474 lines
15 KiB
Go
474 lines
15 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package console
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import (
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"os/signal"
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"path/filepath"
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"regexp"
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"sort"
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"strings"
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"syscall"
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"github.com/dop251/goja"
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"github.com/ethereum/go-ethereum/internal/jsre"
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"github.com/ethereum/go-ethereum/internal/jsre/deps"
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"github.com/ethereum/go-ethereum/internal/web3ext"
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"github.com/ethereum/go-ethereum/rpc"
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"github.com/mattn/go-colorable"
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"github.com/peterh/liner"
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)
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var (
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passwordRegexp = regexp.MustCompile(`personal.[nus]`)
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onlyWhitespace = regexp.MustCompile(`^\s*$`)
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exit = regexp.MustCompile(`^\s*exit\s*;*\s*$`)
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)
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// HistoryFile is the file within the data directory to store input scrollback.
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const HistoryFile = "history"
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// DefaultPrompt is the default prompt line prefix to use for user input querying.
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const DefaultPrompt = "> "
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// Config is the collection of configurations to fine tune the behavior of the
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// JavaScript console.
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type Config struct {
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DataDir string // Data directory to store the console history at
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DocRoot string // Filesystem path from where to load JavaScript files from
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Client *rpc.Client // RPC client to execute Ethereum requests through
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Prompt string // Input prompt prefix string (defaults to DefaultPrompt)
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Prompter UserPrompter // Input prompter to allow interactive user feedback (defaults to TerminalPrompter)
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Printer io.Writer // Output writer to serialize any display strings to (defaults to os.Stdout)
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Preload []string // Absolute paths to JavaScript files to preload
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}
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// Console is a JavaScript interpreted runtime environment. It is a fully fledged
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// JavaScript console attached to a running node via an external or in-process RPC
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// client.
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type Console struct {
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client *rpc.Client // RPC client to execute Ethereum requests through
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jsre *jsre.JSRE // JavaScript runtime environment running the interpreter
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prompt string // Input prompt prefix string
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prompter UserPrompter // Input prompter to allow interactive user feedback
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histPath string // Absolute path to the console scrollback history
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history []string // Scroll history maintained by the console
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printer io.Writer // Output writer to serialize any display strings to
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}
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// New initializes a JavaScript interpreted runtime environment and sets defaults
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// with the config struct.
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func New(config Config) (*Console, error) {
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// Handle unset config values gracefully
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if config.Prompter == nil {
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config.Prompter = Stdin
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}
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if config.Prompt == "" {
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config.Prompt = DefaultPrompt
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}
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if config.Printer == nil {
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config.Printer = colorable.NewColorableStdout()
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}
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// Initialize the console and return
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console := &Console{
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client: config.Client,
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jsre: jsre.New(config.DocRoot, config.Printer),
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prompt: config.Prompt,
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prompter: config.Prompter,
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printer: config.Printer,
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histPath: filepath.Join(config.DataDir, HistoryFile),
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}
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if err := os.MkdirAll(config.DataDir, 0700); err != nil {
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return nil, err
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}
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if err := console.init(config.Preload); err != nil {
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return nil, err
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}
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return console, nil
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}
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// init retrieves the available APIs from the remote RPC provider and initializes
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// the console's JavaScript namespaces based on the exposed modules.
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func (c *Console) init(preload []string) error {
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c.initConsoleObject()
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// Initialize the JavaScript <-> Go RPC bridge.
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bridge := newBridge(c.client, c.prompter, c.printer)
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if err := c.initWeb3(bridge); err != nil {
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return err
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}
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if err := c.initExtensions(); err != nil {
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return err
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}
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// Add bridge overrides for web3.js functionality.
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c.jsre.Do(func(vm *goja.Runtime) {
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c.initAdmin(vm, bridge)
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c.initPersonal(vm, bridge)
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})
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// Preload JavaScript files.
