307 lines
8.4 KiB
Go
307 lines
8.4 KiB
Go
// Copyright 2015 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package node represents the Ethereum protocol stack container.
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package node
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import (
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"errors"
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"os"
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"path/filepath"
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"reflect"
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"sync"
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"syscall"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/internal/debug"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/rpc"
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)
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var (
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ErrDatadirUsed = errors.New("datadir already used")
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ErrNodeStopped = errors.New("node not started")
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ErrNodeRunning = errors.New("node already running")
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ErrServiceUnknown = errors.New("unknown service")
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datadirInUseErrnos = map[uint]bool{11: true, 32: true, 35: true}
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)
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// Node represents a P2P node into which arbitrary (uniquely typed) services might
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// be registered.
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type Node struct {
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datadir string // Path to the currently used data directory
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eventmux *event.TypeMux // Event multiplexer used between the services of a stack
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serverConfig *p2p.Server // Configuration of the underlying P2P networking layer
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server *p2p.Server // Currently running P2P networking layer
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serviceFuncs []ServiceConstructor // Service constructors (in dependency order)
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services map[reflect.Type]Service // Currently running services
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stop chan struct{} // Channel to wait for termination notifications
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lock sync.RWMutex
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}
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// New creates a new P2P node, ready for protocol registration.
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func New(conf *Config) (*Node, error) {
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// Ensure the data directory exists, failing if it cannot be created
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if conf.DataDir != "" {
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if err := os.MkdirAll(conf.DataDir, 0700); err != nil {
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return nil, err
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}
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}
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// Assemble the networking layer and the node itself
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nodeDbPath := ""
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if conf.DataDir != "" {
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nodeDbPath = filepath.Join(conf.DataDir, datadirNodeDatabase)
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}
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return &Node{
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datadir: conf.DataDir,
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serverConfig: &p2p.Server{
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PrivateKey: conf.NodeKey(),
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Name: conf.Name,
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Discovery: !conf.NoDiscovery,
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BootstrapNodes: conf.BootstrapNodes,
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StaticNodes: conf.StaticNodes(),
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TrustedNodes: conf.TrusterNodes(),
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NodeDatabase: nodeDbPath,
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ListenAddr: conf.ListenAddr,
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NAT: conf.NAT,
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Dialer: conf.Dialer,
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NoDial: conf.NoDial,
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MaxPeers: conf.MaxPeers,
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MaxPendingPeers: conf.MaxPendingPeers,
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},
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serviceFuncs: []ServiceConstructor{},
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eventmux: new(event.TypeMux),
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}, nil
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}
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// Register injects a new service into the node's stack. The service created by
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// the passed constructor must be unique in its type with regard to sibling ones.
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func (n *Node) Register(constructor ServiceConstructor) error {
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n.lock.Lock()
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defer n.lock.Unlock()
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if n.server != nil {
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return ErrNodeRunning
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}
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n.serviceFuncs = append(n.serviceFuncs, constructor)
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return nil
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}
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// Start create a live P2P node and starts running it.
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func (n *Node) Start() error {
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n.lock.Lock()
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defer n.lock.Unlock()
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// Short circuit if the node's already running
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if n.server != nil {
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return ErrNodeRunning
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}
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// Otherwise copy and specialize the P2P configuration
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running := new(p2p.Server)
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*running = *n.serverConfig
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services := make(map[reflect.Type]Service)
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for _, constructor := range n.serviceFuncs {
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// Create a new context for the particular service
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ctx := &ServiceContext{
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datadir: n.datadir,
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services: make(map[reflect.Type]Service),
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EventMux: n.eventmux,
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}
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for kind, s := range services { // copy needed for threaded access
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ctx.services[kind] = s
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}
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// Construct and save the service
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service, err := constructor(ctx)
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if err != nil {
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return err
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}
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kind := reflect.TypeOf(service)
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if _, exists := services[kind]; exists {
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return &DuplicateServiceError{Kind: kind}
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}
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services[kind] = service
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}
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// Gather the protocols and start the freshly assembled P2P server
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for _, service := range services {
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running.Protocols = append(running.Protocols, service.Protocols()...)
