go-ethereum/p2p/discv5/net.go

1274 lines
35 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discv5
import (
"bytes"
"crypto/ecdsa"
"errors"
"fmt"
"net"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/crypto/sha3"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/nat"
"github.com/ethereum/go-ethereum/p2p/netutil"
"github.com/ethereum/go-ethereum/rlp"
)
var (
errInvalidEvent = errors.New("invalid in current state")
errNoQuery = errors.New("no pending query")
errWrongAddress = errors.New("unknown sender address")
)
const (
autoRefreshInterval = 1 * time.Hour
bucketRefreshInterval = 1 * time.Minute
seedCount = 30
seedMaxAge = 5 * 24 * time.Hour
lowPort = 1024
)
const testTopic = "foo"
const (
printDebugLogs = false
printTestImgLogs = false
)
func debugLog(s string) {
if printDebugLogs {
fmt.Println(s)
}
}
// Network manages the table and all protocol interaction.
type Network struct {
db *nodeDB // database of known nodes
conn transport
netrestrict *netutil.Netlist
closed chan struct{} // closed when loop is done
closeReq chan struct{} // 'request to close'
refreshReq chan []*Node // lookups ask for refresh on this channel
refreshResp chan (<-chan struct{}) // ...and get the channel to block on from this one
read chan ingressPacket // ingress packets arrive here
timeout chan timeoutEvent
queryReq chan *findnodeQuery // lookups submit findnode queries on this channel
tableOpReq chan func()
tableOpResp chan struct{}
topicRegisterReq chan topicRegisterReq
topicSearchReq chan topicSearchReq
// State of the main loop.
tab *Table
topictab *topicTable
ticketStore *ticketStore
nursery []*Node
nodes map[NodeID]*Node // tracks active nodes with state != known
timeoutTimers map[timeoutEvent]*time.Timer
// Revalidation queues.
// Nodes put on these queues will be pinged eventually.
slowRevalidateQueue []*Node
fastRevalidateQueue []*Node
// Buffers for state transition.
sendBuf []*ingressPacket
}
// transport is implemented by the UDP transport.
// it is an interface so we can test without opening lots of UDP
// sockets and without generating a private key.
type transport interface {
sendPing(remote *Node, remoteAddr *net.UDPAddr, topics []Topic) (hash []byte)
sendNeighbours(remote *Node, nodes []*Node)
sendFindnodeHash(remote *Node, target common.Hash)
sendTopicRegister(remote *Node, topics []Topic, topicIdx int, pong []byte)
sendTopicNodes(remote *Node, queryHash common.Hash, nodes []*Node)
send(remote *Node, ptype nodeEvent, p interface{}) (hash []byte)
localAddr() *net.UDPAddr
Close()
}
type findnodeQuery struct {
remote *Node
target common.Hash
reply chan<- []*Node
nresults int // counter for received nodes
}
type topicRegisterReq struct {
add bool
topic Topic
}
type topicSearchReq struct {
topic Topic
found chan<- *Node
lookup chan<- bool
delay time.Duration
}
type topicSearchResult struct {
target lookupInfo
nodes []*Node
}
type timeoutEvent struct {
ev nodeEvent
node *Node
}
func newNetwork(conn transport, ourPubkey ecdsa.PublicKey, natm nat.Interface, dbPath string, netrestrict *netutil.Netlist) (*Network, error) {
ourID := PubkeyID(&ourPubkey)
var db *nodeDB
if dbPath != "<no database>" {
var err error
if db, err = newNodeDB(dbPath, Version, ourID); err != nil {
return nil, err
}
}
tab := newTable(ourID, conn.localAddr())
net := &Network{
db: db,
conn: conn,
netrestrict: netrestrict,
tab: tab,
topictab: newTopicTable(db, tab.self),
ticketStore: newTicketStore(),
refreshReq: make(chan []*Node),
refreshResp: make(chan (<-chan struct{})),
closed: make(chan struct{}),
closeReq: make(chan struct{}),
read: make(chan ingressPacket, 100),
timeout: make(chan timeoutEvent),
timeoutTimers: make(map[timeoutEvent]*time.Timer),
tableOpReq: make(chan func()),
tableOpResp: make(chan struct{}),
queryReq: make(chan *findnodeQuery),
topicRegisterReq: make(chan topicRegisterReq),
topicSearchReq: make(chan topicSearchReq),
nodes: make(map[NodeID]*Node),
}
go net.loop()
return net, nil
}
// Close terminates the network listener and flushes the node database.
func (net *Network) Close() {
net.conn.Close()
select {
case <-net.closed:
case net.closeReq <- struct{}{}:
<-net.closed
}
}
// Self returns the local node.
