go-ethereum/core/state/statedb.go

1080 lines
36 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package state provides a caching layer atop the Ethereum state trie.
package state
import (
"errors"
"fmt"
"math/big"
"sort"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state/snapshot"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
)
type revision struct {
id int
journalIndex int
}
var (
// emptyRoot is the known root hash of an empty trie.
emptyRoot = common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421")
)
type proofList [][]byte
func (n *proofList) Put(key []byte, value []byte) error {
*n = append(*n, value)
return nil
}
func (n *proofList) Delete(key []byte) error {
panic("not supported")
}
// StateDB structs within the ethereum protocol are used to store anything
// within the merkle trie. StateDBs take care of caching and storing
// nested states. It's the general query interface to retrieve:
// * Contracts
// * Accounts
type StateDB struct {
db Database
prefetcher *triePrefetcher
trie Trie
hasher crypto.KeccakState
// originalRoot is the pre-state root, before any changes were made.
// It will be updated when the Commit is called.
originalRoot common.Hash
snaps *snapshot.Tree
snap snapshot.Snapshot
snapDestructs map[common.Hash]struct{}
snapAccounts map[common.Hash][]byte
snapStorage map[common.Hash]map[common.Hash][]byte
// This map holds 'live' objects, which will get modified while processing a state transition.
stateObjects map[common.Address]*stateObject
stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
// DB error.
// State objects are used by the consensus core and VM which are
// unable to deal with database-level errors. Any error that occurs
// during a database read is memoized here and will eventually be returned
// by StateDB.Commit.
dbErr error
// The refund counter, also used by state transitioning.
refund uint64
thash common.Hash
txIndex int
logs map[common.Hash][]*types.Log
logSize uint
preimages map[common.Hash][]byte
// Per-transaction access list
accessList *accessList
// Journal of state modifications. This is the backbone of
// Snapshot and RevertToSnapshot.
journal *journal
validRevisions []revision
nextRevisionId int
// Measurements gathered during execution for debugging purposes
AccountReads time.Duration
AccountHashes time.Duration
AccountUpdates time.Duration
AccountCommits time.Duration
StorageReads time.Duration
StorageHashes time.Duration
StorageUpdates time.Duration
StorageCommits time.Duration
SnapshotAccountReads time.Duration
SnapshotStorageReads time.Duration
SnapshotCommits time.Duration
TrieDBCommits time.Duration
AccountUpdated int
StorageUpdated int
AccountDeleted int
StorageDeleted int
}
// New creates a new state from a given trie.
func New(root common.Hash, db Database, snaps *snapshot.Tree) (*StateDB, error) {
tr, err := db.OpenTrie(root)
if err != nil {
return nil, err
}
sdb := &StateDB{
db: db,
trie: tr,
originalRoot: root,
snaps: snaps,
stateObjects: make(map[common.Address]*stateObject),
stateObjectsPending: make(map[common.Address]struct{}),
stateObjectsDirty: make(map[common.Address]struct{}),
logs: make(map[common.Hash][]*types.Log),
preimages: make(map[common.Hash][]byte),
journal: newJournal(),
accessList: newAccessList(),
hasher: crypto.NewKeccakState(),
}
if sdb.snaps != nil {
if sdb.snap = sdb.snaps.Snapshot(root); sdb.snap != nil {
sdb.snapDestructs = make(map[common.Hash]struct{})
sdb.snapAccounts = make(map[common.Hash][]byte)
sdb.snapStorage = make(map[common.Hash]map[common.Hash][]byte)
}
}
return sdb, nil
}
// StartPrefetcher initializes a new trie prefetcher to pull in nodes from the
// state trie concurrently while the state is mutated so that when we reach the
// commit phase, most of the needed data is already hot.
func (s *StateDB) StartPrefetcher(namespace string) {
if s.prefetcher != nil {
s.prefetcher.close()
s.prefetcher = nil
}
if s.snap != nil {
s.prefetcher = newTriePrefetcher(s.db, s.originalRoot, namespace)
}
}
// StopPrefetcher terminates a running prefetcher and reports any leftover stats
// from the gathered metrics.
