go-opengl-pixel/pixelgl/orphan.go

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2017-01-15 18:12:03 -06:00
package pixelgl
import "github.com/go-gl/gl/v3.3-core/gl"
// Init initializes OpenGL by loading the function pointers from the active OpenGL context.
// This function must be manually run inside the main thread (Do, DoErr, DoVal, etc.).
//
// It must be called under the presence of an active OpenGL context, e.g., always after calling
// window.MakeContextCurrent(). Also, always call this function when switching contexts.
func Init() {
err := gl.Init()
if err != nil {
panic(err)
}
gl.Enable(gl.BLEND)
gl.BlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)
}
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// Clear clears the current framebuffer or window with the given color.
func Clear(r, g, b, a float32) {
gl.ClearColor(r, g, b, a)
gl.Clear(gl.COLOR_BUFFER_BIT)
}