324 lines
9.3 KiB
Go
324 lines
9.3 KiB
Go
// Copyright 2023 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package pathdb
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import (
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"errors"
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"fmt"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/trie/trienode"
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)
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// layerTree is a group of state layers identified by the state root.
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// This structure defines a few basic operations for manipulating
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// state layers linked with each other in a tree structure. It's
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// thread-safe to use. However, callers need to ensure the thread-safety
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// of the referenced layer by themselves.
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type layerTree struct {
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base *diskLayer
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layers map[common.Hash]layer
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descendants map[common.Hash]map[common.Hash]struct{}
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lookup *lookup
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lock sync.RWMutex
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}
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// newLayerTree constructs the layerTree with the given head layer.
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func newLayerTree(head layer) *layerTree {
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tree := new(layerTree)
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tree.init(head)
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return tree
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}
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// init initializes the layerTree by the given head layer.
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func (tree *layerTree) init(head layer) {
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tree.lock.Lock()
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defer tree.lock.Unlock()
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current := head
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tree.layers = make(map[common.Hash]layer)
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tree.descendants = make(map[common.Hash]map[common.Hash]struct{})
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for {
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tree.layers[current.rootHash()] = current
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tree.fillAncestors(current)
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parent := current.parentLayer()
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if parent == nil {
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break
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}
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current = parent
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}
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tree.base = current.(*diskLayer) // panic if it's not a disk layer
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tree.lookup = newLookup(head, tree.isDescendant)
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}
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// get retrieves a layer belonging to the given state root.
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func (tree *layerTree) get(root common.Hash) layer {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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return tree.layers[root]
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}
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// isDescendant returns whether the specified layer with given root is a
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// descendant of a specific ancestor.
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//
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// This function assumes the read lock has been held.
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func (tree *layerTree) isDescendant(root common.Hash, ancestor common.Hash) bool {
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subset := tree.descendants[ancestor]
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if subset == nil {
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return false
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}
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_, ok := subset[root]
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return ok
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}
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// fillAncestors identifies the ancestors of the given layer and populates the
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// descendants set. The ancestors include the diff layers below the supplied
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// layer and also the disk layer.
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//
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// This function assumes the write lock has been held.
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func (tree *layerTree) fillAncestors(layer layer) {
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hash := layer.rootHash()
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for {
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parent := layer.parentLayer()
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if parent == nil {
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break
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}
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layer = parent
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phash := parent.rootHash()
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subset := tree.descendants[phash]
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if subset == nil {
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subset = make(map[common.Hash]struct{})
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tree.descendants[phash] = subset
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}
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subset[hash] = struct{}{}
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}
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}
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// forEach iterates the stored layers inside and applies the
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// given callback on them.
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func (tree *layerTree) forEach(onLayer func(layer)) {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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for _, layer := range tree.layers {
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onLayer(layer)
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}
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}
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// len returns the number of layers cached.
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func (tree *layerTree) len() int {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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return len(tree.layers)
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}
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// add inserts a new layer into the tree if it can be linked to an existing old parent.
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func (tree *layerTree) add(root common.Hash, parentRoot common.Hash, block uint64, nodes *trienode.MergedNodeSet, states *StateSetWithOrigin) error {
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// Reject noop updates to avoid self-loops. This is a special case that can
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// happen for clique networks and proof-of-stake networks where empty blocks
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// don't modify the state (0 block subsidy).
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//
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// Although we could silently ignore this internally, it should be the caller's
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// responsibility to avoid even attempting to insert such a layer.
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if root == parentRoot {
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return errors.New("layer cycle")
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}
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parent := tree.get(parentRoot)
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if parent == nil {
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return fmt.Errorf("triedb parent [%#x] layer missing", parentRoot)
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}
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l := parent.update(root, parent.stateID()+1, block, newNodeSet(nodes.Flatten()), states)
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tree.lock.Lock()
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defer tree.lock.Unlock()
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tree.layers[l.rootHash()] = l
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tree.fillAncestors(l)
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tree.lookup.addLayer(l)
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return nil
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}
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// cap traverses downwards the diff tree until the number of allowed diff layers
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// are crossed. All diffs beyond the permitted number are flattened downwards.