func (s *StateDB) StopPrefetcher() {
if s.prefetcher != nil {
s.prefetcher.close()
s.prefetcher = nil
}
}
// setError remembers the first non-nil error it is called with.
func (s *StateDB) setError(err error) {
if s.dbErr == nil {
s.dbErr = err
}
}
func (s *StateDB) Error() error {
return s.dbErr
}
func (s *StateDB) AddLog(log *types.Log) {
s.journal.append(addLogChange{txhash: s.thash})
log.TxHash = s.thash
log.TxIndex = uint(s.txIndex)
log.Index = s.logSize
s.logs[s.thash] = append(s.logs[s.thash], log)
s.logSize++
}
func (s *StateDB) GetLogs(hash common.Hash, blockHash common.Hash) []*types.Log {
logs := s.logs[hash]
for _, l := range logs {
l.BlockHash = blockHash
}
return logs
}
func (s *StateDB) Logs() []*types.Log {
var logs []*types.Log
for _, lgs := range s.logs {
logs = append(logs, lgs...)
}
return logs
}
// AddPreimage records a SHA3 preimage seen by the VM.
func (s *StateDB) AddPreimage(hash common.Hash, preimage []byte) {
if _, ok := s.preimages[hash]; !ok {
s.journal.append(addPreimageChange{hash: hash})
pi := make([]byte, len(preimage))
copy(pi, preimage)
s.preimages[hash] = pi
}
}
// Preimages returns a list of SHA3 preimages that have been submitted.
func (s *StateDB) Preimages() map[common.Hash][]byte {
return s.preimages
}
// AddRefund adds gas to the refund counter
func (s *StateDB) AddRefund(gas uint64) {
s.journal.append(refundChange{prev: s.refund})
s.refund += gas
}
// SubRefund removes gas from the refund counter.
// This method will panic if the refund counter goes below zero
func (s *StateDB) SubRefund(gas uint64) {
s.journal.append(refundChange{prev: s.refund})
if gas > s.refund {
panic(fmt.Sprintf("Refund counter below zero (gas: %d > refund: %d)", gas, s.refund))
}
s.refund -= gas
}
// Exist reports whether the given account address exists in the state.
// Notably this also returns true for suicided accounts.
func (s *StateDB) Exist(addr common.Address) bool {
return s.getStateObject(addr) != nil
}
// Empty returns whether the state object is either non-existent
// or empty according to the EIP161 specification (balance = nonce = code = 0)
func (s *StateDB) Empty(addr common.Address) bool {
so := s.getStateObject(addr)
return so == nil || so.empty()
}
// GetBalance retrieves the balance from the given address or 0 if object not found
func (s *StateDB) GetBalance(addr common.Address) *big.Int {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Balance()
}
return common.Big0
}
func (s *StateDB) GetNonce(addr common.Address) uint64 {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Nonce()
}
return 0
}
// TxIndex returns the current transaction index set by Prepare.
func (s *StateDB) TxIndex() int {
return s.txIndex
}
func (s *StateDB) GetCode(addr common.Address) []byte {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Code(s.db)
}
return nil
}
func (s *StateDB) GetCodeSize(addr common.Address) int {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.CodeSize(s.db)
}
return 0
}
func (s *StateDB) GetCodeHash(addr common.Address) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return common.Hash{}
}
return common.BytesToHash(stateObject.CodeHash())
}
// GetState retrieves a value from the given account's storage trie.
func (s *StateDB) GetState(addr common.Address, hash common.Hash) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.GetState(s.db, hash)
}
return common.Hash{}
}
// GetProof returns the Merkle proof for a given account.
func (s *StateDB) GetProof(addr common.Address) ([][]byte, error) {
return s.GetProofByHash(crypto.Keccak256Hash(addr.Bytes()))
}
// GetProofByHash returns the Merkle proof for a given account.