// The returned node should not be modified by the caller.
func (net *Network) Self() *Node {
return net.tab.self
}
// ReadRandomNodes fills the given slice with random nodes from the
// table. It will not write the same node more than once. The nodes in
// the slice are copies and can be modified by the caller.
func (net *Network) ReadRandomNodes(buf []*Node) (n int) {
net.reqTableOp(func() { n = net.tab.readRandomNodes(buf) })
return n
}
// SetFallbackNodes sets the initial points of contact. These nodes
// are used to connect to the network if the table is empty and there
// are no known nodes in the database.
func (net *Network) SetFallbackNodes(nodes []*Node) error {
nursery := make([]*Node, 0, len(nodes))
for _, n := range nodes {
if err := n.validateComplete(); err != nil {
return fmt.Errorf("bad bootstrap/fallback node %q (%v)", n, err)
}
// Recompute cpy.sha because the node might not have been
// created by NewNode or ParseNode.
cpy := *n
cpy.sha = crypto.Keccak256Hash(n.ID[:])
nursery = append(nursery, &cpy)
}
net.reqRefresh(nursery)
return nil
}
// Resolve searches for a specific node with the given ID.
// It returns nil if the node could not be found.
func (net *Network) Resolve(targetID NodeID) *Node {
result := net.lookup(crypto.Keccak256Hash(targetID[:]), true)
for _, n := range result {
if n.ID == targetID {
return n
}
}
return nil
}
// Lookup performs a network search for nodes close
// to the given target. It approaches the target by querying
// nodes that are closer to it on each iteration.
// The given target does not need to be an actual node
// identifier.
//
// The local node may be included in the result.
func (net *Network) Lookup(targetID NodeID) []*Node {
return net.lookup(crypto.Keccak256Hash(targetID[:]), false)
}
func (net *Network) lookup(target common.Hash, stopOnMatch bool) []*Node {
var (
asked = make(map[NodeID]bool)
seen = make(map[NodeID]bool)
reply = make(chan []*Node, alpha)
result = nodesByDistance{target: target}
pendingQueries = 0
)
// Get initial answers from the local node.
result.push(net.tab.self, bucketSize)
for {
// Ask the α closest nodes that we haven't asked yet.
for i := 0; i < len(result.entries) && pendingQueries < alpha; i++ {
n := result.entries[i]
if !asked[n.ID] {
asked[n.ID] = true
pendingQueries++
net.reqQueryFindnode(n, target, reply)
}
}
if pendingQueries == 0 {
// We have asked all closest nodes, stop the search.
break
}
// Wait for the next reply.
select {
case nodes := <-reply:
for _, n := range nodes {
if n != nil && !seen[n.ID] {
seen[n.ID] = true
result.push(n, bucketSize)
if stopOnMatch && n.sha == target {
return result.entries
}
}
}
pendingQueries--
case <-time.After(respTimeout):
// forget all pending requests, start new ones
pendingQueries = 0
reply = make(chan []*Node, alpha)
}
}
return result.entries
}
func (net *Network) RegisterTopic(topic Topic, stop <-chan struct{}) {
select {
case net.topicRegisterReq <- topicRegisterReq{true, topic}:
case <-net.closed:
return
}
select {
case <-net.closed:
case <-stop:
select {
case net.topicRegisterReq <- topicRegisterReq{false, topic}:
case <-net.closed:
}
}
}
func (net *Network) SearchTopic(topic Topic, setPeriod <-chan time.Duration, found chan<- *Node, lookup chan<- bool) {
for {
select {
case <-net.closed:
return
case delay, ok := <-setPeriod:
select {
case net.topicSearchReq <- topicSearchReq{topic: topic, found: found, lookup: lookup, delay: delay}:
case <-net.closed:
return
}
if !ok {
return
}
}
}
}
func (net *Network) reqRefresh(nursery []*Node) <-chan struct{} {
select {
case net.refreshReq <- nursery:
return <-net.refreshResp
case <-net.closed:
return net.closed
}
}
func (net *Network) reqQueryFindnode(n *Node, target common.Hash, reply chan []*Node) bool {
q := &findnodeQuery{remote: n, target: target, reply: reply}
select {
case net.queryReq <- q:
return true
case <-net.closed:
return false
}
}
func (net *Network) reqReadPacket(pkt ingressPacket) {
select {
case net.read <- pkt:
case <-net.closed:
}
}
func (net *Network) reqTableOp(f func()) (called bool) {
select {
case net.tableOpReq <- f:
<-net.tableOpResp
return true
case <-net.closed:
return false
}
}
// TODO: external address handling.