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func (tree *layerTree) cap(root common.Hash, layers int) error {
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// Retrieve the head layer to cap from
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l := tree.get(root)
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if l == nil {
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return fmt.Errorf("triedb layer [%#x] missing", root)
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}
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diff, ok := l.(*diffLayer)
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if !ok {
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return fmt.Errorf("triedb layer [%#x] is disk layer", root)
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}
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tree.lock.Lock()
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defer tree.lock.Unlock()
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// If full commit was requested, flatten the diffs and merge onto disk
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if layers == 0 {
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base, err := diff.persist(true)
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if err != nil {
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return err
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}
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tree.base = base
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// Reset the layer tree with the single new disk layer
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tree.layers = map[common.Hash]layer{
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base.rootHash(): base,
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}
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tree.descendants = make(map[common.Hash]map[common.Hash]struct{})
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tree.lookup = newLookup(base, tree.isDescendant)
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return nil
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}
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// Dive until we run out of layers or reach the persistent database
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for i := 0; i < layers-1; i++ {
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// If we still have diff layers below, continue down
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if parent, ok := diff.parentLayer().(*diffLayer); ok {
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diff = parent
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} else {
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// Diff stack too shallow, return without modifications
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return nil
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}
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}
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// We're out of layers, flatten anything below, stopping if it's the disk or if
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// the memory limit is not yet exceeded.
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var (
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err error
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replaced layer
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newBase *diskLayer
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)
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switch parent := diff.parentLayer().(type) {
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case *diskLayer:
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return nil
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case *diffLayer:
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// Hold the lock to prevent any read operations until the new
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// parent is linked correctly.
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diff.lock.Lock()
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// Hold the reference of the original layer being replaced
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replaced = parent
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// Replace the original parent layer with new disk layer. The procedure
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// can be illustrated as below:
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//
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// Before change:
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// Chain:
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// C1->C2->C3->C4 (HEAD)
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// ->C2'->C3'->C4'
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//
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// After change:
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// Chain:
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// (a) C3->C4 (HEAD)
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// (b) C1->C2
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// ->C2'->C3'->C4'
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// The original C3 is replaced by the new base (with root C3)
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// Dangling layers in (b) will be removed later
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newBase, err = parent.persist(false)
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if err != nil {
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diff.lock.Unlock()
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return err
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}
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tree.layers[newBase.rootHash()] = newBase
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// Link the new parent and release the lock
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diff.parent = newBase
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diff.lock.Unlock()
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default:
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panic(fmt.Sprintf("unknown data layer in triedb: %T", parent))
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}
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// Remove any layer that is stale or links into a stale layer
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children := make(map[common.Hash][]common.Hash)
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for root, layer := range tree.layers {
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if dl, ok := layer.(*diffLayer); ok {
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parent := dl.parentLayer().rootHash()
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children[parent] = append(children[parent], root)
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}
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}
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clearDiff := func(layer layer) {
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diff, ok := layer.(*diffLayer)
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if !ok {
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return
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}
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tree.lookup.removeLayer(diff)
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}
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var remove func(root common.Hash)
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remove = func(root common.Hash) {
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clearDiff(tree.layers[root])
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// Unlink the layer from the layer tree and cascade to its children
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delete(tree.descendants, root)
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delete(tree.layers, root)
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for _, child := range children[root] {
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remove(child)
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}
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delete(children, root)
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}
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remove(tree.base.rootHash()) // remove the old/stale disk layer
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clearDiff(replaced) // remove the lookup data of the stale parent being replaced
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tree.base = newBase // update the base layer with newly constructed one
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return nil
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}
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// bottom returns the bottom-most disk layer in this tree.
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func (tree *layerTree) bottom() *diskLayer {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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return tree.base
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}
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// lookupAccount returns the layer that is confirmed to contain the account data
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// being searched for.
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func (tree *layerTree) lookupAccount(accountHash common.Hash, state common.Hash) (layer, error) {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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tip := tree.lookup.accountTip(accountHash, state, tree.base.root)
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if tip == (common.Hash{}) {
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return nil, fmt.Errorf("[%#x] %w", state, errSnapshotStale)
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}
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l := tree.layers[tip]
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if l == nil {
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return nil, fmt.Errorf("triedb layer [%#x] missing", tip)
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}
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return l, nil
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}
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// lookupStorage returns the layer that is confirmed to contain the storage slot
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// data being searched for.
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func (tree *layerTree) lookupStorage(accountHash common.Hash, slotHash common.Hash, state common.Hash) (layer, error) {
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tree.lock.RLock()
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defer tree.lock.RUnlock()
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tip := tree.lookup.storageTip(accountHash, slotHash, state, tree.base.root)
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if tip == (common.Hash{}) {
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return nil, fmt.Errorf("[%#x] %w", state, errSnapshotStale)
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}
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l := tree.layers[tip]
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if l == nil {
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return nil, fmt.Errorf("triedb layer [%#x] missing", tip)
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}
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return l, nil
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}
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