func (s *StateDB) GetProofByHash(addrHash common.Hash) ([][]byte, error) {
var proof proofList
err := s.trie.Prove(addrHash[:], 0, &proof)
return proof, err
}
// GetStorageProof returns the Merkle proof for given storage slot.
func (s *StateDB) GetStorageProof(a common.Address, key common.Hash) ([][]byte, error) {
var proof proofList
trie := s.StorageTrie(a)
if trie == nil {
return proof, errors.New("storage trie for requested address does not exist")
}
err := trie.Prove(crypto.Keccak256(key.Bytes()), 0, &proof)
return proof, err
}
// GetCommittedState retrieves a value from the given account's committed storage trie.
func (s *StateDB) GetCommittedState(addr common.Address, hash common.Hash) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.GetCommittedState(s.db, hash)
}
return common.Hash{}
}
// Database retrieves the low level database supporting the lower level trie ops.
func (s *StateDB) Database() Database {
return s.db
}
// StorageTrie returns the storage trie of an account.
// The return value is a copy and is nil for non-existent accounts.
func (s *StateDB) StorageTrie(addr common.Address) Trie {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return nil
}
cpy := stateObject.deepCopy(s)
cpy.updateTrie(s.db)
return cpy.getTrie(s.db)
}
func (s *StateDB) HasSuicided(addr common.Address) bool {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.suicided
}
return false
}
/*
* SETTERS
*/
// AddBalance adds amount to the account associated with addr.
func (s *StateDB) AddBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.AddBalance(amount)
}
}
// SubBalance subtracts amount from the account associated with addr.
func (s *StateDB) SubBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SubBalance(amount)
}
}
func (s *StateDB) SetBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetBalance(amount)
}
}
func (s *StateDB) SetNonce(addr common.Address, nonce uint64) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetNonce(nonce)
}
}
func (s *StateDB) SetCode(addr common.Address, code []byte) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetCode(crypto.Keccak256Hash(code), code)
}
}
func (s *StateDB) SetState(addr common.Address, key, value common.Hash) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetState(s.db, key, value)
}
}
// SetStorage replaces the entire storage for the specified account with given
// storage. This function should only be used for debugging.
func (s *StateDB) SetStorage(addr common.Address, storage map[common.Hash]common.Hash) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetStorage(storage)
}
}
// Suicide marks the given account as suicided.
// This clears the account balance.
//
// The account's state object is still available until the state is committed,
// getStateObject will return a non-nil account after Suicide.
func (s *StateDB) Suicide(addr common.Address) bool {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return false
}
s.journal.append(suicideChange{
account: &addr,
prev: stateObject.suicided,
prevbalance: new(big.Int).Set(stateObject.Balance()),
})
stateObject.markSuicided()
stateObject.data.Balance = new(big.Int)
return true
}
//
// Setting, updating & deleting state object methods.
//
// updateStateObject writes the given object to the trie.
func (s *StateDB) updateStateObject(obj *stateObject) {
// Track the amount of time wasted on updating the account from the trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
}
// Encode the account and update the account trie
addr := obj.Address()
if err := s.trie.TryUpdateAccount(addr[:], &obj.data); err != nil {
s.setError(fmt.Errorf("updateStateObject (%x) error: %v", addr[:], err))
}
// If state snapshotting is active, cache the data til commit. Note, this
// update mechanism is not symmetric to the deletion, because whereas it is
// enough to track account updates at commit time, deletions need tracking
// at transaction boundary level to ensure we capture state clearing.
if s.snap != nil {
s.snapAccounts[obj.addrHash] = snapshot.SlimAccountRLP(obj.data.Nonce, obj.data.Balance, obj.data.Root, obj.data.CodeHash)
}
}
// deleteStateObject removes the given object from the state trie.
func (s *StateDB) deleteStateObject(obj *stateObject) {
// Track the amount of time wasted on deleting the account from the trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
}
// Delete the account from the trie
addr := obj.Address()
if err := s.trie.TryDeleteAccount(addr[:]); err != nil {
s.setError(fmt.Errorf("deleteStateObject (%x) error: %v", addr[:], err))
}
}
// getStateObject retrieves a state object given by the address, returning nil if
// the object is not found or was deleted in this execution context. If you need
// to differentiate between non-existent/just-deleted, use getDeletedStateObject.
