go-ethereum/state/state_test.go

92 lines
2.6 KiB
Go

package state
import (
"math/big"
checker "gopkg.in/check.v1"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/ethutil"
)
type StateSuite struct {
state *StateDB
}
var _ = checker.Suite(&StateSuite{})
// var ZeroHash256 = make([]byte, 32)
func (s *StateSuite) TestDump(c *checker.C) {
// generate a few entries
obj1 := s.state.GetOrNewStateObject([]byte{0x01})
obj1.AddBalance(big.NewInt(22))
obj2 := s.state.GetOrNewStateObject([]byte{0x01, 0x02})
obj2.SetCode([]byte{3, 3, 3, 3, 3, 3, 3})
obj3 := s.state.GetOrNewStateObject([]byte{0x02})
obj3.SetBalance(big.NewInt(44))
// write some of them to the trie
s.state.UpdateStateObject(obj1)
s.state.UpdateStateObject(obj2)
// check that dump contains the state objects that are in trie
got := string(s.state.Dump())
want := `{
"root": "4e3a59299745ba6752247c8b91d0f716dac9ec235861c91f5ac1894a361d87ba",
"accounts": {
"0000000000000000000000000000000000000001": {
"balance": "22",
"nonce": 0,
"root": "56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421",
"codeHash": "c5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470",
"storage": {}
},
"0000000000000000000000000000000000000102": {
"balance": "0",
"nonce": 0,
"root": "56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421",
"codeHash": "87874902497a5bb968da31a2998d8f22e949d1ef6214bcdedd8bae24cca4b9e3",
"storage": {}
}
}
}`
if got != want {
c.Errorf("dump mismatch:\ngot: %s\nwant: %s\n", got, want)
}
}
func (s *StateSuite) SetUpTest(c *checker.C) {
ethutil.ReadConfig(".ethtest", "/tmp/ethtest", "")
db, _ := ethdb.NewMemDatabase()
s.state = New(nil, db)
}
func (s *StateSuite) TestSnapshot(c *checker.C) {
stateobjaddr := []byte("aa")
storageaddr := ethutil.Big("0")
data1 := ethutil.NewValue(42)
data2 := ethutil.NewValue(43)
// get state object
stateObject := s.state.GetOrNewStateObject(stateobjaddr)
// set inital state object value
stateObject.SetStorage(storageaddr, data1)
// get snapshot of current state
snapshot := s.state.Copy()
// get state object. is this strictly necessary?
stateObject = s.state.GetStateObject(stateobjaddr)
// set new state object value
stateObject.SetStorage(storageaddr, data2)
// restore snapshot
s.state.Set(snapshot)
// get state object
stateObject = s.state.GetStateObject(stateobjaddr)
// get state storage value
res := stateObject.GetStorage(storageaddr)
c.Assert(data1, checker.DeepEquals, res)
}