add Rect.Area
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@ -203,6 +203,11 @@ func (r Rect) Size() Vec {
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return V(r.W(), r.H())
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return V(r.W(), r.H())
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}
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}
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// Area returns the area of r. If r is not normalized, area may be negative.
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func (r Rect) Area() float64 {
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return r.W() * r.H()
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}
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// Center returns the position of the center of the Rect.
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// Center returns the position of the center of the Rect.
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func (r Rect) Center() Vec {
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func (r Rect) Center() Vec {
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return Lerp(r.Min, r.Max, 0.5)
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return Lerp(r.Min, r.Max, 0.5)
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