go-ethereum/triedb/pathdb/database.go

529 lines
19 KiB
Go

// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package pathdb
import (
"errors"
"fmt"
"io"
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/trie/trienode"
"github.com/ethereum/go-ethereum/trie/triestate"
)
const (
// defaultCleanSize is the default memory allowance of clean cache.
defaultCleanSize = 16 * 1024 * 1024
// maxBufferSize is the maximum memory allowance of node buffer.
// Too large nodebuffer will cause the system to pause for a long
// time when write happens. Also, the largest batch that pebble can
// support is 4GB, node will panic if batch size exceeds this limit.
maxBufferSize = 256 * 1024 * 1024
// DefaultBufferSize is the default memory allowance of node buffer
// that aggregates the writes from above until it's flushed into the
// disk. It's meant to be used once the initial sync is finished.
// Do not increase the buffer size arbitrarily, otherwise the system
// pause time will increase when the database writes happen.
DefaultBufferSize = 64 * 1024 * 1024
)
var (
// maxDiffLayers is the maximum diff layers allowed in the layer tree.
maxDiffLayers = 128
)
// layer is the interface implemented by all state layers which includes some
// public methods and some additional methods for internal usage.
type layer interface {
// node retrieves the trie node with the node info. An error will be returned
// if the read operation exits abnormally. Specifically, if the layer is
// already stale.
//
// Note, no error will be returned if the requested node is not found in database.
node(owner common.Hash, path []byte, depth int) ([]byte, common.Hash, *nodeLoc, error)
// rootHash returns the root hash for which this layer was made.
rootHash() common.Hash
// stateID returns the associated state id of layer.
stateID() uint64
// parentLayer returns the subsequent layer of it, or nil if the disk was reached.
parentLayer() layer
// update creates a new layer on top of the existing layer diff tree with
// the provided dirty trie nodes along with the state change set.
//
// Note, the maps are retained by the method to avoid copying everything.
update(root common.Hash, id uint64, block uint64, nodes map[common.Hash]map[string]*trienode.Node, states *triestate.Set) *diffLayer
// journal commits an entire diff hierarchy to disk into a single journal entry.
// This is meant to be used during shutdown to persist the layer without
// flattening everything down (bad for reorgs).
journal(w io.Writer) error
}
// Config contains the settings for database.
type Config struct {
StateHistory uint64 // Number of recent blocks to maintain state history for
CleanCacheSize int // Maximum memory allowance (in bytes) for caching clean nodes
DirtyCacheSize int // Maximum memory allowance (in bytes) for caching dirty nodes
ReadOnly bool // Flag whether the database is opened in read only mode.
}
// sanitize checks the provided user configurations and changes anything that's
// unreasonable or unworkable.
func (c *Config) sanitize() *Config {
conf := *c
if conf.DirtyCacheSize > maxBufferSize {
log.Warn("Sanitizing invalid node buffer size", "provided", common.StorageSize(conf.DirtyCacheSize), "updated", common.StorageSize(maxBufferSize))
conf.DirtyCacheSize = maxBufferSize
}
return &conf
}
// Defaults contains default settings for Ethereum mainnet.
var Defaults = &Config{
StateHistory: params.FullImmutabilityThreshold,
CleanCacheSize: defaultCleanSize,
DirtyCacheSize: DefaultBufferSize,
}
// ReadOnly is the config in order to open database in read only mode.
var ReadOnly = &Config{ReadOnly: true}
// Database is a multiple-layered structure for maintaining in-memory trie nodes.
// It consists of one persistent base layer backed by a key-value store, on top
// of which arbitrarily many in-memory diff layers are stacked. The memory diffs
// can form a tree with branching, but the disk layer is singleton and common to
// all. If a reorg goes deeper than the disk layer, a batch of reverse diffs can
// be applied to rollback. The deepest reorg that can be handled depends on the
// amount of state histories tracked in the disk.
//
// At most one readable and writable database can be opened at the same time in
// the whole system which ensures that only one database writer can operate disk
// state. Unexpected open operations can cause the system to panic.
type Database struct {
// readOnly is the flag whether the mutation is allowed to be applied.
