go-ethereum/node/node.go

307 lines
8.4 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package node represents the Ethereum protocol stack container.
package node
import (
"errors"
"os"
"path/filepath"
"reflect"
"sync"
"syscall"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/internal/debug"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/rpc"
)
var (
ErrDatadirUsed = errors.New("datadir already used")
ErrNodeStopped = errors.New("node not started")
ErrNodeRunning = errors.New("node already running")
ErrServiceUnknown = errors.New("unknown service")
datadirInUseErrnos = map[uint]bool{11: true, 32: true, 35: true}
)
// Node represents a P2P node into which arbitrary (uniquely typed) services might
// be registered.
type Node struct {
datadir string // Path to the currently used data directory
eventmux *event.TypeMux // Event multiplexer used between the services of a stack
serverConfig *p2p.Server // Configuration of the underlying P2P networking layer
server *p2p.Server // Currently running P2P networking layer
serviceFuncs []ServiceConstructor // Service constructors (in dependency order)
services map[reflect.Type]Service // Currently running services
stop chan struct{} // Channel to wait for termination notifications
lock sync.RWMutex
}
// New creates a new P2P node, ready for protocol registration.
func New(conf *Config) (*Node, error) {
// Ensure the data directory exists, failing if it cannot be created
if conf.DataDir != "" {
if err := os.MkdirAll(conf.DataDir, 0700); err != nil {
return nil, err
}
}
// Assemble the networking layer and the node itself
nodeDbPath := ""
if conf.DataDir != "" {
nodeDbPath = filepath.Join(conf.DataDir, datadirNodeDatabase)
}
return &Node{
datadir: conf.DataDir,
serverConfig: &p2p.Server{
PrivateKey: conf.NodeKey(),
Name: conf.Name,
Discovery: !conf.NoDiscovery,
BootstrapNodes: conf.BootstrapNodes,
StaticNodes: conf.StaticNodes(),
TrustedNodes: conf.TrusterNodes(),
NodeDatabase: nodeDbPath,
ListenAddr: conf.ListenAddr,
NAT: conf.NAT,
Dialer: conf.Dialer,
NoDial: conf.NoDial,
MaxPeers: conf.MaxPeers,
MaxPendingPeers: conf.MaxPendingPeers,
},
serviceFuncs: []ServiceConstructor{},
eventmux: new(event.TypeMux),
}, nil
}
// Register injects a new service into the node's stack. The service created by
// the passed constructor must be unique in its type with regard to sibling ones.
func (n *Node) Register(constructor ServiceConstructor) error {
n.lock.Lock()
defer n.lock.Unlock()
if n.server != nil {
return ErrNodeRunning
}
n.serviceFuncs = append(n.serviceFuncs, constructor)
return nil
}
// Start create a live P2P node and starts running it.
func (n *Node) Start() error {
n.lock.Lock()
defer n.lock.Unlock()
// Short circuit if the node's already running
if n.server != nil {
return ErrNodeRunning
}
// Otherwise copy and specialize the P2P configuration
running := new(p2p.Server)
*running = *n.serverConfig
services := make(map[reflect.Type]Service)
for _, constructor := range n.serviceFuncs {
// Create a new context for the particular service
ctx := &ServiceContext{
datadir: n.datadir,
services: make(map[reflect.Type]Service),
EventMux: n.eventmux,
}
for kind, s := range services { // copy needed for threaded access
ctx.services[kind] = s
}
// Construct and save the service
service, err := constructor(ctx)
if err != nil {
return err
}
kind := reflect.TypeOf(service)
if _, exists := services[kind]; exists {
return &DuplicateServiceError{Kind: kind}
}
services[kind] = service
}
// Gather the protocols and start the freshly assembled P2P server
for _, service := range services {
running.Protocols = append(running.Protocols, service.Protocols()...)
}
if err := running.Start(); err != nil {
if errno, ok := err.(syscall.Errno); ok && datadirInUseErrnos[uint(errno)] {
return ErrDatadirUsed
}
return err
}
// Start each of the services
started := []reflect.Type{}
for kind, service := range services {
// Start the next service, stopping all previous upon failure
if err := service.Start(running); err != nil {
for _, kind := range started {
services[kind].Stop()
}
running.Stop()
return err
}
// Mark the service started for potential cleanup
started = append(started, kind)
}
// Finish initializing the startup
n.services = services
n.server = running
n.stop = make(chan struct{})
return nil
}
// Stop terminates a running node along with all it's services. In the node was
// not started, an error is returned.
func (n *Node) Stop() error {
n.lock.Lock()
defer n.lock.Unlock()
// Short circuit if the node's not running
if n.server == nil {
return ErrNodeStopped
}
// Otherwise terminate all the services and the P2P server too
failure := &StopError{
Services: make(map[reflect.Type]error),
}
for kind, service := range n.services {
if err := service.Stop(); err != nil {
failure.Services[kind] = err
}
}
n.server.Stop()
n.services = nil
n.server = nil
close(n.stop)
if len(failure.Services) > 0 {
return failure
}
return nil
}
// Wait blocks the thread until the node is stopped. If the node is not running
// at the time of invocation, the method immediately returns.
func (n *Node) Wait() {
n.lock.RLock()
if n.server == nil {
return
}
stop := n.stop
n.lock.RUnlock()
<-stop
}
// Restart terminates a running node and boots up a new one in its place. If the
// node isn't running, an error is returned.
func (n *Node) Restart() error {
if err := n.Stop(); err != nil {
return err
}
if err := n.Start(); err != nil {
return err
}
return nil
}
// Server retrieves the currently running P2P network layer. This method is meant
// only to inspect fields of the currently running server, life cycle management
// should be left to this Node entity.
func (n *Node) Server() *p2p.Server {
n.lock.RLock()
defer n.lock.RUnlock()
return n.server
}
// Service retrieves a currently running service registered of a specific type.
func (n *Node) Service(service interface{}) error {
n.lock.RLock()
defer n.lock.RUnlock()
// Short circuit if the node's not running
if n.server == nil {
return ErrNodeStopped
}
// Otherwise try to find the service to return
element := reflect.ValueOf(service).Elem()
if running, ok := n.services[element.Type()]; ok {
element.Set(reflect.ValueOf(running))
return nil
}
return ErrServiceUnknown
}
// DataDir retrieves the current datadir used by the protocol stack.
func (n *Node) DataDir() string {
return n.datadir
}
// EventMux retrieves the event multiplexer used by all the network services in
// the current protocol stack.
func (n *Node) EventMux() *event.TypeMux {
return n.eventmux
}
// APIs returns the collection of RPC descriptor this node offers. This method
// is just a quick placeholder passthrough for the RPC update, which in the next
// step will be fully integrated into the node itself.
func (n *Node) APIs() []rpc.API {
// Define all the APIs owned by the node itself
apis := []rpc.API{
{
Namespace: "admin",
Version: "1.0",
Service: NewPrivateAdminAPI(n),
}, {
Namespace: "admin",
Version: "1.0",
Service: NewPublicAdminAPI(n),
Public: true,
}, {
Namespace: "debug",
Version: "1.0",
Service: debug.Handler,
}, {
Namespace: "debug",
Version: "1.0",
Service: NewPublicDebugAPI(n),
Public: true,
}, {
Namespace: "web3",
Version: "1.0",
Service: NewPublicWeb3API(n),
Public: true,
},
}
// Inject all the APIs owned by various services
for _, api := range n.services {
apis = append(apis, api.APIs()...)
}
return apis
}