196 lines
5.4 KiB
Go
196 lines
5.4 KiB
Go
// Copyright 2018 The go-ethereum Authors
|
|
// This file is part of the go-ethereum library.
|
|
//
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
package main
|
|
|
|
import (
|
|
"context"
|
|
"encoding/json"
|
|
"fmt"
|
|
"io/ioutil"
|
|
"net/http"
|
|
"net/http/httptest"
|
|
"net/url"
|
|
"testing"
|
|
"time"
|
|
|
|
"github.com/ethereum/go-ethereum/p2p/enode"
|
|
"github.com/ethereum/go-ethereum/p2p/simulations"
|
|
"github.com/ethereum/go-ethereum/swarm/log"
|
|
)
|
|
|
|
var (
|
|
nodeCount = 16
|
|
)
|
|
|
|
//This test is used to test the overlay simulation.
|
|
//As the simulation is executed via a main, it is easily missed on changes
|
|
//An automated test will prevent that
|
|
//The test just connects to the simulations, starts the network,
|
|
//starts the mocker, gets the number of nodes, and stops it again.
|
|
//It also provides a documentation on the steps needed by frontends
|
|
//to use the simulations
|
|
func TestOverlaySim(t *testing.T) {
|
|
t.Skip("Test is flaky, see: https://github.com/ethersphere/go-ethereum/issues/592")
|
|
//start the simulation
|
|
log.Info("Start simulation backend")
|
|
//get the simulation networ; needed to subscribe for up events
|
|
net := newSimulationNetwork()
|
|
//create the overlay simulation
|
|
sim := newOverlaySim(net)
|
|
//create a http test server with it
|
|
srv := httptest.NewServer(sim)
|
|
defer srv.Close()
|
|
|
|
log.Debug("Http simulation server started. Start simulation network")
|
|
//start the simulation network (initialization of simulation)
|
|
resp, err := http.Post(srv.URL+"/start", "application/json", nil)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode != http.StatusOK {
|
|
t.Fatalf("Expected Status Code %d, got %d", http.StatusOK, resp.StatusCode)
|
|
}
|
|
|
|
log.Debug("Start mocker")
|
|
//start the mocker, needs a node count and an ID
|
|
resp, err = http.PostForm(srv.URL+"/mocker/start",
|
|
url.Values{
|
|
"node-count": {fmt.Sprintf("%d", nodeCount)},
|
|
"mocker-type": {simulations.GetMockerList()[0]},
|
|
})
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode != http.StatusOK {
|
|
reason, err := ioutil.ReadAll(resp.Body)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
t.Fatalf("Expected Status Code %d, got %d, response body %s", http.StatusOK, resp.StatusCode, string(reason))
|
|
}
|
|
|
|
//variables needed to wait for nodes being up
|
|
var upCount int
|
|
trigger := make(chan enode.ID)
|
|
|
|
//wait for all nodes to be up
|
|
ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
|
|
defer cancel()
|
|
|
|
//start watching node up events...
|
|
go watchSimEvents(net, ctx, trigger)
|
|
|
|
//...and wait until all expected up events (nodeCount) have been received
|
|
LOOP:
|
|
for {
|
|
select {
|
|
case <-trigger:
|
|
//new node up event received, increase counter
|
|
upCount++
|
|
//all expected node up events received
|
|
if upCount == nodeCount {
|
|
break LOOP
|
|
}
|
|
case <-ctx.Done():
|
|
t.Fatalf("Timed out waiting for up events")
|
|
}
|
|
|
|
}
|
|
|
|
//at this point we can query the server
|
|
log.Info("Get number of nodes")
|
|
//get the number of nodes
|
|
resp, err = http.Get(srv.URL + "/nodes")
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode != http.StatusOK {
|
|
t.Fatalf("err %s", resp.Status)
|
|
}
|
|
b, err := ioutil.ReadAll(resp.Body)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
|
|
//unmarshal number of nodes from JSON response
|
|
var nodesArr []simulations.Node
|
|
err = json.Unmarshal(b, &nodesArr)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
|
|
//check if number of nodes received is same as sent
|
|
if len(nodesArr) != nodeCount {
|
|
t.Fatal(fmt.Errorf("Expected %d number of nodes, got %d", nodeCount, len(nodesArr)))
|
|
}
|
|
|
|
//need to let it run for a little while, otherwise stopping it immediately can crash due running nodes
|
|
//wanting to connect to already stopped nodes
|
|
time.Sleep(1 * time.Second)
|
|
|
|
log.Info("Stop the network")
|
|
//stop the network
|
|
resp, err = http.Post(srv.URL+"/stop", "application/json", nil)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode != http.StatusOK {
|
|
t.Fatalf("err %s", resp.Status)
|
|
}
|
|
|
|
log.Info("Reset the network")
|
|
//reset the network (removes all nodes and connections)
|
|
resp, err = http.Post(srv.URL+"/reset", "application/json", nil)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
defer resp.Body.Close()
|
|
if resp.StatusCode != http.StatusOK {
|
|
t.Fatalf("err %s", resp.Status)
|
|
}
|
|
}
|
|
|
|
//watch for events so we know when all nodes are up
|
|
func watchSimEvents(net *simulations.Network, ctx context.Context, trigger chan enode.ID) {
|
|
events := make(chan *simulations.Event)
|
|
sub := net.Events().Subscribe(events)
|
|
defer sub.Unsubscribe()
|
|
|
|
for {
|
|
select {
|
|
case ev := <-events:
|
|
//only catch node up events
|
|
if ev.Type == simulations.EventTypeNode {
|
|
if ev.Node.Up {
|
|
log.Debug("got node up event", "event", ev, "node", ev.Node.Config.ID)
|
|
select {
|
|
case trigger <- ev.Node.Config.ID:
|
|
case <-ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|
|
case <-ctx.Done():
|
|
return
|
|
}
|
|
}
|
|
}
|