pixelgl: clarify UpdateInput docs
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@ -372,7 +372,8 @@ func (w *Window) initInput() {
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})
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}
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// UpdateInput polls window events.
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// UpdateInput polls window events. Call this function to poll window events
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// without swapping buffers. Note that the Update method invokes UpdateInput.
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func (w *Window) UpdateInput() {
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mainthread.Call(func() {
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glfw.PollEvents()
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