fix doc
This commit is contained in:
parent
2f7af40ce6
commit
6889c7f23f
|
@ -9,7 +9,7 @@ package pixelgl
|
||||||
// you enter (load, bind) that object's state, then do something with it, and then leave the state. That 'something'
|
// you enter (load, bind) that object's state, then do something with it, and then leave the state. That 'something'
|
||||||
// in between, let's call it sub (as in subroutine).
|
// in between, let's call it sub (as in subroutine).
|
||||||
//
|
//
|
||||||
// The recommended way to implement a Doer is to wrap another Doer (vertex array wrap texture and so on), let's call
|
// The recommended way to implement a Doer is to wrap another Doer (vertex array wraps texture and so on), let's call
|
||||||
// it parent. Then the Do method will look like this:
|
// it parent. Then the Do method will look like this:
|
||||||
//
|
//
|
||||||
// func (o *MyObject) Do(sub func()) {
|
// func (o *MyObject) Do(sub func()) {
|
||||||
|
|
|
@ -2,7 +2,7 @@ package pixelgl
|
||||||
|
|
||||||
import "github.com/go-gl/gl/v3.3-core/gl"
|
import "github.com/go-gl/gl/v3.3-core/gl"
|
||||||
|
|
||||||
// This file defines functions that can operate without a parent BeginEnder.
|
// This file defines functions that can operate without a parent Doer.
|
||||||
|
|
||||||
// Clear clears the current context..
|
// Clear clears the current context..
|
||||||
func Clear(r, g, b, a float64) {
|
func Clear(r, g, b, a float64) {
|
||||||
|
|
|
@ -98,7 +98,7 @@ type VertexArray struct {
|
||||||
count int
|
count int
|
||||||
}
|
}
|
||||||
|
|
||||||
// NewVertexArray creates a new vertex array and wraps another BeginEnder around it.
|
// NewVertexArray creates a new vertex array and wraps another Doer around it.
|
||||||
func NewVertexArray(parent Doer, format VertexFormat, mode VertexDrawMode, usage VertexUsage, data []float64) (*VertexArray, error) {
|
func NewVertexArray(parent Doer, format VertexFormat, mode VertexDrawMode, usage VertexUsage, data []float64) (*VertexArray, error) {
|
||||||
va := &VertexArray{
|
va := &VertexArray{
|
||||||
parent: parent,
|
parent: parent,
|
||||||
|
|
Loading…
Reference in New Issue