From 4619398b9e06471fd756d2f27e5db9dad565e29d Mon Sep 17 00:00:00 2001 From: faiface Date: Thu, 23 Mar 2017 19:15:06 +0100 Subject: [PATCH] fix 0 vector len + fix imdraw polyline --- geometry.go | 3 +++ imdraw/imdraw.go | 12 ------------ 2 files changed, 3 insertions(+), 12 deletions(-) diff --git a/geometry.go b/geometry.go index 12a324f..af8b24e 100644 --- a/geometry.go +++ b/geometry.go @@ -85,6 +85,9 @@ func (u Vec) Angle() float64 { // Unit returns a vector of length 1 facing the direction of u (has the same angle). func (u Vec) Unit() Vec { + if u == 0 { + return 1 + } return u / V(u.Len(), 0) } diff --git a/imdraw/imdraw.go b/imdraw/imdraw.go index fbef4e9..3a69537 100644 --- a/imdraw/imdraw.go +++ b/imdraw/imdraw.go @@ -433,18 +433,6 @@ func (imd *IMDraw) outlineEllipseArc(radius pixel.Vec, low, high, thickness floa func (imd *IMDraw) polyline(thickness float64, closed bool) { points := imd.getAndClearPoints() - // filter identical adjacent points - filtered := points[:0] - for i := 0; i < len(points); i++ { - if closed || i+1 < len(points) { - j := (i + 1) % len(points) - if points[i].pos != points[j].pos { - filtered = append(filtered, points[i]) - } - } - } - points = filtered - if len(points) < 2 { return }