type topicSearchInfo struct {
lookupChn chan<- bool
period time.Duration
}
const maxSearchCount = 5
func (net *Network) loop() {
var (
refreshTimer = time.NewTicker(autoRefreshInterval)
bucketRefreshTimer = time.NewTimer(bucketRefreshInterval)
refreshDone chan struct{} // closed when the 'refresh' lookup has ended
)
// Tracking the next ticket to register.
var (
nextTicket *ticketRef
nextRegisterTimer *time.Timer
nextRegisterTime <-chan time.Time
)
defer func() {
if nextRegisterTimer != nil {
nextRegisterTimer.Stop()
}
}()
resetNextTicket := func() {
t, timeout := net.ticketStore.nextFilteredTicket()
if t != nextTicket {
nextTicket = t
if nextRegisterTimer != nil {
nextRegisterTimer.Stop()
nextRegisterTime = nil
}
if t != nil {
nextRegisterTimer = time.NewTimer(timeout)
nextRegisterTime = nextRegisterTimer.C
}
}
}
// Tracking registration and search lookups.
var (
topicRegisterLookupTarget lookupInfo
topicRegisterLookupDone chan []*Node
topicRegisterLookupTick = time.NewTimer(0)
searchReqWhenRefreshDone []topicSearchReq
searchInfo = make(map[Topic]topicSearchInfo)
activeSearchCount int
)
topicSearchLookupDone := make(chan topicSearchResult, 100)
topicSearch := make(chan Topic, 100)
<-topicRegisterLookupTick.C
statsDump := time.NewTicker(10 * time.Second)
loop:
for {
resetNextTicket()
select {
case <-net.closeReq:
debugLog("<-net.closeReq")
break loop
// Ingress packet handling.
case pkt := <-net.read:
//fmt.Println("read", pkt.ev)
debugLog("<-net.read")
n := net.internNode(&pkt)
prestate := n.state
status := "ok"
if err := net.handle(n, pkt.ev, &pkt); err != nil {
status = err.Error()
}
log.Trace("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprintf("<<< (%d) %v from %x@%v: %v -> %v (%v)",
net.tab.count, pkt.ev, pkt.remoteID[:8], pkt.remoteAddr, prestate, n.state, status)
}})
// TODO: persist state if n.state goes >= known, delete if it goes <= known
// State transition timeouts.
case timeout := <-net.timeout:
debugLog("<-net.timeout")
if net.timeoutTimers[timeout] == nil {
// Stale timer (was aborted).
continue
}
delete(net.timeoutTimers, timeout)
prestate := timeout.node.state
status := "ok"
if err := net.handle(timeout.node, timeout.ev, nil); err != nil {
status = err.Error()
}
log.Trace("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprintf("--- (%d) %v for %x@%v: %v -> %v (%v)",
net.tab.count, timeout.ev, timeout.node.ID[:8], timeout.node.addr(), prestate, timeout.node.state, status)
}})
// Querying.
case q := <-net.queryReq:
debugLog("<-net.queryReq")
if !q.start(net) {
q.remote.deferQuery(q)
}
// Interacting with the table.
case f := <-net.tableOpReq:
debugLog("<-net.tableOpReq")
f()
net.tableOpResp <- struct{}{}
// Topic registration stuff.
case req := <-net.topicRegisterReq:
debugLog("<-net.topicRegisterReq")
if !req.add {
net.ticketStore.removeRegisterTopic(req.topic)
continue
}
net.ticketStore.addTopic(req.topic, true)
// If we're currently waiting idle (nothing to look up), give the ticket store a
// chance to start it sooner. This should speed up convergence of the radius
// determination for new topics.
