fix typo for matrix
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@ -310,7 +310,7 @@ func (r Rect) Intersect(s Rect) Rect {
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return t
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return t
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}
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}
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// Matrix is a 3x2 affine matrix that can be used for all kinds of spatial transforms, such
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// Matrix is a 2x3 affine matrix that can be used for all kinds of spatial transforms, such
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// as movement, scaling and rotations.
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// as movement, scaling and rotations.
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//
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//
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// Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For
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// Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For
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