add Matrix.String
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b135012115
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49338251d2
13
geometry.go
13
geometry.go
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@ -287,6 +287,19 @@ type Matrix [9]float64
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// IM stands for identity matrix. Does nothing, no transformation.
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// IM stands for identity matrix. Does nothing, no transformation.
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var IM = Matrix(mgl64.Ident3())
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var IM = Matrix(mgl64.Ident3())
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// String returns a string representation of the Matrix.
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//
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// m := pixel.IM
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// fmt.Println(m) // Matrix(1 0 0 | 0 1 0 | 0 0 1)
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func (m Matrix) String() string {
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return fmt.Sprintf(
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"Matrix(%v %v %v | %v %v %v | %v %v %v)",
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m[0], m[1], m[2],
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m[3], m[4], m[5],
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m[6], m[7], m[8],
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)
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}
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// Moved moves everything by the delta vector.
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// Moved moves everything by the delta vector.
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func (m Matrix) Moved(delta Vec) Matrix {
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func (m Matrix) Moved(delta Vec) Matrix {
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m3 := mgl64.Mat3(m)
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m3 := mgl64.Mat3(m)
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