diff --git a/pixelgl/canvas.go b/pixelgl/canvas.go index eecc1a1..5ebe5bf 100644 --- a/pixelgl/canvas.go +++ b/pixelgl/canvas.go @@ -27,14 +27,12 @@ type Canvas struct { var _ pixel.ComposeTarget = (*Canvas)(nil) -// NewCanvas creates a new empty, fully transparent Canvas with given bounds. If the smooth flag is -// set, then stretched Pictures will be smoothed and will not be drawn pixely onto this Canvas. -func NewCanvas(bounds pixel.Rect, smooth bool) *Canvas { +// NewCanvas creates a new empty, fully transparent Canvas with given bounds. +func NewCanvas(bounds pixel.Rect) *Canvas { c := &Canvas{ - gf: NewGLFrame(bounds), - mat: mgl32.Ident3(), - col: mgl32.Vec4{1, 1, 1, 1}, - smooth: smooth, + gf: NewGLFrame(bounds), + mat: mgl32.Ident3(), + col: mgl32.Vec4{1, 1, 1, 1}, } c.SetBounds(bounds)