64 lines
1.3 KiB
Go
64 lines
1.3 KiB
Go
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package audio_test
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import (
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"math"
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"math/rand"
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"reflect"
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"testing"
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"time"
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"github.com/faiface/pixel/audio"
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)
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// randomDataStreamer generates random samples of duration d and returns a Streamer which streams
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// them and the data itself.
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func randomDataStreamer(d time.Duration) (s audio.Streamer, data [][2]float64) {
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numSamples := int(math.Ceil(d.Seconds() * audio.SampleRate))
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data = make([][2]float64, numSamples)
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for i := range data {
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data[i][0] = rand.Float64()*2 - 1
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data[i][1] = rand.Float64()*2 - 1
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}
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return audio.StreamerFunc(func(samples [][2]float64) (n int, ok bool) {
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if len(data) == 0 {
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return 0, false
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}
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n = copy(samples, data)
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data = data[n:]
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return n, true
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}), data
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}
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// collect drains Streamer s and returns all of the samples it streamed.
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func collect(s audio.Streamer) [][2]float64 {
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var (
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result [][2]float64
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buf [512][2]float64
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)
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for {
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n, ok := s.Stream(buf[:])
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if !ok {
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return result
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}
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result = append(result, buf[:n]...)
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}
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}
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func TestSeq(t *testing.T) {
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var (
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s = make([]audio.Streamer, 7)
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want [][2]float64
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)
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for i := range s {
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var data [][2]float64
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s[i], data = randomDataStreamer(time.Nanosecond * time.Duration(1e8+rand.Intn(1e9)))
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want = append(want, data...)
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}
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got := collect(audio.Seq(s...))
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if !reflect.DeepEqual(want, got) {
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t.Error("Seq not working correctly")
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}
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}
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