remove accidentaly kept updateLock field from GLTriangles
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@ -2,7 +2,6 @@ package pixelgl
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import (
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"fmt"
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"sync"
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"github.com/faiface/glhf"
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"github.com/faiface/mainthread"
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@ -17,7 +16,6 @@ type GLTriangles struct {
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vs *glhf.VertexSlice
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data []float32
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shader *glhf.Shader
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updateLock sync.Mutex
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}
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var (
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