Merge pull request #252 from roipoussiere/anchor
Add AnchorPos struct and functions
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commit
2101dc89e3
60
geometry.go
60
geometry.go
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@ -547,7 +547,67 @@ func (r Rect) Edges() [4]Line {
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}
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}
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}
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}
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// Anchor is a vector used to define anchors, such as `Center`, `Top`, `TopRight`, etc.
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type Anchor Vec
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var (
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Center = Anchor{0.5, 0.5}
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Top = Anchor{0.5, 0}
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TopRight = Anchor{0, 0}
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Right = Anchor{0, 0.5}
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BottomRight = Anchor{0, 1}
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Bottom = Anchor{0.5, 1}
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BottomLeft = Anchor{1, 1}
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Left = Anchor{1, 0.5}
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TopLeft = Anchor{1, 0}
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)
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var anchorStrings map[Anchor]string = map[Anchor]string{
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Center: "center",
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Top: "top",
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TopRight: "top-right",
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Right: "right",
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BottomRight: "bottom-right",
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Bottom: "bottom",
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BottomLeft: "bottom-left",
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Left: "left",
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TopLeft: "top-left",
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}
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// String returns the string representation of an anchor.
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func (anchor Anchor) String() string {
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return anchorStrings[anchor]
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}
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var oppositeAnchors map[Anchor]Anchor = map[Anchor]Anchor{
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Center: Center,
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Top: Bottom,
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Bottom: Top,
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Right: Left,
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Left: Right,
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TopRight: BottomLeft,
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BottomLeft: TopRight,
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BottomRight: TopLeft,
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TopLeft: BottomRight,
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}
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// Opposite returns the opposite position of the anchor (ie. Top -> Bottom; BottomLeft -> TopRight, etc.).
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func (anchor Anchor) Opposite() Anchor {
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return oppositeAnchors[anchor]
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}
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// AnchorPos returns the relative position of the given anchor.
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func (r Rect) AnchorPos(anchor Anchor) Vec {
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return r.Size().ScaledXY(V(0, 0).Sub(Vec(anchor)))
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}
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// AlignedTo returns the rect moved by the given anchor.
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func (rect Rect) AlignedTo(anchor Anchor) Rect {
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return rect.Moved(rect.AnchorPos(anchor))
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}
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// Center returns the position of the center of the Rect.
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// Center returns the position of the center of the Rect.
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// `rect.Center()` is equivalent to `rect.Anchor(pixel.Anchor.Center)`
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func (r Rect) Center() Vec {
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func (r Rect) Center() Vec {
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return Lerp(r.Min, r.Max, 0.5)
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return Lerp(r.Min, r.Max, 0.5)
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}
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}
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11
text/text.go
11
text/text.go
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@ -101,6 +101,7 @@ type Text struct {
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trans pixel.TrianglesData
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trans pixel.TrianglesData
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transD pixel.Drawer
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transD pixel.Drawer
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dirty bool
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dirty bool
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anchor pixel.Anchor
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}
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}
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// New creates a new Text capable of drawing runes contained in the provided Atlas. Orig and Dot
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// New creates a new Text capable of drawing runes contained in the provided Atlas. Orig and Dot
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@ -182,6 +183,12 @@ func (txt *Text) BoundsOf(s string) pixel.Rect {
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return bounds
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return bounds
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}
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}
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// AlignedTo returns the text moved by the given anchor.
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func (txt *Text) AlignedTo(anchor pixel.Anchor) *Text {
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txt.anchor = anchor
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return txt
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}
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// Clear removes all written text from the Text. The Dot field is reset to Orig.
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// Clear removes all written text from the Text. The Dot field is reset to Orig.
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func (txt *Text) Clear() {
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func (txt *Text) Clear() {
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txt.prevR = -1
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txt.prevR = -1
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@ -244,6 +251,10 @@ func (txt *Text) DrawColorMask(t pixel.Target, matrix pixel.Matrix, mask color.C
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txt.mat = matrix
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txt.mat = matrix
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txt.dirty = true
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txt.dirty = true
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}
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}
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offset := txt.Orig.Sub(txt.Bounds().Max.Add(txt.Bounds().AnchorPos(txt.anchor.Opposite())))
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txt.mat = pixel.IM.Moved(offset).Chained(txt.mat)
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if mask == nil {
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if mask == nil {
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mask = pixel.Alpha(1)
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mask = pixel.Alpha(1)
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}
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}
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