Add win condition.

This commit is contained in:
Luke Meyers 2020-02-04 23:43:13 -08:00
parent bc8d911b87
commit 891c2f435e
1 changed files with 26 additions and 15 deletions

41
main.go
View File

@ -1,6 +1,7 @@
package main
import (
"log"
"time"
"github.com/faiface/pixel"
@ -25,11 +26,14 @@ func run() {
start := time.Now()
for !w.Closed() {
for !w.Closed() && !s.won {
w.Clear(colornames.Peru)
s = updateState(s)
render(s, w, time.Since(start))
w.Update()
if s.won {
log.Println("You win!")
}
}
}
@ -62,6 +66,7 @@ func render(s state, w *pixelgl.Window, d time.Duration) {
type state struct {
bots []bot
won bool
}
func newState() state {
@ -81,25 +86,27 @@ type bot struct {
func updateState(sOld state) state {
s := sOld
var active *bot
for i := range s.bots {
updateBot(&s.bots[i], sOld)
if !s.bots[i].active {
continue
}
active = &s.bots[i]
}
active.pos++
maybePassBaton(active, &s)
if won(*active, s) {
s.won = true
}
return s
}
func updateBot(b *bot, s state) {
if !b.active {
return
}
b.pos++
maybePassBaton(b, s)
}
func maybePassBaton(b *bot, s state) {
func maybePassBaton(b *bot, s *state) {
for i, bb := range s.bots {
if b.pos == bb.pos {
continue // same bot
if b == &bb {
continue
}
if bb.pos-b.pos == 1 {
b.active = false
@ -109,4 +116,8 @@ func maybePassBaton(b *bot, s state) {
}
}
const steps = 500
func won(b bot, s state) bool {
return b.pos == steps
}
const steps = 150