Bump scale by 10.

This commit is contained in:
Luke Meyers 2020-02-05 18:07:11 -08:00
parent f57f87fc58
commit c37b31b8fa
1 changed files with 4 additions and 4 deletions

View File

@ -48,7 +48,7 @@ func updateState(sOld state) state {
b := t.baton.holder b := t.baton.holder
if b.a == 0 { if b.a == 0 {
b.a = 1 b.a = 10
} }
b.v += b.a b.v += b.a
@ -72,12 +72,12 @@ func maybePassBaton(t *team) {
if h == &b { if h == &b {
continue continue
} }
if b.pos-h.pos == 1 { if b.pos-h.pos == 10 {
log.Printf("pass from %v to %v!", t.baton.holder, &t.bots[i]) log.Printf("pass from %v to %v!", t.baton.holder, &t.bots[i])
t.baton.holder.v = 0 t.baton.holder.v = 0
t.baton.holder.a = 0 t.baton.holder.a = 0
t.baton.holder = &t.bots[i] t.baton.holder = &t.bots[i]
t.bots[i].a = 1 t.bots[i].a = 10
return return
} }
} }
@ -97,7 +97,7 @@ func gameOver(s state) bool {
} }
const ( const (
steps = 40 steps = 400
numBots = 10 numBots = 10
numTeams = 4 numTeams = 4
) )