func (s *StateDB) getStateObject(addr common.Address) *stateObject {
if obj := s.getDeletedStateObject(addr); obj != nil && !obj.deleted {
return obj
}
return nil
}
// getDeletedStateObject is similar to getStateObject, but instead of returning
// nil for a deleted state object, it returns the actual object with the deleted
// flag set. This is needed by the state journal to revert to the correct s-
// destructed object instead of wiping all knowledge about the state object.
func (s *StateDB) getDeletedStateObject(addr common.Address) *stateObject {
// Prefer live objects if any is available
if obj := s.stateObjects[addr]; obj != nil {
return obj
}
// If no live objects are available, attempt to use snapshots
var data *types.StateAccount
if s.snap != nil {
start := time.Now()
acc, err := s.snap.Account(crypto.HashData(s.hasher, addr.Bytes()))
if metrics.EnabledExpensive {
s.SnapshotAccountReads += time.Since(start)
}
if err == nil {
if acc == nil {
return nil
}
data = &types.StateAccount{
Nonce: acc.Nonce,
Balance: acc.Balance,
CodeHash: acc.CodeHash,
Root: common.BytesToHash(acc.Root),
}
if len(data.CodeHash) == 0 {
data.CodeHash = emptyCodeHash
}
if data.Root == (common.Hash{}) {
data.Root = emptyRoot
}
}
}
// If snapshot unavailable or reading from it failed, load from the database
if data == nil {
start := time.Now()
var err error
data, err = s.trie.TryGetAccount(addr.Bytes())
if metrics.EnabledExpensive {
s.AccountReads += time.Since(start)
}
if err != nil {
s.setError(fmt.Errorf("getDeleteStateObject (%x) error: %w", addr.Bytes(), err))
return nil
}
if data == nil {
return nil
}
}
// Insert into the live set
obj := newObject(s, addr, *data)
s.setStateObject(obj)
return obj
}
func (s *StateDB) setStateObject(object *stateObject) {
s.stateObjects[object.Address()] = object
}
// GetOrNewStateObject retrieves a state object or create a new state object if nil.
func (s *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
stateObject := s.getStateObject(addr)
if stateObject == nil {
stateObject, _ = s.createObject(addr)
}
return stateObject
}
// createObject creates a new state object. If there is an existing account with
// the given address, it is overwritten and returned as the second return value.
func (s *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) {
prev = s.getDeletedStateObject(addr) // Note, prev might have been deleted, we need that!
var prevdestruct bool
if s.snap != nil && prev != nil {
_, prevdestruct = s.snapDestructs[prev.addrHash]
if !prevdestruct {
s.snapDestructs[prev.addrHash] = struct{}{}
}
}
newobj = newObject(s, addr, types.StateAccount{})
if prev == nil {
s.journal.append(createObjectChange{account: &addr})
} else {
s.journal.append(resetObjectChange{prev: prev, prevdestruct: prevdestruct})
}
s.setStateObject(newobj)
if prev != nil && !prev.deleted {
return newobj, prev
}
return newobj, nil
}
// CreateAccount explicitly creates a state object. If a state object with the address
// already exists the balance is carried over to the new account.
//
// CreateAccount is called during the EVM CREATE operation. The situation might arise that
// a contract does the following:
//
// 1. sends funds to sha(account ++ (nonce + 1))
// 2. tx_create(sha(account ++ nonce)) (note that this gets the address of 1)
//
// Carrying over the balance ensures that Ether doesn't disappear.
func (s *StateDB) CreateAccount(addr common.Address) {
newObj, prev := s.createObject(addr)
if prev != nil {
newObj.setBalance(prev.data.Balance)
}
}
func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common.Hash) bool) error {
so := db.getStateObject(addr)
if so == nil {
return nil
}
it := trie.NewIterator(so.getTrie(db.db).NodeIterator(nil))
for it.Next() {
key := common.BytesToHash(db.trie.GetKey(it.Key))
if value, dirty := so.dirtyStorage[key]; dirty {
if !cb(key, value) {
return nil
}
continue
}
if len(it.Value) > 0 {
_, content, _, err := rlp.Split(it.Value)
if err != nil {
return err
}
if !cb(key, common.BytesToHash(content)) {
return nil
}
}
}
return nil
}
// Copy creates a deep, independent copy of the state.