// if topicRegisterLookupDone == nil {
if topicRegisterLookupTarget.target == (common.Hash{}) {
debugLog("topicRegisterLookupTarget == null")
if topicRegisterLookupTick.Stop() {
<-topicRegisterLookupTick.C
}
target, delay := net.ticketStore.nextRegisterLookup()
topicRegisterLookupTarget = target
topicRegisterLookupTick.Reset(delay)
}
case nodes := <-topicRegisterLookupDone:
debugLog("<-topicRegisterLookupDone")
net.ticketStore.registerLookupDone(topicRegisterLookupTarget, nodes, func(n *Node) []byte {
net.ping(n, n.addr())
return n.pingEcho
})
target, delay := net.ticketStore.nextRegisterLookup()
topicRegisterLookupTarget = target
topicRegisterLookupTick.Reset(delay)
topicRegisterLookupDone = nil
case <-topicRegisterLookupTick.C:
debugLog("<-topicRegisterLookupTick")
if (topicRegisterLookupTarget.target == common.Hash{}) {
target, delay := net.ticketStore.nextRegisterLookup()
topicRegisterLookupTarget = target
topicRegisterLookupTick.Reset(delay)
topicRegisterLookupDone = nil
} else {
topicRegisterLookupDone = make(chan []*Node)
target := topicRegisterLookupTarget.target
go func() { topicRegisterLookupDone <- net.lookup(target, false) }()
}
case <-nextRegisterTime:
debugLog("<-nextRegisterTime")
net.ticketStore.ticketRegistered(*nextTicket)
//fmt.Println("sendTopicRegister", nextTicket.t.node.addr().String(), nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)
net.conn.sendTopicRegister(nextTicket.t.node, nextTicket.t.topics, nextTicket.idx, nextTicket.t.pong)
case req := <-net.topicSearchReq:
if refreshDone == nil {
debugLog("<-net.topicSearchReq")
info, ok := searchInfo[req.topic]
if ok {
if req.delay == time.Duration(0) {
delete(searchInfo, req.topic)
net.ticketStore.removeSearchTopic(req.topic)
} else {
info.period = req.delay
searchInfo[req.topic] = info
}
continue
}
if req.delay != time.Duration(0) {
var info topicSearchInfo
info.period = req.delay
info.lookupChn = req.lookup
searchInfo[req.topic] = info
net.ticketStore.addSearchTopic(req.topic, req.found)
topicSearch <- req.topic
}
} else {
searchReqWhenRefreshDone = append(searchReqWhenRefreshDone, req)
}
case topic := <-topicSearch:
if activeSearchCount < maxSearchCount {
activeSearchCount++
target := net.ticketStore.nextSearchLookup(topic)
go func() {
nodes := net.lookup(target.target, false)
topicSearchLookupDone <- topicSearchResult{target: target, nodes: nodes}
}()
}
period := searchInfo[topic].period
if period != time.Duration(0) {
go func() {
time.Sleep(period)
topicSearch <- topic
}()
}
case res := <-topicSearchLookupDone:
activeSearchCount--
if lookupChn := searchInfo[res.target.topic].lookupChn; lookupChn != nil {
lookupChn <- net.ticketStore.radius[res.target.topic].converged
}
net.ticketStore.searchLookupDone(res.target, res.nodes, func(n *Node) []byte {
net.ping(n, n.addr())
return n.pingEcho
}, func(n *Node, topic Topic) []byte {
if n.state == known {
return net.conn.send(n, topicQueryPacket, topicQuery{Topic: topic}) // TODO: set expiration
} else {
if n.state == unknown {
net.ping(n, n.addr())
}
return nil
}
})
case <-statsDump.C:
debugLog("<-statsDump.C")
/*r, ok := net.ticketStore.radius[testTopic]
if !ok {
fmt.Printf("(%x) no radius @ %v\n", net.tab.self.ID[:8], time.Now())
} else {
topics := len(net.ticketStore.tickets)
tickets := len(net.ticketStore.nodes)
rad := r.radius / (maxRadius/10000+1)
fmt.Printf("(%x) topics:%d radius:%d tickets:%d @ %v\n", net.tab.self.ID[:8], topics, rad, tickets, time.Now())
}*/
tm := mclock.Now()
for topic, r := range net.ticketStore.radius {
if printTestImgLogs {
rad := r.radius / (maxRadius/1000000 + 1)
minrad := r.minRadius / (maxRadius/1000000 + 1)
fmt.Printf("*R %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], rad)
fmt.Printf("*MR %d %v %016x %v\n", tm/1000000, topic, net.tab.self.sha[:8], minrad)
}
}
for topic, t := range net.topictab.topics {
wp := t.wcl.nextWaitPeriod(tm)
if printTestImgLogs {
fmt.Printf("*W %d %v %016x %d\n", tm/1000000, topic, net.tab.self.sha[:8], wp/1000000)
}
}
// Periodic / lookup-initiated bucket refresh.
case <-refreshTimer.C:
debugLog("<-refreshTimer.C")
// TODO: ideally we would start the refresh timer after
// fallback nodes have been set for the first time.
