go-ethereum/triedb/pathdb/buffer.go

142 lines
4.7 KiB
Go

// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package pathdb
import (
"fmt"
"time"
"github.com/VictoriaMetrics/fastcache"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie/trienode"
)
// buffer is a collection of modified states along with the modified trie nodes.
// They are cached here to aggregate the disk write. The content of the buffer
// must be checked before diving into disk (since it basically is not yet written
// data).
type buffer struct {
layers uint64 // The number of diff layers aggregated inside
limit uint64 // The maximum memory allowance in bytes
nodes *nodeSet // Aggregated trie node set
}
// newBuffer initializes the buffer with the provided states and trie nodes.
func newBuffer(limit int, nodes *nodeSet, layers uint64) *buffer {
// Don't panic for lazy users if any provided set is nil
if nodes == nil {
nodes = newNodeSet(nil)
}
return &buffer{
layers: layers,
limit: uint64(limit),
nodes: nodes,
}
}
// node retrieves the trie node with node path and its trie identifier.
func (b *buffer) node(owner common.Hash, path []byte) (*trienode.Node, bool) {
return b.nodes.node(owner, path)
}
// commit merges the provided states and trie nodes into the buffer.
func (b *buffer) commit(nodes *nodeSet) *buffer {
b.layers++
b.nodes.merge(nodes)
return b
}
// revert is the reverse operation of commit. It also merges the provided states
// and trie nodes into the buffer. The key difference is that the provided state
// set should reverse the changes made by the most recent state transition.
func (b *buffer) revert(db ethdb.KeyValueReader, nodes map[common.Hash]map[string]*trienode.Node) error {
// Short circuit if no embedded state transition to revert
if b.layers == 0 {
return errStateUnrecoverable
}
b.layers--
// Reset the entire buffer if only a single transition left
if b.layers == 0 {
b.reset()
return nil
}
b.nodes.revert(db, nodes)
return nil
}
// reset cleans up the disk cache.
func (b *buffer) reset() {
b.layers = 0
b.nodes.reset()
}
// empty returns an indicator if buffer is empty.
func (b *buffer) empty() bool {
return b.layers == 0
}
// full returns an indicator if the size of accumulated content exceeds the
// configured threshold.
func (b *buffer) full() bool {
return b.size() > b.limit
}
// size returns the approximate memory size of the held content.
func (b *buffer) size() uint64 {
return b.nodes.size
}
// flush persists the in-memory dirty trie node into the disk if the configured
// memory threshold is reached. Note, all data must be written atomically.
func (b *buffer) flush(db ethdb.KeyValueStore, freezer ethdb.AncientWriter, nodesCache *fastcache.Cache, id uint64) error {
// Ensure the target state id is aligned with the internal counter.
head := rawdb.ReadPersistentStateID(db)
if head+b.layers != id {
return fmt.Errorf("buffer layers (%d) cannot be applied on top of persisted state id (%d) to reach requested state id (%d)", b.layers, head, id)
}
// Terminate the state snapshot generation if it's active
var (
start = time.Now()
batch = db.NewBatchWithSize(b.nodes.dbsize() * 11 / 10) // extra 10% for potential pebble internal stuff
)
// Explicitly sync the state freezer, ensuring that all written
// data is transferred to disk before updating the key-value store.
if freezer != nil {
if err := freezer.Sync(); err != nil {
return err
}
}
nodes := b.nodes.write(batch, nodesCache)
rawdb.WritePersistentStateID(batch, id)
// Flush all mutations in a single batch
size := batch.ValueSize()
if err := batch.Write(); err != nil {
return err
}
commitBytesMeter.Mark(int64(size))
commitNodesMeter.Mark(int64(nodes))
commitTimeTimer.UpdateSince(start)
b.reset()
log.Debug("Persisted buffer content", "nodes", nodes, "bytes", common.StorageSize(size), "elapsed", common.PrettyDuration(time.Since(start)))
return nil
}