// Snapshots of the copied state cannot be applied to the copy.
func (s *StateDB) Copy() *StateDB {
// Copy all the basic fields, initialize the memory ones
state := &StateDB{
db: s.db,
trie: s.db.CopyTrie(s.trie),
originalRoot: s.originalRoot,
stateObjects: make(map[common.Address]*stateObject, len(s.journal.dirties)),
stateObjectsPending: make(map[common.Address]struct{}, len(s.stateObjectsPending)),
stateObjectsDirty: make(map[common.Address]struct{}, len(s.journal.dirties)),
refund: s.refund,
logs: make(map[common.Hash][]*types.Log, len(s.logs)),
logSize: s.logSize,
preimages: make(map[common.Hash][]byte, len(s.preimages)),
journal: newJournal(),
hasher: crypto.NewKeccakState(),
}
// Copy the dirty states, logs, and preimages
for addr := range s.journal.dirties {
// As documented [here](https://github.com/ethereum/go-ethereum/pull/16485#issuecomment-380438527),
// and in the Finalise-method, there is a case where an object is in the journal but not
// in the stateObjects: OOG after touch on ripeMD prior to Byzantium. Thus, we need to check for
// nil
if object, exist := s.stateObjects[addr]; exist {
// Even though the original object is dirty, we are not copying the journal,
// so we need to make sure that any side-effect the journal would have caused
// during a commit (or similar op) is already applied to the copy.
state.stateObjects[addr] = object.deepCopy(state)
state.stateObjectsDirty[addr] = struct{}{} // Mark the copy dirty to force internal (code/state) commits
state.stateObjectsPending[addr] = struct{}{} // Mark the copy pending to force external (account) commits
}
}
// Above, we don't copy the actual journal. This means that if the copy is copied, the
// loop above will be a no-op, since the copy's journal is empty.
// Thus, here we iterate over stateObjects, to enable copies of copies
for addr := range s.stateObjectsPending {
if _, exist := state.stateObjects[addr]; !exist {
state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state)
}
state.stateObjectsPending[addr] = struct{}{}
}
for addr := range s.stateObjectsDirty {
if _, exist := state.stateObjects[addr]; !exist {
state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state)
}
state.stateObjectsDirty[addr] = struct{}{}
}
for hash, logs := range s.logs {
cpy := make([]*types.Log, len(logs))
for i, l := range logs {
cpy[i] = new(types.Log)
*cpy[i] = *l
}
state.logs[hash] = cpy
}
for hash, preimage := range s.preimages {
state.preimages[hash] = preimage
}
// Do we need to copy the access list? In practice: No. At the start of a
// transaction, the access list is empty. In practice, we only ever copy state
// _between_ transactions/blocks, never in the middle of a transaction.
// However, it doesn't cost us much to copy an empty list, so we do it anyway
// to not blow up if we ever decide copy it in the middle of a transaction
state.accessList = s.accessList.Copy()
// If there's a prefetcher running, make an inactive copy of it that can
// only access data but does not actively preload (since the user will not
// know that they need to explicitly terminate an active copy).
if s.prefetcher != nil {
state.prefetcher = s.prefetcher.copy()
}
if s.snaps != nil {
// In order for the miner to be able to use and make additions
// to the snapshot tree, we need to copy that aswell.