// It will be set automatically when the database is journaled during
// the shutdown to reject all following unexpected mutations.
readOnly bool // Flag if database is opened in read only mode
waitSync bool // Flag if database is deactivated due to initial state sync
isVerkle bool // Flag if database is used for verkle tree
bufferSize int // Memory allowance (in bytes) for caching dirty nodes
config *Config // Configuration for database
diskdb ethdb.Database // Persistent storage for matured trie nodes
tree *layerTree // The group for all known layers
freezer ethdb.ResettableAncientStore // Freezer for storing trie histories, nil possible in tests
lock sync.RWMutex // Lock to prevent mutations from happening at the same time
}
// New attempts to load an already existing layer from a persistent key-value
// store (with a number of memory layers from a journal). If the journal is not
// matched with the base persistent layer, all the recorded diff layers are discarded.
func New(diskdb ethdb.Database, config *Config, isVerkle bool) *Database {
if config == nil {
config = Defaults
}
config = config.sanitize()
db := &Database{
readOnly: config.ReadOnly,
isVerkle: isVerkle,
bufferSize: config.DirtyCacheSize,
config: config,
diskdb: diskdb,
}
// Construct the layer tree by resolving the in-disk singleton state
// and in-memory layer journal.
db.tree = newLayerTree(db.loadLayers())
// Repair the state history, which might not be aligned with the state
// in the key-value store due to an unclean shutdown.
if err := db.repairHistory(); err != nil {
log.Crit("Failed to repair pathdb", "err", err)
}
// Disable database in case node is still in the initial state sync stage.
if rawdb.ReadSnapSyncStatusFlag(diskdb) == rawdb.StateSyncRunning && !db.readOnly {
if err := db.Disable(); err != nil {
log.Crit("Failed to disable database", "err", err) // impossible to happen
}
}
return db
}
// repairHistory truncates leftover state history objects, which may occur due
// to an unclean shutdown or other unexpected reasons.
func (db *Database) repairHistory() error {
// Open the freezer for state history. This mechanism ensures that
// only one database instance can be opened at a time to prevent
// accidental mutation.
ancient, err := db.diskdb.AncientDatadir()
if err != nil {
// TODO error out if ancient store is disabled. A tons of unit tests
// disable the ancient store thus the error here will immediately fail
// all of them. Fix the tests first.
return nil
}
freezer, err := rawdb.NewStateFreezer(ancient, false)
if err != nil {
log.Crit("Failed to open state history freezer", "err", err)
}
db.freezer = freezer
// Reset the entire state histories if the trie database is not initialized
// yet. This action is necessary because these state histories are not
// expected to exist without an initialized trie database.
id := db.tree.bottom().stateID()
if id == 0 {
frozen, err := db.freezer.Ancients()
if err != nil {
log.Crit("Failed to retrieve head of state history", "err", err)
}
if frozen != 0 {
err := db.freezer.Reset()
if err != nil {
log.Crit("Failed to reset state histories", "err", err)
}
log.Info("Truncated extraneous state history")
}
return nil
}
// Truncate the extra state histories above in freezer in case it's not
// aligned with the disk layer. It might happen after a unclean shutdown.
pruned, err := truncateFromHead(db.diskdb, db.freezer, id)
if err != nil {
log.Crit("Failed to truncate extra state histories", "err", err)
}
if pruned != 0 {
log.Warn("Truncated extra state histories", "number", pruned)
}
return nil
}
// Update adds a new layer into the tree, if that can be linked to an existing
// old parent. It is disallowed to insert a disk layer (the origin of all). Apart
// from that this function will flatten the extra diff layers at bottom into disk
// to only keep 128 diff layers in memory by default.
//
// The passed in maps(nodes, states) will be retained to avoid copying everything.
// Therefore, these maps must not be changed afterwards.
func (db *Database) Update(root common.Hash, parentRoot common.Hash, block uint64, nodes *trienode.MergedNodeSet, states *triestate.Set) error {
// Hold the lock to prevent concurrent mutations.
db.lock.Lock()
defer db.lock.Unlock()
// Short circuit if the mutation is not allowed.
if err := db.modifyAllowed(); err != nil {
return err
}
if err := db.tree.add(root, parentRoot, block, nodes, states); err != nil {
return err
}
// Keep 128 diff layers in the memory, persistent layer is 129th.
