Revert "Fixed a couple of errors in methods comments"

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Michal Štrba 2019-11-06 00:46:26 +01:00 committed by GitHub
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commit 0d44d2cc9b
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@ -841,7 +841,7 @@ func (c Circle) Intersect(d Circle) Circle {
} }
} }
// IntersectLine will return the shortest Vec such that if the Circle is moved by the Vec returned, the Line and Rect no // IntersectLine will return the shortest Vec such that if the Rect is moved by the Vec returned, the Line and Rect no
// longer intersect. // longer intersect.
func (c Circle) IntersectLine(l Line) Vec { func (c Circle) IntersectLine(l Line) Vec {
return l.IntersectCircle(c).Scaled(-1) return l.IntersectCircle(c).Scaled(-1)