if refreshDone == nil {
refreshDone = make(chan struct{})
net.refresh(refreshDone)
}
case <-bucketRefreshTimer.C:
target := net.tab.chooseBucketRefreshTarget()
go func() {
net.lookup(target, false)
bucketRefreshTimer.Reset(bucketRefreshInterval)
}()
case newNursery := <-net.refreshReq:
debugLog("<-net.refreshReq")
if newNursery != nil {
net.nursery = newNursery
}
if refreshDone == nil {
refreshDone = make(chan struct{})
net.refresh(refreshDone)
}
net.refreshResp <- refreshDone
case <-refreshDone:
debugLog("<-net.refreshDone")
refreshDone = nil
list := searchReqWhenRefreshDone
searchReqWhenRefreshDone = nil
go func() {
for _, req := range list {
net.topicSearchReq <- req
}
}()
}
}
debugLog("loop stopped")
log.Debug(fmt.Sprintf("shutting down"))
if net.conn != nil {
net.conn.Close()
}
if refreshDone != nil {
// TODO: wait for pending refresh.
//<-refreshResults
}
// Cancel all pending timeouts.
for _, timer := range net.timeoutTimers {
timer.Stop()
}
if net.db != nil {
net.db.close()
}
close(net.closed)
}
// Everything below runs on the Network.loop goroutine
// and can modify Node, Table and Network at any time without locking.
func (net *Network) refresh(done chan<- struct{}) {
var seeds []*Node
if net.db != nil {
seeds = net.db.querySeeds(seedCount, seedMaxAge)
}
if len(seeds) == 0 {
seeds = net.nursery
}
if len(seeds) == 0 {
log.Trace("no seed nodes found")
close(done)
return
}
for _, n := range seeds {
log.Debug("", "msg", log.Lazy{Fn: func() string {
var age string
if net.db != nil {
age = time.Since(net.db.lastPong(n.ID)).String()
} else {
age = "unknown"
}
return fmt.Sprintf("seed node (age %s): %v", age, n)
}})
n = net.internNodeFromDB(n)
if n.state == unknown {
net.transition(n, verifyinit)
}
// Force-add the seed node so Lookup does something.
// It will be deleted again if verification fails.
net.tab.add(n)
}
// Start self lookup to fill up the buckets.
go func() {
net.Lookup(net.tab.self.ID)
close(done)
}()
}
// Node Interning.
func (net *Network) internNode(pkt *ingressPacket) *Node {
if n := net.nodes[pkt.remoteID]; n != nil {
n.IP = pkt.remoteAddr.IP
n.UDP = uint16(pkt.remoteAddr.Port)
n.TCP = uint16(pkt.remoteAddr.Port)
return n
}
n := NewNode(pkt.remoteID, pkt.remoteAddr.IP, uint16(pkt.remoteAddr.Port), uint16(pkt.remoteAddr.Port))
n.state = unknown
net.nodes[pkt.remoteID] = n
return n
}
func (net *Network) internNodeFromDB(dbn *Node) *Node {
if n := net.nodes[dbn.ID]; n != nil {
return n
}
n := NewNode(dbn.ID, dbn.IP, dbn.UDP, dbn.TCP)
n.state = unknown
net.nodes[n.ID] = n
return n
}
func (net *Network) internNodeFromNeighbours(sender *net.UDPAddr, rn rpcNode) (n *Node, err error) {
if rn.ID == net.tab.self.ID {
return nil, errors.New("is self")
}
if rn.UDP <= lowPort {
return nil, errors.New("low port")
}
n = net.nodes[rn.ID]
if n == nil {
// We haven't seen this node before.
n, err = nodeFromRPC(sender, rn)
if net.netrestrict != nil && !net.netrestrict.Contains(n.IP) {
return n, errors.New("not contained in netrestrict whitelist")
}
if err == nil {
n.state = unknown
net.nodes[n.ID] = n
}
return n, err
}
if !n.IP.Equal(rn.IP) || n.UDP != rn.UDP || n.TCP != rn.TCP {
err = fmt.Errorf("metadata mismatch: got %v, want %v", rn, n)
}
return n, err
}
// nodeNetGuts is embedded in Node and contains fields.
type nodeNetGuts struct {
// This is a cached copy of sha3(ID) which is used for node
// distance calculations. This is part of Node in order to make it
// possible to write tests that need a node at a certain distance.
// In those tests, the content of sha will not actually correspond
// with ID.
sha common.Hash
// State machine fields. Access to these fields
// is restricted to the Network.loop goroutine.
state *nodeState
pingEcho []byte // hash of last ping sent by us
pingTopics []Topic // topic set sent by us in last ping
deferredQueries []*findnodeQuery // queries that can't be sent yet
pendingNeighbours *findnodeQuery // current query, waiting for reply
queryTimeouts int
}
func (n *nodeNetGuts) deferQuery(q *findnodeQuery) {
n.deferredQueries = append(n.deferredQueries, q)
}
func (n *nodeNetGuts) startNextQuery(net *Network) {
if len(n.deferredQueries) == 0 {
return
}
nextq := n.deferredQueries[0]
if nextq.start(net) {
n.deferredQueries = append(n.deferredQueries[:0], n.deferredQueries[1:]...)