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}
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if err := running.Start(); err != nil {
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if errno, ok := err.(syscall.Errno); ok && datadirInUseErrnos[uint(errno)] {
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return ErrDatadirUsed
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}
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return err
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}
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// Start each of the services
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started := []reflect.Type{}
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for kind, service := range services {
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// Start the next service, stopping all previous upon failure
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if err := service.Start(running); err != nil {
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for _, kind := range started {
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services[kind].Stop()
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}
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running.Stop()
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return err
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}
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// Mark the service started for potential cleanup
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started = append(started, kind)
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}
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// Finish initializing the startup
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n.services = services
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n.server = running
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n.stop = make(chan struct{})
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return nil
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}
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// Stop terminates a running node along with all it's services. In the node was
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// not started, an error is returned.
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func (n *Node) Stop() error {
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n.lock.Lock()
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defer n.lock.Unlock()
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// Short circuit if the node's not running
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if n.server == nil {
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return ErrNodeStopped
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}
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// Otherwise terminate all the services and the P2P server too
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failure := &StopError{
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Services: make(map[reflect.Type]error),
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}
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for kind, service := range n.services {
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if err := service.Stop(); err != nil {
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failure.Services[kind] = err
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}
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}
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n.server.Stop()
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n.services = nil
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n.server = nil
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close(n.stop)
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if len(failure.Services) > 0 {
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return failure
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}
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return nil
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}
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// Wait blocks the thread until the node is stopped. If the node is not running
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// at the time of invocation, the method immediately returns.
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func (n *Node) Wait() {
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n.lock.RLock()
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if n.server == nil {
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return
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}
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stop := n.stop
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n.lock.RUnlock()
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<-stop
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}
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// Restart terminates a running node and boots up a new one in its place. If the
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// node isn't running, an error is returned.
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func (n *Node) Restart() error {
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if err := n.Stop(); err != nil {
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return err
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}
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if err := n.Start(); err != nil {
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return err
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}
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return nil
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}
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// Server retrieves the currently running P2P network layer. This method is meant
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// only to inspect fields of the currently running server, life cycle management
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// should be left to this Node entity.
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func (n *Node) Server() *p2p.Server {
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n.lock.RLock()
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defer n.lock.RUnlock()
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return n.server
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}
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// Service retrieves a currently running service registered of a specific type.
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func (n *Node) Service(service interface{}) error {
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n.lock.RLock()
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defer n.lock.RUnlock()
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// Short circuit if the node's not running
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if n.server == nil {
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return ErrNodeStopped
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}
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// Otherwise try to find the service to return
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element := reflect.ValueOf(service).Elem()
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if running, ok := n.services[element.Type()]; ok {
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element.Set(reflect.ValueOf(running))
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return nil
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}
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return ErrServiceUnknown
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}
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// DataDir retrieves the current datadir used by the protocol stack.
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func (n *Node) DataDir() string {
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return n.datadir
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}
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// EventMux retrieves the event multiplexer used by all the network services in
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// the current protocol stack.
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func (n *Node) EventMux() *event.TypeMux {
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return n.eventmux
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}
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// APIs returns the collection of RPC descriptor this node offers. This method
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// is just a quick placeholder passthrough for the RPC update, which in the next
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// step will be fully integrated into the node itself.
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func (n *Node) APIs() []rpc.API {
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// Define all the APIs owned by the node itself
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apis := []rpc.API{
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{
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Namespace: "admin",
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Version: "1.0",
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Service: NewPrivateAdminAPI(n),
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}, {
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Namespace: "admin",
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Version: "1.0",
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Service: NewPublicAdminAPI(n),
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Public: true,
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}, {
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Namespace: "debug",
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Version: "1.0",
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Service: debug.Handler,
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}, {
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Namespace: "debug",
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Version: "1.0",
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Service: NewPublicDebugAPI(n),
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Public: true,
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}, {
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Namespace: "web3",
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Version: "1.0",
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Service: NewPublicWeb3API(n),
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Public: true,
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},
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}
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// Inject all the APIs owned by various services
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for _, api := range n.services {
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apis = append(apis, api.APIs()...)
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}
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return apis
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}
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