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for _, path := range preload {
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if err := c.jsre.Exec(path); err != nil {
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failure := err.Error()
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if gojaErr, ok := err.(*goja.Exception); ok {
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failure = gojaErr.String()
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}
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return fmt.Errorf("%s: %v", path, failure)
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}
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}
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// Configure the input prompter for history and tab completion.
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if c.prompter != nil {
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if content, err := ioutil.ReadFile(c.histPath); err != nil {
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c.prompter.SetHistory(nil)
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} else {
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c.history = strings.Split(string(content), "\n")
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c.prompter.SetHistory(c.history)
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}
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c.prompter.SetWordCompleter(c.AutoCompleteInput)
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}
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return nil
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}
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func (c *Console) initConsoleObject() {
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c.jsre.Do(func(vm *goja.Runtime) {
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console := vm.NewObject()
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console.Set("log", c.consoleOutput)
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console.Set("error", c.consoleOutput)
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vm.Set("console", console)
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})
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}
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func (c *Console) initWeb3(bridge *bridge) error {
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bnJS := string(deps.MustAsset("bignumber.js"))
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web3JS := string(deps.MustAsset("web3.js"))
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if err := c.jsre.Compile("bignumber.js", bnJS); err != nil {
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return fmt.Errorf("bignumber.js: %v", err)
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}
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if err := c.jsre.Compile("web3.js", web3JS); err != nil {
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return fmt.Errorf("web3.js: %v", err)
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}
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if _, err := c.jsre.Run("var Web3 = require('web3');"); err != nil {
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return fmt.Errorf("web3 require: %v", err)
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}
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var err error
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c.jsre.Do(func(vm *goja.Runtime) {
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transport := vm.NewObject()
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transport.Set("send", jsre.MakeCallback(vm, bridge.Send))
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transport.Set("sendAsync", jsre.MakeCallback(vm, bridge.Send))
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vm.Set("_consoleWeb3Transport", transport)
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_, err = vm.RunString("var web3 = new Web3(_consoleWeb3Transport)")
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})
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return err
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}
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// initExtensions loads and registers web3.js extensions.
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func (c *Console) initExtensions() error {
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// Compute aliases from server-provided modules.
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apis, err := c.client.SupportedModules()
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if err != nil {
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return fmt.Errorf("api modules: %v", err)
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}
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aliases := map[string]struct{}{"eth": {}, "personal": {}}
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for api := range apis {
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if api == "web3" {
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continue
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}
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aliases[api] = struct{}{}
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if file, ok := web3ext.Modules[api]; ok {
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if err = c.jsre.Compile(api+".js", file); err != nil {
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return fmt.Errorf("%s.js: %v", api, err)
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}
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}
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}
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// Apply aliases.
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c.jsre.Do(func(vm *goja.Runtime) {
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web3 := getObject(vm, "web3")
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for name := range aliases {
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if v := web3.Get(name); v != nil {
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vm.Set(name, v)
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}
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}
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})
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return nil
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}
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// initAdmin creates additional admin APIs implemented by the bridge.
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func (c *Console) initAdmin(vm *goja.Runtime, bridge *bridge) {
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if admin := getObject(vm, "admin"); admin != nil {
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admin.Set("sleepBlocks", jsre.MakeCallback(vm, bridge.SleepBlocks))
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admin.Set("sleep", jsre.MakeCallback(vm, bridge.Sleep))
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admin.Set("clearHistory", c.clearHistory)
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}
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}
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// initPersonal redirects account-related API methods through the bridge.
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//
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// If the console is in interactive mode and the 'personal' API is available, override
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// the openWallet, unlockAccount, newAccount and sign methods since these require user
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// interaction. The original web3 callbacks are stored in 'jeth'. These will be called
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// by the bridge after the prompt and send the original web3 request to the backend.