}
}
func (q *findnodeQuery) start(net *Network) bool {
// Satisfy queries against the local node directly.
if q.remote == net.tab.self {
closest := net.tab.closest(crypto.Keccak256Hash(q.target[:]), bucketSize)
q.reply <- closest.entries
return true
}
if q.remote.state.canQuery && q.remote.pendingNeighbours == nil {
net.conn.sendFindnodeHash(q.remote, q.target)
net.timedEvent(respTimeout, q.remote, neighboursTimeout)
q.remote.pendingNeighbours = q
return true
}
// If the node is not known yet, it won't accept queries.
// Initiate the transition to known.
// The request will be sent later when the node reaches known state.
if q.remote.state == unknown {
net.transition(q.remote, verifyinit)
}
return false
}
// Node Events (the input to the state machine).
type nodeEvent uint
//go:generate stringer -type=nodeEvent
const (
invalidEvent nodeEvent = iota // zero is reserved
// Packet type events.
// These correspond to packet types in the UDP protocol.
pingPacket
pongPacket
findnodePacket
neighborsPacket
findnodeHashPacket
topicRegisterPacket
topicQueryPacket
topicNodesPacket
// Non-packet events.
// Event values in this category are allocated outside
// the packet type range (packet types are encoded as a single byte).
pongTimeout nodeEvent = iota + 256
pingTimeout
neighboursTimeout
)
// Node State Machine.
type nodeState struct {
name string
handle func(*Network, *Node, nodeEvent, *ingressPacket) (next *nodeState, err error)
enter func(*Network, *Node)
canQuery bool
}
func (s *nodeState) String() string {
return s.name
}
var (
unknown *nodeState
verifyinit *nodeState
verifywait *nodeState
remoteverifywait *nodeState
known *nodeState
contested *nodeState
unresponsive *nodeState
)
func init() {
unknown = &nodeState{
name: "unknown",
enter: func(net *Network, n *Node) {
net.tab.delete(n)
n.pingEcho = nil
// Abort active queries.
for _, q := range n.deferredQueries {
q.reply <- nil
}
n.deferredQueries = nil
if n.pendingNeighbours != nil {
n.pendingNeighbours.reply <- nil
n.pendingNeighbours = nil
}
n.queryTimeouts = 0
},
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
net.ping(n, pkt.remoteAddr)
return verifywait, nil
default:
return unknown, errInvalidEvent
}
},
}
verifyinit = &nodeState{
name: "verifyinit",
enter: func(net *Network, n *Node) {
net.ping(n, n.addr())
},
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
return verifywait, nil
case pongPacket:
err := net.handleKnownPong(n, pkt)
return remoteverifywait, err
case pongTimeout:
return unknown, nil
default:
return verifyinit, errInvalidEvent
}
},
}
verifywait = &nodeState{
name: "verifywait",
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
return verifywait, nil
case pongPacket:
err := net.handleKnownPong(n, pkt)
return known, err
case pongTimeout:
return unknown, nil
default:
return verifywait, errInvalidEvent
}
},
}
remoteverifywait = &nodeState{
name: "remoteverifywait",
enter: func(net *Network, n *Node) {
net.timedEvent(respTimeout, n, pingTimeout)
},
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
return remoteverifywait, nil
case pingTimeout:
return known, nil
default:
return remoteverifywait, errInvalidEvent
}
},
}
known = &nodeState{
name: "known",
canQuery: true,
enter: func(net *Network, n *Node) {
n.queryTimeouts = 0
n.startNextQuery(net)
// Insert into the table and start revalidation of the last node
// in the bucket if it is full.
last := net.tab.add(n)
if last != nil && last.state == known {
// TODO: do this asynchronously
net.transition(last, contested)
}
},
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
return known, nil
case pongPacket:
err := net.handleKnownPong(n, pkt)
return known, err
default:
return net.handleQueryEvent(n, ev, pkt)
}
},
}
contested = &nodeState{
name: "contested",
canQuery: true,
enter: func(net *Network, n *Node) {
net.ping(n, n.addr())
},
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pongPacket:
// Node is still alive.