// Otherwise, any block mined by ourselves will cause gaps in the tree,
// and force the miner to operate trie-backed only
state.snaps = s.snaps
state.snap = s.snap
// deep copy needed
state.snapDestructs = make(map[common.Hash]struct{})
for k, v := range s.snapDestructs {
state.snapDestructs[k] = v
}
state.snapAccounts = make(map[common.Hash][]byte)
for k, v := range s.snapAccounts {
state.snapAccounts[k] = v
}
state.snapStorage = make(map[common.Hash]map[common.Hash][]byte)
for k, v := range s.snapStorage {
temp := make(map[common.Hash][]byte)
for kk, vv := range v {
temp[kk] = vv
}
state.snapStorage[k] = temp
}
}
return state
}
// Snapshot returns an identifier for the current revision of the state.
func (s *StateDB) Snapshot() int {
id := s.nextRevisionId
s.nextRevisionId++
s.validRevisions = append(s.validRevisions, revision{id, s.journal.length()})
return id
}
// RevertToSnapshot reverts all state changes made since the given revision.
func (s *StateDB) RevertToSnapshot(revid int) {
// Find the snapshot in the stack of valid snapshots.
idx := sort.Search(len(s.validRevisions), func(i int) bool {
return s.validRevisions[i].id >= revid
})
if idx == len(s.validRevisions) || s.validRevisions[idx].id != revid {
panic(fmt.Errorf("revision id %v cannot be reverted", revid))
}
snapshot := s.validRevisions[idx].journalIndex
// Replay the journal to undo changes and remove invalidated snapshots
s.journal.revert(s, snapshot)
s.validRevisions = s.validRevisions[:idx]
}
// GetRefund returns the current value of the refund counter.
func (s *StateDB) GetRefund() uint64 {
return s.refund
}
// Finalise finalises the state by removing the destructed objects and clears
// the journal as well as the refunds. Finalise, however, will not push any updates
// into the tries just yet. Only IntermediateRoot or Commit will do that.
func (s *StateDB) Finalise(deleteEmptyObjects bool) {
addressesToPrefetch := make([][]byte, 0, len(s.journal.dirties))
for addr := range s.journal.dirties {
obj, exist := s.stateObjects[addr]
if !exist {
// ripeMD is 'touched' at block 1714175, in tx 0x1237f737031e40bcde4a8b7e717b2d15e3ecadfe49bb1bbc71ee9deb09c6fcf2
// That tx goes out of gas, and although the notion of 'touched' does not exist there, the
// touch-event will still be recorded in the journal. Since ripeMD is a special snowflake,
// it will persist in the journal even though the journal is reverted. In this special circumstance,
// it may exist in `s.journal.dirties` but not in `s.stateObjects`.
// Thus, we can safely ignore it here
continue
}
if obj.suicided || (deleteEmptyObjects && obj.empty()) {
obj.deleted = true
// If state snapshotting is active, also mark the destruction there.
// Note, we can't do this only at the end of a block because multiple
// transactions within the same block might self destruct and then
// resurrect an account; but the snapshotter needs both events.
if s.snap != nil {
s.snapDestructs[obj.addrHash] = struct{}{} // We need to maintain account deletions explicitly (will remain set indefinitely)
delete(s.snapAccounts, obj.addrHash) // Clear out any previously updated account data (may be recreated via a resurrect)
delete(s.snapStorage, obj.addrHash) // Clear out any previously updated storage data (may be recreated via a resurrect)
}
} else {
obj.finalise(true) // Prefetch slots in the background
}
s.stateObjectsPending[addr] = struct{}{}
s.stateObjectsDirty[addr] = struct{}{}
// At this point, also ship the address off to the precacher. The precacher
// will start loading tries, and when the change is eventually committed,
// the commit-phase will be a lot faster
addressesToPrefetch = append(addressesToPrefetch, common.CopyBytes(addr[:])) // Copy needed for closure
}
if s.prefetcher != nil && len(addressesToPrefetch) > 0 {
s.prefetcher.prefetch(common.Hash{}, s.originalRoot, addressesToPrefetch)
}
// Invalidate journal because reverting across transactions is not allowed.
s.clearJournalAndRefund()
}
// IntermediateRoot computes the current root hash of the state trie.
