go-ethereum/rpc/server.go

234 lines
6.9 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import (
"context"
"io"
"sync"
"sync/atomic"
"github.com/ethereum/go-ethereum/log"
)
const MetadataApi = "rpc"
const EngineApi = "engine"
// CodecOption specifies which type of messages a codec supports.
//
// Deprecated: this option is no longer honored by Server.
type CodecOption int
const (
// OptionMethodInvocation is an indication that the codec supports RPC method calls
OptionMethodInvocation CodecOption = 1 << iota
// OptionSubscriptions is an indication that the codec supports RPC notifications
OptionSubscriptions = 1 << iota // support pub sub
)
// Server is an RPC server.
type Server struct {
services serviceRegistry
idgen func() ID
mutex sync.Mutex
codecs map[ServerCodec]struct{}
run atomic.Bool
batchItemLimit int
batchResponseLimit int
httpBodyLimit int
}
// NewServer creates a new server instance with no registered handlers.
func NewServer() *Server {
server := &Server{
idgen: randomIDGenerator(),
codecs: make(map[ServerCodec]struct{}),
httpBodyLimit: defaultBodyLimit,
}
server.run.Store(true)
// Register the default service providing meta information about the RPC service such
// as the services and methods it offers.
rpcService := &RPCService{server}
server.RegisterName(MetadataApi, rpcService)
return server
}
// SetBatchLimits sets limits applied to batch requests. There are two limits: 'itemLimit'
// is the maximum number of items in a batch. 'maxResponseSize' is the maximum number of
// response bytes across all requests in a batch.
//
// This method should be called before processing any requests via ServeCodec, ServeHTTP,
// ServeListener etc.
func (s *Server) SetBatchLimits(itemLimit, maxResponseSize int) {
s.batchItemLimit = itemLimit
s.batchResponseLimit = maxResponseSize
}
// SetHTTPBodyLimit sets the size limit for HTTP requests.
//
// This method should be called before processing any requests via ServeHTTP.
func (s *Server) SetHTTPBodyLimit(limit int) {
s.httpBodyLimit = limit
}
// RegisterName creates a service for the given receiver type under the given name. When no
// methods on the given receiver match the criteria to be either a RPC method or a
// subscription an error is returned. Otherwise a new service is created and added to the
// service collection this server provides to clients.
func (s *Server) RegisterName(name string, receiver interface{}) error {
return s.services.registerName(name, receiver)
}
// ServeCodec reads incoming requests from codec, calls the appropriate callback and writes
// the response back using the given codec. It will block until the codec is closed or the
// server is stopped. In either case the codec is closed.
//
// Note that codec options are no longer supported.
func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
defer codec.close()
if !s.trackCodec(codec) {
return
}
defer s.untrackCodec(codec)
cfg := &clientConfig{
idgen: s.idgen,
batchItemLimit: s.batchItemLimit,
batchResponseLimit: s.batchResponseLimit,
}
c := initClient(codec, &s.services, cfg)
<-codec.closed()
c.Close()
}
func (s *Server) trackCodec(codec ServerCodec) bool {
s.mutex.Lock()
defer s.mutex.Unlock()
if !s.run.Load() {
return false // Don't serve if server is stopped.
}
s.codecs[codec] = struct{}{}
return true
}
func (s *Server) untrackCodec(codec ServerCodec) {
s.mutex.Lock()
defer s.mutex.Unlock()
delete(s.codecs, codec)
}
// serveSingleRequest reads and processes a single RPC request from the given codec. This
// is used to serve HTTP connections. Subscriptions and reverse calls are not allowed in
// this mode.
func (s *Server) serveSingleRequest(ctx context.Context, codec ServerCodec) {
// Don't serve if server is stopped.
if !s.run.Load() {
return
}
h := newHandler(ctx, codec, s.idgen, &s.services, s.batchItemLimit, s.batchResponseLimit)
h.allowSubscribe = false
defer h.close(io.EOF, nil)
reqs, batch, err := codec.readBatch()
if err != nil {
if err != io.EOF {
resp := errorMessage(&invalidMessageError{"parse error"})
codec.writeJSON(ctx, resp, true)
}
return
}
if batch {
h.handleBatch(reqs)
} else {
h.handleMsg(reqs[0])
}
}
// Stop stops reading new requests, waits for stopPendingRequestTimeout to allow pending
// requests to finish, then closes all codecs which will cancel pending requests and
// subscriptions.
func (s *Server) Stop() {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.run.CompareAndSwap(true, false) {
log.Debug("RPC server shutting down")
for codec := range s.codecs {
codec.close()
}
}
}
// RPCService gives meta information about the server.
// e.g. gives information about the loaded modules.
type RPCService struct {
server *Server
}
// Modules returns the list of RPC services with their version number
func (s *RPCService) Modules() map[string]string {
s.server.services.mu.Lock()
defer s.server.services.mu.Unlock()
modules := make(map[string]string)
for name := range s.server.services.services {
modules[name] = "1.0"
}
return modules
}
// PeerInfo contains information about the remote end of the network connection.
//
// This is available within RPC method handlers through the context. Call
// PeerInfoFromContext to get information about the client connection related to
// the current method call.
type PeerInfo struct {
// Transport is name of the protocol used by the client.
// This can be "http", "ws" or "ipc".
Transport string
// Address of client. This will usually contain the IP address and port.
RemoteAddr string
// Additional information for HTTP and WebSocket connections.
HTTP struct {
// Protocol version, i.e. "HTTP/1.1". This is not set for WebSocket.
Version string
// Header values sent by the client.
UserAgent string
Origin string
Host string
}
}
type peerInfoContextKey struct{}
// PeerInfoFromContext returns information about the client's network connection.
// Use this with the context passed to RPC method handler functions.
//
// The zero value is returned if no connection info is present in ctx.
func PeerInfoFromContext(ctx context.Context) PeerInfo {
info, _ := ctx.Value(peerInfoContextKey{}).(PeerInfo)
return info
}