err := net.handleKnownPong(n, pkt)
return known, err
case pongTimeout:
net.tab.deleteReplace(n)
return unresponsive, nil
case pingPacket:
net.handlePing(n, pkt)
return contested, nil
default:
return net.handleQueryEvent(n, ev, pkt)
}
},
}
unresponsive = &nodeState{
name: "unresponsive",
canQuery: true,
handle: func(net *Network, n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case pingPacket:
net.handlePing(n, pkt)
return known, nil
case pongPacket:
err := net.handleKnownPong(n, pkt)
return known, err
default:
return net.handleQueryEvent(n, ev, pkt)
}
},
}
}
// handle processes packets sent by n and events related to n.
func (net *Network) handle(n *Node, ev nodeEvent, pkt *ingressPacket) error {
//fmt.Println("handle", n.addr().String(), n.state, ev)
if pkt != nil {
if err := net.checkPacket(n, ev, pkt); err != nil {
//fmt.Println("check err:", err)
return err
}
// Start the background expiration goroutine after the first
// successful communication. Subsequent calls have no effect if it
// is already running. We do this here instead of somewhere else
// so that the search for seed nodes also considers older nodes
// that would otherwise be removed by the expirer.
if net.db != nil {
net.db.ensureExpirer()
}
}
if n.state == nil {
n.state = unknown //???
}
next, err := n.state.handle(net, n, ev, pkt)
net.transition(n, next)
//fmt.Println("new state:", n.state)
return err
}
func (net *Network) checkPacket(n *Node, ev nodeEvent, pkt *ingressPacket) error {
// Replay prevention checks.
switch ev {
case pingPacket, findnodeHashPacket, neighborsPacket:
// TODO: check date is > last date seen
// TODO: check ping version
case pongPacket:
if !bytes.Equal(pkt.data.(*pong).ReplyTok, n.pingEcho) {
// fmt.Println("pong reply token mismatch")
return fmt.Errorf("pong reply token mismatch")
}
n.pingEcho = nil
}
// Address validation.
// TODO: Ideally we would do the following:
// - reject all packets with wrong address except ping.
// - for ping with new address, transition to verifywait but keep the
// previous node (with old address) around. if the new one reaches known,
// swap it out.
return nil
}
func (net *Network) transition(n *Node, next *nodeState) {
if n.state != next {
n.state = next
if next.enter != nil {
next.enter(net, n)
}
}
// TODO: persist/unpersist node
}
func (net *Network) timedEvent(d time.Duration, n *Node, ev nodeEvent) {
timeout := timeoutEvent{ev, n}
net.timeoutTimers[timeout] = time.AfterFunc(d, func() {
select {
case net.timeout <- timeout:
case <-net.closed:
}
})
}
func (net *Network) abortTimedEvent(n *Node, ev nodeEvent) {
timer := net.timeoutTimers[timeoutEvent{ev, n}]
if timer != nil {
timer.Stop()
delete(net.timeoutTimers, timeoutEvent{ev, n})
}
}
func (net *Network) ping(n *Node, addr *net.UDPAddr) {
//fmt.Println("ping", n.addr().String(), n.ID.String(), n.sha.Hex())
if n.pingEcho != nil || n.ID == net.tab.self.ID {
//fmt.Println(" not sent")
return
}
debugLog(fmt.Sprintf("ping(node = %x)", n.ID[:8]))
n.pingTopics = net.ticketStore.regTopicSet()
n.pingEcho = net.conn.sendPing(n, addr, n.pingTopics)
net.timedEvent(respTimeout, n, pongTimeout)
}
func (net *Network) handlePing(n *Node, pkt *ingressPacket) {
debugLog(fmt.Sprintf("handlePing(node = %x)", n.ID[:8]))
ping := pkt.data.(*ping)
n.TCP = ping.From.TCP
t := net.topictab.getTicket(n, ping.Topics)
pong := &pong{
To: makeEndpoint(n.addr(), n.TCP), // TODO: maybe use known TCP port from DB
ReplyTok: pkt.hash,
Expiration: uint64(time.Now().Add(expiration).Unix()),
}
ticketToPong(t, pong)
net.conn.send(n, pongPacket, pong)
}
func (net *Network) handleKnownPong(n *Node, pkt *ingressPacket) error {
debugLog(fmt.Sprintf("handleKnownPong(node = %x)", n.ID[:8]))
net.abortTimedEvent(n, pongTimeout)
now := mclock.Now()
ticket, err := pongToTicket(now, n.pingTopics, n, pkt)
if err == nil {
