190 lines
4.3 KiB
Go
190 lines
4.3 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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import (
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"math/rand"
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"sync"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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)
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type testDistReq struct {
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cost, procTime, order uint64
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canSendTo map[*testDistPeer]struct{}
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}
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func (r *testDistReq) getCost(dp distPeer) uint64 {
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return r.cost
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}
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func (r *testDistReq) canSend(dp distPeer) bool {
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_, ok := r.canSendTo[dp.(*testDistPeer)]
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return ok
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}
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func (r *testDistReq) request(dp distPeer) func() {
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return func() { dp.(*testDistPeer).send(r) }
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}
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type testDistPeer struct {
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sent []*testDistReq
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sumCost uint64
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lock sync.RWMutex
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}
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func (p *testDistPeer) send(r *testDistReq) {
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p.lock.Lock()
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defer p.lock.Unlock()
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p.sent = append(p.sent, r)
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p.sumCost += r.cost
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}
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func (p *testDistPeer) worker(t *testing.T, checkOrder bool, stop chan struct{}) {
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var last uint64
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for {
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wait := time.Millisecond
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p.lock.Lock()
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if len(p.sent) > 0 {
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rq := p.sent[0]
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wait = time.Duration(rq.procTime)
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p.sumCost -= rq.cost
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if checkOrder {
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if rq.order <= last {
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t.Errorf("Requests processed in wrong order")
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}
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last = rq.order
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}
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p.sent = p.sent[1:]
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}
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p.lock.Unlock()
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select {
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case <-stop:
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return
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case <-time.After(wait):
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}
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}
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}
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const (
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testDistBufLimit = 10000000
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testDistMaxCost = 1000000
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testDistPeerCount = 2
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testDistReqCount = 10
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testDistMaxResendCount = 3
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)
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func (p *testDistPeer) waitBefore(cost uint64) (time.Duration, float64) {
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p.lock.RLock()
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sumCost := p.sumCost + cost
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p.lock.RUnlock()
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if sumCost < testDistBufLimit {
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return 0, float64(testDistBufLimit-sumCost) / float64(testDistBufLimit)
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}
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return time.Duration(sumCost - testDistBufLimit), 0
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}
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func (p *testDistPeer) canQueue() bool {
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return true
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}
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func (p *testDistPeer) queueSend(f func()) bool {
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f()
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return true
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}
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func TestRequestDistributor(t *testing.T) {
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testRequestDistributor(t, false)
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}
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func TestRequestDistributorResend(t *testing.T) {
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testRequestDistributor(t, true)
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}
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func testRequestDistributor(t *testing.T, resend bool) {
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stop := make(chan struct{})
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defer close(stop)
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dist := newRequestDistributor(nil, &mclock.System{})
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var peers [testDistPeerCount]*testDistPeer
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for i := range peers {
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peers[i] = &testDistPeer{}
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go peers[i].worker(t, !resend, stop)
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dist.registerTestPeer(peers[i])
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}
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// Disable the mechanism that we will wait a few time for request
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// even there is no suitable peer to send right now.
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waitForPeers = 0
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var wg sync.WaitGroup
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for i := 1; i <= testDistReqCount; i++ {
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cost := uint64(rand.Int63n(testDistMaxCost))
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procTime := uint64(rand.Int63n(int64(cost + 1)))
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rq := &testDistReq{
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cost: cost,
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procTime: procTime,
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order: uint64(i),
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canSendTo: make(map[*testDistPeer]struct{}),
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}
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for _, peer := range peers {
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if rand.Intn(2) != 0 {
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rq.canSendTo[peer] = struct{}{}
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}
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}
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wg.Add(1)
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req := &distReq{
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getCost: rq.getCost,
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canSend: rq.canSend,
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request: rq.request,
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}
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chn := dist.queue(req)
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go func() {
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cnt := 1
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if resend && len(rq.canSendTo) != 0 {
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cnt = rand.Intn(testDistMaxResendCount) + 1
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}
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for i := 0; i < cnt; i++ {
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if i != 0 {
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chn = dist.queue(req)
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}
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p := <-chn
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if p == nil {
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if len(rq.canSendTo) != 0 {
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t.Errorf("Request that could have been sent was dropped")
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}
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} else {
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peer := p.(*testDistPeer)
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if _, ok := rq.canSendTo[peer]; !ok {
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t.Errorf("Request sent to wrong peer")
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}
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}
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}
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wg.Done()
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}()
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if rand.Intn(1000) == 0 {
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time.Sleep(time.Duration(rand.Intn(5000000)))
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}
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}
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wg.Wait()
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}
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