320 lines
8.0 KiB
Go
320 lines
8.0 KiB
Go
package metrics
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import (
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"math"
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"runtime/metrics"
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"sort"
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"sync/atomic"
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)
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func getOrRegisterRuntimeHistogram(name string, scale float64, r Registry) *runtimeHistogram {
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if r == nil {
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r = DefaultRegistry
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}
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constructor := func() Histogram { return newRuntimeHistogram(scale) }
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return r.GetOrRegister(name, constructor).(*runtimeHistogram)
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}
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// runtimeHistogram wraps a runtime/metrics histogram.
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type runtimeHistogram struct {
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v atomic.Value
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scaleFactor float64
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}
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func newRuntimeHistogram(scale float64) *runtimeHistogram {
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h := &runtimeHistogram{scaleFactor: scale}
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h.update(&metrics.Float64Histogram{})
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return h
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}
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func (h *runtimeHistogram) update(mh *metrics.Float64Histogram) {
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if mh == nil {
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// The update value can be nil if the current Go version doesn't support a
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// requested metric. It's just easier to handle nil here than putting
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// conditionals everywhere.
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return
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}
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s := runtimeHistogramSnapshot{
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Counts: make([]uint64, len(mh.Counts)),
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Buckets: make([]float64, len(mh.Buckets)),
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}
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copy(s.Counts, mh.Counts)
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copy(s.Buckets, mh.Buckets)
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for i, b := range s.Buckets {
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s.Buckets[i] = b * h.scaleFactor
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}
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h.v.Store(&s)
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}
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func (h *runtimeHistogram) load() *runtimeHistogramSnapshot {
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return h.v.Load().(*runtimeHistogramSnapshot)
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}
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func (h *runtimeHistogram) Clear() {
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panic("runtimeHistogram does not support Clear")
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}
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func (h *runtimeHistogram) Update(int64) {
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panic("runtimeHistogram does not support Update")
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}
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func (h *runtimeHistogram) Sample() Sample {
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return NilSample{}
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}
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// Snapshot returns a non-changing cop of the histogram.
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func (h *runtimeHistogram) Snapshot() Histogram {
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return h.load()
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}
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// Count returns the sample count.
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func (h *runtimeHistogram) Count() int64 {
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return h.load().Count()
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}
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// Mean returns an approximation of the mean.
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func (h *runtimeHistogram) Mean() float64 {
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return h.load().Mean()
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}
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// StdDev approximates the standard deviation of the histogram.
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func (h *runtimeHistogram) StdDev() float64 {
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return h.load().StdDev()
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}
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// Variance approximates the variance of the histogram.
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func (h *runtimeHistogram) Variance() float64 {
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return h.load().Variance()
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}
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// Percentile computes the p'th percentile value.
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func (h *runtimeHistogram) Percentile(p float64) float64 {
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return h.load().Percentile(p)
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}
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// Percentiles computes all requested percentile values.
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func (h *runtimeHistogram) Percentiles(ps []float64) []float64 {
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return h.load().Percentiles(ps)
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}
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// Max returns the highest sample value.
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func (h *runtimeHistogram) Max() int64 {
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return h.load().Max()
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}
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// Min returns the lowest sample value.
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func (h *runtimeHistogram) Min() int64 {
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return h.load().Min()
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}
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// Sum returns the sum of all sample values.
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func (h *runtimeHistogram) Sum() int64 {
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return h.load().Sum()
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}
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type runtimeHistogramSnapshot metrics.Float64Histogram
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func (h *runtimeHistogramSnapshot) Clear() {
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panic("runtimeHistogram does not support Clear")
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}
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func (h *runtimeHistogramSnapshot) Update(int64) {
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panic("runtimeHistogram does not support Update")
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}
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func (h *runtimeHistogramSnapshot) Sample() Sample {
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return NilSample{}
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}
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func (h *runtimeHistogramSnapshot) Snapshot() Histogram {
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return h
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}
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// Count returns the sample count.
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func (h *runtimeHistogramSnapshot) Count() int64 {
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var count int64
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for _, c := range h.Counts {
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count += int64(c)
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}
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return count
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}
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// Mean returns an approximation of the mean.
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func (h *runtimeHistogramSnapshot) Mean() float64 {
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if len(h.Counts) == 0 {
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return 0
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}
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mean, _ := h.mean()
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return mean
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}
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// mean computes the mean and also the total sample count.
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func (h *runtimeHistogramSnapshot) mean() (mean, totalCount float64) {
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var sum float64
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for i, c := range h.Counts {
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midpoint := h.midpoint(i)
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sum += midpoint * float64(c)
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totalCount += float64(c)
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}
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return sum / totalCount, totalCount
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}
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func (h *runtimeHistogramSnapshot) midpoint(bucket int) float64 {
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high := h.Buckets[bucket+1]
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low := h.Buckets[bucket]
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if math.IsInf(high, 1) {
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// The edge of the highest bucket can be +Inf, and it's supposed to mean that this
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// bucket contains all remaining samples > low. We can't get the middle of an
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// infinite range, so just return the lower bound of this bucket instead.
