diff --git a/gfx/gfx.go b/gfx/gfx.go index 3c0d51e..0cda047 100644 --- a/gfx/gfx.go +++ b/gfx/gfx.go @@ -167,9 +167,9 @@ func renderRacer(ctx context, oldRacer, racer game.Racer, active bool, c pixel.R im := imdraw.New(nil) for i := 0; i < racer.Battery.Capacity; i++ { pos := pos + w := 3.0 pos.X -= racerWidth - pos.Y -= racerWidth - w := 4.0 + pos.Y -= racerWidth + w*2 pos.X += (w * 2) * float64(i) im.Color = colornames.Yellow im.Push(pos)