// fmt.Printf("(%x) ticket: %+v\n", net.tab.self.ID[:8], pkt.data)
net.ticketStore.addTicket(now, pkt.data.(*pong).ReplyTok, ticket)
} else {
debugLog(fmt.Sprintf(" error: %v", err))
}
n.pingEcho = nil
n.pingTopics = nil
return err
}
func (net *Network) handleQueryEvent(n *Node, ev nodeEvent, pkt *ingressPacket) (*nodeState, error) {
switch ev {
case findnodePacket:
target := crypto.Keccak256Hash(pkt.data.(*findnode).Target[:])
results := net.tab.closest(target, bucketSize).entries
net.conn.sendNeighbours(n, results)
return n.state, nil
case neighborsPacket:
err := net.handleNeighboursPacket(n, pkt)
return n.state, err
case neighboursTimeout:
if n.pendingNeighbours != nil {
n.pendingNeighbours.reply <- nil
n.pendingNeighbours = nil
}
n.queryTimeouts++
if n.queryTimeouts > maxFindnodeFailures && n.state == known {
return contested, errors.New("too many timeouts")
}
return n.state, nil
// v5
case findnodeHashPacket:
results := net.tab.closest(pkt.data.(*findnodeHash).Target, bucketSize).entries
net.conn.sendNeighbours(n, results)
return n.state, nil
case topicRegisterPacket:
//fmt.Println("got topicRegisterPacket")
regdata := pkt.data.(*topicRegister)
pong, err := net.checkTopicRegister(regdata)
if err != nil {
//fmt.Println(err)
return n.state, fmt.Errorf("bad waiting ticket: %v", err)
}
net.topictab.useTicket(n, pong.TicketSerial, regdata.Topics, int(regdata.Idx), pong.Expiration, pong.WaitPeriods)
return n.state, nil
case topicQueryPacket:
// TODO: handle expiration
topic := pkt.data.(*topicQuery).Topic
results := net.topictab.getEntries(topic)
if _, ok := net.ticketStore.tickets[topic]; ok {
results = append(results, net.tab.self) // we're not registering in our own table but if we're advertising, return ourselves too
}
if len(results) > 10 {
results = results[:10]
}
var hash common.Hash
copy(hash[:], pkt.hash)
net.conn.sendTopicNodes(n, hash, results)
return n.state, nil
case topicNodesPacket:
p := pkt.data.(*topicNodes)
if net.ticketStore.gotTopicNodes(n, p.Echo, p.Nodes) {
n.queryTimeouts++
if n.queryTimeouts > maxFindnodeFailures && n.state == known {
return contested, errors.New("too many timeouts")
}
}
return n.state, nil
default:
return n.state, errInvalidEvent
}
}
func (net *Network) checkTopicRegister(data *topicRegister) (*pong, error) {
var pongpkt ingressPacket
if err := decodePacket(data.Pong, &pongpkt); err != nil {
return nil, err
}
if pongpkt.ev != pongPacket {
return nil, errors.New("is not pong packet")
}
if pongpkt.remoteID != net.tab.self.ID {
return nil, errors.New("not signed by us")
}
// check that we previously authorised all topics
// that the other side is trying to register.
if rlpHash(data.Topics) != pongpkt.data.(*pong).TopicHash {
return nil, errors.New("topic hash mismatch")
}
if data.Idx < 0 || int(data.Idx) >= len(data.Topics) {
return nil, errors.New("topic index out of range")
}
return pongpkt.data.(*pong), nil
}
func rlpHash(x interface{}) (h common.Hash) {
hw := sha3.NewKeccak256()
rlp.Encode(hw, x)
hw.Sum(h[:0])
return h
}
func (net *Network) handleNeighboursPacket(n *Node, pkt *ingressPacket) error {
if n.pendingNeighbours == nil {
return errNoQuery
}
net.abortTimedEvent(n, neighboursTimeout)
req := pkt.data.(*neighbors)
nodes := make([]*Node, len(req.Nodes))
for i, rn := range req.Nodes {
nn, err := net.internNodeFromNeighbours(pkt.remoteAddr, rn)
if err != nil {
log.Debug(fmt.Sprintf("invalid neighbour (%v) from %x@%v: %v", rn.IP, n.ID[:8], pkt.remoteAddr, err))
continue
}
nodes[i] = nn
// Start validation of query results immediately.
// This fills the table quickly.
// TODO: generates way too many packets, maybe do it via queue.
if nn.state == unknown {
net.transition(nn, verifyinit)
}
}
// TODO: don't ignore second packet
n.pendingNeighbours.reply <- nodes
n.pendingNeighbours = nil
// Now that this query is done, start the next one.
n.startNextQuery(net)
return nil
}