go-ethereum/les/clientpool_test.go

181 lines
5.3 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"fmt"
"math/rand"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/p2p/enode"
)
func TestClientPoolL10C100Free(t *testing.T) {
testClientPool(t, 10, 100, 0, true)
}
func TestClientPoolL40C200Free(t *testing.T) {
testClientPool(t, 40, 200, 0, true)
}
func TestClientPoolL100C300Free(t *testing.T) {
testClientPool(t, 100, 300, 0, true)
}
func TestClientPoolL10C100P4(t *testing.T) {
testClientPool(t, 10, 100, 4, false)
}
func TestClientPoolL40C200P30(t *testing.T) {
testClientPool(t, 40, 200, 30, false)
}
func TestClientPoolL100C300P20(t *testing.T) {
testClientPool(t, 100, 300, 20, false)
}
const testClientPoolTicks = 500000
type poolTestPeer int
func (i poolTestPeer) ID() enode.ID {
return enode.ID{byte(i % 256), byte(i >> 8)}
}
func (i poolTestPeer) freeClientId() string {
return fmt.Sprintf("addr #%d", i)
}
func (i poolTestPeer) updateCapacity(uint64) {}
func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomDisconnect bool) {
rand.Seed(time.Now().UnixNano())
var (
clock mclock.Simulated
db = rawdb.NewMemoryDatabase()
connected = make([]bool, clientCount)
connTicks = make([]int, clientCount)
disconnCh = make(chan int, clientCount)
disconnFn = func(id enode.ID) {
disconnCh <- int(id[0]) + int(id[1])<<8
}
pool = newClientPool(db, 1, 10000, &clock, disconnFn)
)
pool.setLimits(connLimit, uint64(connLimit))
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
// pool should accept new peers up to its connected limit
for i := 0; i < connLimit; i++ {
if pool.connect(poolTestPeer(i), 0) != nil {
connected[i] = true
} else {
t.Fatalf("Test peer #%d rejected", i)
}
}
// since all accepted peers are new and should not be kicked out, the next one should be rejected
if pool.connect(poolTestPeer(connLimit), 0) != nil {
connected[connLimit] = true
t.Fatalf("Peer accepted over connected limit")
}
// randomly connect and disconnect peers, expect to have a similar total connection time at the end
for tickCounter := 0; tickCounter < testClientPoolTicks; tickCounter++ {
clock.Run(1 * time.Second)
//time.Sleep(time.Microsecond * 100)
if tickCounter == testClientPoolTicks/4 {
// give a positive balance to some of the peers
amount := uint64(testClientPoolTicks / 2 * 1000000000) // enough for half of the simulation period
for i := 0; i < paidCount; i++ {
pool.addBalance(poolTestPeer(i).ID(), amount, false)
}
}
i := rand.Intn(clientCount)
if connected[i] {
if randomDisconnect {
pool.disconnect(poolTestPeer(i))
connected[i] = false
connTicks[i] += tickCounter
}
} else {
if pool.connect(poolTestPeer(i), 0) != nil {
connected[i] = true
connTicks[i] -= tickCounter
}
}
pollDisconnects:
for {
select {
case i := <-disconnCh:
pool.disconnect(poolTestPeer(i))
if connected[i] {
connTicks[i] += tickCounter
connected[i] = false
}
default:
break pollDisconnects
}
}
}
expTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2*(connLimit-paidCount)/(clientCount-paidCount)
expMin := expTicks - expTicks/10
expMax := expTicks + expTicks/10
paidTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2
paidMin := paidTicks - paidTicks/10
paidMax := paidTicks + paidTicks/10
// check if the total connected time of peers are all in the expected range
for i, c := range connected {
if c {
connTicks[i] += testClientPoolTicks
}
min, max := expMin, expMax
if i < paidCount {
// expect a higher amount for clients with a positive balance
min, max = paidMin, paidMax
}
if connTicks[i] < min || connTicks[i] > max {
t.Errorf("Total connected time of test node #%d (%d) outside expected range (%d to %d)", i, connTicks[i], min, max)
}
}
// a previously unknown peer should be accepted now
if pool.connect(poolTestPeer(54321), 0) == nil {
t.Fatalf("Previously unknown peer rejected")
}
// close and restart pool
pool.stop()
pool = newClientPool(db, 1, 10000, &clock, func(id enode.ID) {})
pool.setLimits(connLimit, uint64(connLimit))
// try connecting all known peers (connLimit should be filled up)
for i := 0; i < clientCount; i++ {
pool.connect(poolTestPeer(i), 0)
}
// expect pool to remember known nodes and kick out one of them to accept a new one
if pool.connect(poolTestPeer(54322), 0) == nil {
t.Errorf("Previously unknown peer rejected after restarting pool")
}
pool.stop()
}