audio: add Ctrl doc comments
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@ -2,12 +2,46 @@ package audio
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import "time"
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// Ctrl allows for pausing and tracking a Streamer.
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//
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// Wrap a Streamer in a Ctrl.
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//
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// ctrl := &audio.Ctrl{Streamer: s}
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//
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// Then, we can pause the streaming (this will cause Ctrl to stream silence).
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//
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// ctrl.Paused = true
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//
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// And we can check how much has already been streamed. Position is not incremented when the Ctrl is
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// paused.
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//
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// fmt.Println(ctrl.Position)
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//
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// To completely stop a Ctrl before the wrapped Streamer is drained, just set the wrapped Streamer
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// to nil.
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//
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// ctrl.Streamer = nil
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//
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// If you're playing a Streamer wrapped in a Ctrl through the speaker, you need to lock and unlock
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// the speaker when modifying the Ctrl to avoid race conditions.
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//
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// speaker.Play(ctrl)
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// // ...
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// speaker.Lock()
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// ctrl.Paused = true
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// speaker.Unlock()
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// // ...
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// speaker.Lock()
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// fmt.Println(ctrl.Position)
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// speaker.Unlock()
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type Ctrl struct {
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Streamer Streamer
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Paused bool
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Position time.Duration
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}
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// Stream streams the wrapped Streamer, if not nil. If the Streamer is nil, Ctrl acts as drained.
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// When paused, Ctrl streams silence.
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func (c *Ctrl) Stream(samples [][2]float64) (n int, ok bool) {
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if c.Streamer == nil {
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return 0, false
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@ -23,6 +57,7 @@ func (c *Ctrl) Stream(samples [][2]float64) (n int, ok bool) {
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return n, ok
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}
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// Err returns the error of the wrapped Streamer, if not nil.
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func (c *Ctrl) Err() error {
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if c.Streamer == nil {
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return nil
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