, s State) bool {
|
|||
return true
|
||||
}
|
||||
}
|
||||
for _, t := range s.Teams {
|
||||
for _, b := range t.Bots {
|
||||
if b.Pos == pos && b.Lane == lane {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
const (
|
||||
passDistance = 2
|
||||
passDistance = 1
|
||||
baseAccel = 1
|
||||
)
|
||||
|
|
Loading…
Reference in New Issue