add equals func for Vec and Rect
I think it is useful to add equals func for Vec and Rect.
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parent
81ecf115f0
commit
144e9c401b
10
geometry.go
10
geometry.go
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@ -92,6 +92,11 @@ func (u Vec) To(v Vec) Vec {
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}
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}
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// Equals returns is vector u and v equals.
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func (u Vec) Equals(v Vec) bool {
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return v.X == u.X && v.Y == u.Y
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}
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// Scaled returns the vector u multiplied by c.
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func (u Vec) Scaled(c float64) Vec {
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return Vec{u.X * c, u.Y * c}
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@ -294,6 +299,11 @@ func (r Rect) Union(s Rect) Rect {
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)
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}
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// Equals checks if Rect r and s equals
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func (r Rect) Equals(s Rect) bool {
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return r.Min.Equals(s.Min) && r.Max.Equals(s.Max)
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}
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// Intersect returns the maximal Rect which is covered by both r and s. Rects r and s must be normalized.
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//
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// If r and s don't overlap, this function returns R(0, 0, 0, 0).
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