README: mention OpenGL version

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faiface 2017-10-19 21:34:09 +02:00
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@ -110,6 +110,8 @@ possible!
graphics. Because of that, OpenGL development libraries are needed for compilation. The dependencies
are same as for [GLFW](https://github.com/go-gl/glfw).
The OpenGL version used is **OpenGL 3.3**.
- On macOS, you need Xcode or Command Line Tools for Xcode (`xcode-select --install`) for required
headers and libraries.
- On Ubuntu/Debian-like Linux distributions, you need `libgl1-mesa-dev` and `xorg-dev` packages.