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return low
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}
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if math.IsInf(low, -1) {
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// Similarly, we can get -Inf in the left edge of the lowest bucket,
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// and it means the bucket contains all remaining values < high.
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return high
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}
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return (low + high) / 2
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}
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// StdDev approximates the standard deviation of the histogram.
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func (h *runtimeHistogramSnapshot) StdDev() float64 {
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return math.Sqrt(h.Variance())
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}
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// Variance approximates the variance of the histogram.
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func (h *runtimeHistogramSnapshot) Variance() float64 {
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if len(h.Counts) == 0 {
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return 0
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}
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mean, totalCount := h.mean()
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if totalCount <= 1 {
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// There is no variance when there are zero or one items.
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return 0
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}
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var sum float64
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for i, c := range h.Counts {
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midpoint := h.midpoint(i)
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d := midpoint - mean
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sum += float64(c) * (d * d)
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}
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return sum / (totalCount - 1)
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}
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// Percentile computes the p'th percentile value.
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func (h *runtimeHistogramSnapshot) Percentile(p float64) float64 {
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threshold := float64(h.Count()) * p
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values := [1]float64{threshold}
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h.computePercentiles(values[:])
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return values[0]
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}
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// Percentiles computes all requested percentile values.
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func (h *runtimeHistogramSnapshot) Percentiles(ps []float64) []float64 {
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// Compute threshold values. We need these to be sorted
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// for the percentile computation, but restore the original
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// order later, so keep the indexes as well.
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count := float64(h.Count())
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thresholds := make([]float64, len(ps))
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indexes := make([]int, len(ps))
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for i, percentile := range ps {
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thresholds[i] = count * math.Max(0, math.Min(1.0, percentile))
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indexes[i] = i
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}
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sort.Sort(floatsAscendingKeepingIndex{thresholds, indexes})
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// Now compute. The result is stored back into the thresholds slice.
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h.computePercentiles(thresholds)
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// Put the result back into the requested order.
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sort.Sort(floatsByIndex{thresholds, indexes})
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return thresholds
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}
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func (h *runtimeHistogramSnapshot) computePercentiles(thresh []float64) {
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var totalCount float64
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for i, count := range h.Counts {
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totalCount += float64(count)
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for len(thresh) > 0 && thresh[0] < totalCount {
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thresh[0] = h.Buckets[i]
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thresh = thresh[1:]
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}
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if len(thresh) == 0 {
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return
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}
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}
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}
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// Note: runtime/metrics.Float64Histogram is a collection of float64s, but the methods
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// below need to return int64 to satisfy the interface. The histogram provided by runtime
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// also doesn't keep track of individual samples, so results are approximated.
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// Max returns the highest sample value.
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func (h *runtimeHistogramSnapshot) Max() int64 {
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for i := len(h.Counts) - 1; i >= 0; i-- {
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count := h.Counts[i]
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if count > 0 {
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edge := h.Buckets[i+1]
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if math.IsInf(edge, 1) {
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edge = h.Buckets[i]
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}
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return int64(math.Ceil(edge))
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}
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}
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return 0
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}
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// Min returns the lowest sample value.
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func (h *runtimeHistogramSnapshot) Min() int64 {
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for i, count := range h.Counts {
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if count > 0 {
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return int64(math.Floor(h.Buckets[i]))
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}
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}
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return 0
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}
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// Sum returns the sum of all sample values.
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func (h *runtimeHistogramSnapshot) Sum() int64 {
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var sum float64
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for i := range h.Counts {
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sum += h.Buckets[i] * float64(h.Counts[i])
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}
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return int64(math.Ceil(sum))
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}
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type floatsAscendingKeepingIndex struct {
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values []float64
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indexes []int
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}
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func (s floatsAscendingKeepingIndex) Len() int {
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return len(s.values)
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}
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func (s floatsAscendingKeepingIndex) Less(i, j int) bool {
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return s.values[i] < s.values[j]
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}
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func (s floatsAscendingKeepingIndex) Swap(i, j int) {
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s.values[i], s.values[j] = s.values[j], s.values[i]
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s.indexes[i], s.indexes[j] = s.indexes[j], s.indexes[i]
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}
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type floatsByIndex struct {
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values []float64
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indexes []int
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}
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func (s floatsByIndex) Len() int {
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return len(s.values)
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}
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func (s floatsByIndex) Less(i, j int) bool {
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return s.indexes[i] < s.indexes[j]
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}
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func (s floatsByIndex) Swap(i, j int) {
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s.values[i], s.values[j] = s.values[j], s.values[i]
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s.indexes[i], s.indexes[j] = s.indexes[j], s.indexes[i]
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}
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