// - head layer is paired with HEAD state
// - head-1 layer is paired with HEAD-1 state
// - head-127 layer(bottom-most diff layer) is paired with HEAD-127 state
// - head-128 layer(disk layer) is paired with HEAD-128 state
return db.tree.cap(root, maxDiffLayers)
}
// Commit traverses downwards the layer tree from a specified layer with the
// provided state root and all the layers below are flattened downwards. It
// can be used alone and mostly for test purposes.
func (db *Database) Commit(root common.Hash, report bool) error {
// Hold the lock to prevent concurrent mutations.
db.lock.Lock()
defer db.lock.Unlock()
// Short circuit if the mutation is not allowed.
if err := db.modifyAllowed(); err != nil {
return err
}
return db.tree.cap(root, 0)
}
// Disable deactivates the database and invalidates all available state layers
// as stale to prevent access to the persistent state, which is in the syncing
// stage.
func (db *Database) Disable() error {
db.lock.Lock()
defer db.lock.Unlock()
// Short circuit if the database is in read only mode.
if db.readOnly {
return errDatabaseReadOnly
}
// Prevent duplicated disable operation.
if db.waitSync {
log.Error("Reject duplicated disable operation")
return nil
}
db.waitSync = true
// Mark the disk layer as stale to prevent access to persistent state.
db.tree.bottom().markStale()
// Write the initial sync flag to persist it across restarts.
rawdb.WriteSnapSyncStatusFlag(db.diskdb, rawdb.StateSyncRunning)
log.Info("Disabled trie database due to state sync")
return nil
}
// Enable activates database and resets the state tree with the provided persistent
// state root once the state sync is finished.
func (db *Database) Enable(root common.Hash) error {
db.lock.Lock()
defer db.lock.Unlock()
// Short circuit if the database is in read only mode.
if db.readOnly {
return errDatabaseReadOnly
}
// Ensure the provided state root matches the stored one.
root = types.TrieRootHash(root)
_, stored := rawdb.ReadAccountTrieNode(db.diskdb, nil)
stored = types.TrieRootHash(stored)
if stored != root {
return fmt.Errorf("state root mismatch: stored %x, synced %x", stored, root)
}
// Drop the stale state journal in persistent database and
// reset the persistent state id back to zero.
batch := db.diskdb.NewBatch()
rawdb.DeleteTrieJournal(batch)
rawdb.WritePersistentStateID(batch, 0)
if err := batch.Write(); err != nil {
return err
}
// Clean up all state histories in freezer. Theoretically
// all root->id mappings should be removed as well. Since
// mappings can be huge and might take a while to clear
// them, just leave them in disk and wait for overwriting.
if db.freezer != nil {
if err := db.freezer.Reset(); err != nil {
return err
}
}
// Re-construct a new disk layer backed by persistent state
// with **empty clean cache and node buffer**.
db.tree.reset(newDiskLayer(root, 0, db, nil, newNodeBuffer(db.bufferSize, nil, 0)))
// Re-enable the database as the final step.
db.waitSync = false
rawdb.WriteSnapSyncStatusFlag(db.diskdb, rawdb.StateSyncFinished)
log.Info("Rebuilt trie database", "root", root)
return nil
}
// Recover rollbacks the database to a specified historical point.
// The state is supported as the rollback destination only if it's
// canonical state and the corresponding trie histories are existent.
func (db *Database) Recover(root common.Hash, loader triestate.TrieLoader) error {
db.lock.Lock()
defer db.lock.Unlock()
// Short circuit if rollback operation is not supported.
if err := db.modifyAllowed(); err != nil {
return err
}
if db.freezer == nil {
return errors.New("state rollback is non-supported")
}
// Short circuit if the target state is not recoverable.
root = types.TrieRootHash(root)
if !db.Recoverable(root) {
return errStateUnrecoverable
}
// Apply the state histories upon the disk layer in order.
var (
start = time.Now()
dl = db.tree.bottom()
)
for dl.rootHash() != root {
h, err := readHistory(db.freezer, dl.stateID())
if err != nil {
return err
}
dl, err = dl.revert(h, loader)
if err != nil {
return err
}
// reset layer with newly created disk layer. It must be
// done after each revert operation, otherwise the new
// disk layer won't be accessible from outside.
db.tree.reset(dl)
}
rawdb.DeleteTrieJournal(db.diskdb)
_, err := truncateFromHead(db.diskdb, db.freezer, dl.stateID())
if err != nil {
return err
}
log.Debug("Recovered state", "root", root, "elapsed", common.PrettyDuration(time.Since(start)))
return nil
}
// Recoverable returns the indicator if the specified state is recoverable.