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func (c *Console) initPersonal(vm *goja.Runtime, bridge *bridge) {
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personal := getObject(vm, "personal")
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if personal == nil || c.prompter == nil {
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return
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}
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jeth := vm.NewObject()
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vm.Set("jeth", jeth)
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jeth.Set("openWallet", personal.Get("openWallet"))
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jeth.Set("unlockAccount", personal.Get("unlockAccount"))
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jeth.Set("newAccount", personal.Get("newAccount"))
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jeth.Set("sign", personal.Get("sign"))
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personal.Set("openWallet", jsre.MakeCallback(vm, bridge.OpenWallet))
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personal.Set("unlockAccount", jsre.MakeCallback(vm, bridge.UnlockAccount))
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personal.Set("newAccount", jsre.MakeCallback(vm, bridge.NewAccount))
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personal.Set("sign", jsre.MakeCallback(vm, bridge.Sign))
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}
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func (c *Console) clearHistory() {
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c.history = nil
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c.prompter.ClearHistory()
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if err := os.Remove(c.histPath); err != nil {
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fmt.Fprintln(c.printer, "can't delete history file:", err)
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} else {
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fmt.Fprintln(c.printer, "history file deleted")
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}
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}
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// consoleOutput is an override for the console.log and console.error methods to
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// stream the output into the configured output stream instead of stdout.
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func (c *Console) consoleOutput(call goja.FunctionCall) goja.Value {
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var output []string
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for _, argument := range call.Arguments {
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output = append(output, fmt.Sprintf("%v", argument))
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}
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fmt.Fprintln(c.printer, strings.Join(output, " "))
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return goja.Null()
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}
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// AutoCompleteInput is a pre-assembled word completer to be used by the user
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// input prompter to provide hints to the user about the methods available.
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func (c *Console) AutoCompleteInput(line string, pos int) (string, []string, string) {
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// No completions can be provided for empty inputs
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if len(line) == 0 || pos == 0 {
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return "", nil, ""
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}
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// Chunck data to relevant part for autocompletion
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// E.g. in case of nested lines eth.getBalance(eth.coinb<tab><tab>
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start := pos - 1
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for ; start > 0; start-- {
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// Skip all methods and namespaces (i.e. including the dot)
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if line[start] == '.' || (line[start] >= 'a' && line[start] <= 'z') || (line[start] >= 'A' && line[start] <= 'Z') {
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continue
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}
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// Handle web3 in a special way (i.e. other numbers aren't auto completed)
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if start >= 3 && line[start-3:start] == "web3" {
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start -= 3
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continue
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}
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// We've hit an unexpected character, autocomplete form here
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start++
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break
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}
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return line[:start], c.jsre.CompleteKeywords(line[start:pos]), line[pos:]
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}
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// Welcome show summary of current Geth instance and some metadata about the
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// console's available modules.
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func (c *Console) Welcome() {
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message := "Welcome to the Geth JavaScript console!\n\n"
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// Print some generic Geth metadata
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if res, err := c.jsre.Run(`
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var message = "instance: " + web3.version.node + "\n";
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try {
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message += "coinbase: " + eth.coinbase + "\n";
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} catch (err) {}
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message += "at block: " + eth.blockNumber + " (" + new Date(1000 * eth.getBlock(eth.blockNumber).timestamp) + ")\n";
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try {
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message += " datadir: " + admin.datadir + "\n";
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} catch (err) {}
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message
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`); err == nil {
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message += res.String()
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}
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// List all the supported modules for the user to call
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if apis, err := c.client.SupportedModules(); err == nil {
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modules := make([]string, 0, len(apis))
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for api, version := range apis {
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modules = append(modules, fmt.Sprintf("%s:%s", api, version))
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}
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sort.Strings(modules)
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message += " modules: " + strings.Join(modules, " ") + "\n"
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}
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fmt.Fprintln(c.printer, message)
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}
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// Evaluate executes code and pretty prints the result to the specified output
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// stream.
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func (c *Console) Evaluate(statement string) {
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defer func() {
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if r := recover(); r != nil {
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fmt.Fprintf(c.printer, "[native] error: %v\n", r)
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}
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}()
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c.jsre.Evaluate(statement, c.printer)
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}
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// Interactive starts an interactive user session, where input is propted from
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// the configured user prompter.
