add Window.Color
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@ -397,3 +397,8 @@ func (w *Window) Smooth() bool {
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func (w *Window) Clear(c color.Color) {
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func (w *Window) Clear(c color.Color) {
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w.canvas.Clear(c)
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w.canvas.Clear(c)
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}
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}
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// Color returns the color of the pixel over the given position inside the Window.
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func (w *Window) Color(at pixel.Vec) pixel.NRGBA {
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return w.canvas.Color(at)
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}
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