func (db *Database) Recoverable(root common.Hash) bool {
// Ensure the requested state is a known state.
root = types.TrieRootHash(root)
id := rawdb.ReadStateID(db.diskdb, root)
if id == nil {
return false
}
// Recoverable state must below the disk layer. The recoverable
// state only refers the state that is currently not available,
// but can be restored by applying state history.
dl := db.tree.bottom()
if *id >= dl.stateID() {
return false
}
// This is a temporary workaround for the unavailability of the freezer in
// dev mode. As a consequence, the Pathdb loses the ability for deep reorg
// in certain cases.
// TODO(rjl493456442): Implement the in-memory ancient store.
if db.freezer == nil {
return false
}
// Ensure the requested state is a canonical state and all state
// histories in range [id+1, disklayer.ID] are present and complete.
return checkHistories(db.freezer, *id+1, dl.stateID()-*id, func(m *meta) error {
if m.parent != root {
return errors.New("unexpected state history")
}
root = m.root
return nil
}) == nil
}
// Close closes the trie database and the held freezer.
func (db *Database) Close() error {
db.lock.Lock()
defer db.lock.Unlock()
// Set the database to read-only mode to prevent all
// following mutations.
db.readOnly = true
// Release the memory held by clean cache.
db.tree.bottom().resetCache()
// Close the attached state history freezer.
if db.freezer == nil {
return nil
}
return db.freezer.Close()
}
// Size returns the current storage size of the memory cache in front of the
// persistent database layer.
func (db *Database) Size() (diffs common.StorageSize, nodes common.StorageSize) {
db.tree.forEach(func(layer layer) {
if diff, ok := layer.(*diffLayer); ok {
diffs += common.StorageSize(diff.memory)
}
if disk, ok := layer.(*diskLayer); ok {
nodes += disk.size()
}
})
return diffs, nodes
}
// Initialized returns an indicator if the state data is already
// initialized in path-based scheme.
func (db *Database) Initialized(genesisRoot common.Hash) bool {
var inited bool
db.tree.forEach(func(layer layer) {
if layer.rootHash() != types.EmptyRootHash {
inited = true
}
})
if !inited {
inited = rawdb.ReadSnapSyncStatusFlag(db.diskdb) != rawdb.StateSyncUnknown
}
return inited
}
// SetBufferSize sets the node buffer size to the provided value(in bytes).
func (db *Database) SetBufferSize(size int) error {
db.lock.Lock()
defer db.lock.Unlock()
if size > maxBufferSize {
log.Info("Capped node buffer size", "provided", common.StorageSize(size), "adjusted", common.StorageSize(maxBufferSize))
size = maxBufferSize
}
db.bufferSize = size
return db.tree.bottom().setBufferSize(db.bufferSize)
}
// Scheme returns the node scheme used in the database.
func (db *Database) Scheme() string {
return rawdb.PathScheme
}
// modifyAllowed returns the indicator if mutation is allowed. This function
// assumes the db.lock is already held.
func (db *Database) modifyAllowed() error {
if db.readOnly {
return errDatabaseReadOnly
}
if db.waitSync {
return errDatabaseWaitSync
}
return nil
}
// AccountHistory inspects the account history within the specified range.
//
// Start: State ID of the first history object for the query. 0 implies the first
// available object is selected as the starting point.
//
// End: State ID of the last history for the query. 0 implies the last available
// object is selected as the ending point. Note end is included in the query.
func (db *Database) AccountHistory(address common.Address, start, end uint64) (*HistoryStats, error) {
return accountHistory(db.freezer, address, start, end)
}
// StorageHistory inspects the storage history within the specified range.
//
// Start: State ID of the first history object for the query. 0 implies the first
// available object is selected as the starting point.
//
// End: State ID of the last history for the query. 0 implies the last available
// object is selected as the ending point. Note end is included in the query.
//
// Note, slot refers to the hash of the raw slot key.
func (db *Database) StorageHistory(address common.Address, slot common.Hash, start uint64, end uint64) (*HistoryStats, error) {
return storageHistory(db.freezer, address, slot, start, end)
}
// HistoryRange returns the block numbers associated with earliest and latest
// state history in the local store.
func (db *Database) HistoryRange() (uint64, uint64, error) {
return historyRange(db.freezer)
}