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func (c *Console) Interactive() {
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var (
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prompt = c.prompt // Current prompt line (used for multi-line inputs)
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indents = 0 // Current number of input indents (used for multi-line inputs)
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input = "" // Current user input
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scheduler = make(chan string) // Channel to send the next prompt on and receive the input
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)
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// Start a goroutine to listen for prompt requests and send back inputs
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go func() {
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for {
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// Read the next user input
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line, err := c.prompter.PromptInput(<-scheduler)
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if err != nil {
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// In case of an error, either clear the prompt or fail
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if err == liner.ErrPromptAborted { // ctrl-C
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prompt, indents, input = c.prompt, 0, ""
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scheduler <- ""
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continue
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}
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close(scheduler)
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return
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}
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// User input retrieved, send for interpretation and loop
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scheduler <- line
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}
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}()
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// Monitor Ctrl-C too in case the input is empty and we need to bail
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abort := make(chan os.Signal, 1)
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signal.Notify(abort, syscall.SIGINT, syscall.SIGTERM)
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// Start sending prompts to the user and reading back inputs
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for {
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// Send the next prompt, triggering an input read and process the result
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scheduler <- prompt
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select {
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case <-abort:
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// User forcefully quite the console
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fmt.Fprintln(c.printer, "caught interrupt, exiting")
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return
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case line, ok := <-scheduler:
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// User input was returned by the prompter, handle special cases
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if !ok || (indents <= 0 && exit.MatchString(line)) {
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return
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}
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if onlyWhitespace.MatchString(line) {
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continue
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}
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// Append the line to the input and check for multi-line interpretation
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input += line + "\n"
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indents = countIndents(input)
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if indents <= 0 {
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prompt = c.prompt
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} else {
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prompt = strings.Repeat(".", indents*3) + " "
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}
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// If all the needed lines are present, save the command and run
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if indents <= 0 {
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if len(input) > 0 && input[0] != ' ' && !passwordRegexp.MatchString(input) {
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if command := strings.TrimSpace(input); len(c.history) == 0 || command != c.history[len(c.history)-1] {
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c.history = append(c.history, command)
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if c.prompter != nil {
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c.prompter.AppendHistory(command)
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}
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}
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}
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c.Evaluate(input)
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input = ""
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}
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}
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}
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}
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// countIndents returns the number of identations for the given input.
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// In case of invalid input such as var a = } the result can be negative.
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func countIndents(input string) int {
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var (
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indents = 0
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inString = false
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strOpenChar = ' ' // keep track of the string open char to allow var str = "I'm ....";
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charEscaped = false // keep track if the previous char was the '\' char, allow var str = "abc\"def";
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)
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for _, c := range input {
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switch c {
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case '\\':
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// indicate next char as escaped when in string and previous char isn't escaping this backslash
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if !charEscaped && inString {
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charEscaped = true
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}
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case '\'', '"':
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if inString && !charEscaped && strOpenChar == c { // end string
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inString = false
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} else if !inString && !charEscaped { // begin string
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inString = true
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strOpenChar = c
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}
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charEscaped = false
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case '{', '(':
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if !inString { // ignore brackets when in string, allow var str = "a{"; without indenting
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indents++
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}
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charEscaped = false
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case '}', ')':
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if !inString {
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indents--
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}
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charEscaped = false
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default:
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charEscaped = false
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}
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}
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return indents
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}
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// Execute runs the JavaScript file specified as the argument.
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func (c *Console) Execute(path string) error {
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return c.jsre.Exec(path)
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}
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// Stop cleans up the console and terminates the runtime environment.
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func (c *Console) Stop(graceful bool) error {
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if err := ioutil.WriteFile(c.histPath, []byte(strings.Join(c.history, "\n")), 0600); err != nil {
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return err
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}
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if err := os.Chmod(c.histPath, 0600); err != nil { // Force 0600, even if it was different previously
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return err
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}
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c.jsre.Stop(graceful)
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return nil
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}
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