add Vec.Apply

This commit is contained in:
faiface 2017-03-01 23:12:48 +01:00
parent 767a5a8b13
commit a7fdbd618e
1 changed files with 9 additions and 0 deletions

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@ -97,6 +97,15 @@ func (u Vec) Cross(v Vec) float64 {
return u.X()*v.Y() - v.X()*u.Y() return u.X()*v.Y() - v.X()*u.Y()
} }
// Apply applies the function f to both x and y components of the vector u and returns the modified
// vector.
func (u Vec) Apply(f func(float64) float64) Vec {
return V(
f(u.X()),
f(u.Y()),
)
}
// Rect is a 2D rectangle aligned with the axes of the coordinate system. It has a position // Rect is a 2D rectangle aligned with the axes of the coordinate system. It has a position
// and a size. // and a size.
// //