// It is called in between transactions to get the root hash that
// goes into transaction receipts.
func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash {
// Finalise all the dirty storage states and write them into the tries
s.Finalise(deleteEmptyObjects)
// If there was a trie prefetcher operating, it gets aborted and irrevocably
// modified after we start retrieving tries. Remove it from the statedb after
// this round of use.
//
// This is weird pre-byzantium since the first tx runs with a prefetcher and
// the remainder without, but pre-byzantium even the initial prefetcher is
// useless, so no sleep lost.
prefetcher := s.prefetcher
if s.prefetcher != nil {
defer func() {
s.prefetcher.close()
s.prefetcher = nil
}()
}
// Although naively it makes sense to retrieve the account trie and then do
// the contract storage and account updates sequentially, that short circuits
// the account prefetcher. Instead, let's process all the storage updates
// first, giving the account prefetches just a few more milliseconds of time
// to pull useful data from disk.
for addr := range s.stateObjectsPending {
if obj := s.stateObjects[addr]; !obj.deleted {
obj.updateRoot(s.db)
}
}
// Now we're about to start to write changes to the trie. The trie is so far
// _untouched_. We can check with the prefetcher, if it can give us a trie
// which has the same root, but also has some content loaded into it.
if prefetcher != nil {
if trie := prefetcher.trie(common.Hash{}, s.originalRoot); trie != nil {
s.trie = trie
}
}
usedAddrs := make([][]byte, 0, len(s.stateObjectsPending))
for addr := range s.stateObjectsPending {
if obj := s.stateObjects[addr]; obj.deleted {
s.deleteStateObject(obj)
s.AccountDeleted += 1
} else {
s.updateStateObject(obj)
s.AccountUpdated += 1
}
usedAddrs = append(usedAddrs, common.CopyBytes(addr[:])) // Copy needed for closure
}
if prefetcher != nil {
prefetcher.used(common.Hash{}, s.originalRoot, usedAddrs)
}
if len(s.stateObjectsPending) > 0 {
s.stateObjectsPending = make(map[common.Address]struct{})
}
// Track the amount of time wasted on hashing the account trie
if metrics.EnabledExpensive {
defer func(start time.Time) { s.AccountHashes += time.Since(start) }(time.Now())
}
return s.trie.Hash()
}
// Prepare sets the current transaction hash and index which are
// used when the EVM emits new state logs.
func (s *StateDB) Prepare(thash common.Hash, ti int) {
s.thash = thash
s.txIndex = ti
}
func (s *StateDB) clearJournalAndRefund() {
if len(s.journal.entries) > 0 {
s.journal = newJournal()
s.refund = 0
}
s.validRevisions = s.validRevisions[:0] // Snapshots can be created without journal entries
}
// Commit writes the state to the underlying in-memory trie database.
func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
if s.dbErr != nil {
return common.Hash{}, fmt.Errorf("commit aborted due to earlier error: %v", s.dbErr)
}
// Finalize any pending changes and merge everything into the tries
s.IntermediateRoot(deleteEmptyObjects)
// Commit objects to the trie, measuring the elapsed time
var (
accountTrieNodesUpdated int
accountTrieNodesDeleted int
storageTrieNodesUpdated int
storageTrieNodesDeleted int
nodes = trie.NewMergedNodeSet()
)
codeWriter := s.db.DiskDB().NewBatch()
for addr := range s.stateObjectsDirty {
if obj := s.stateObjects[addr]; !obj.deleted {
// Write any contract code associated with the state object
if obj.code != nil && obj.dirtyCode {
rawdb.WriteCode(codeWriter, common.BytesToHash(obj.CodeHash()), obj.code)
obj.dirtyCode = false
}
// Write any storage changes in the state object to its storage trie
set, err := obj.CommitTrie(s.db)
if err != nil {
return common.Hash{}, err
}
// Merge the dirty nodes of storage trie into global set
if set != nil {
if err := nodes.Merge(set); err != nil {
return common.Hash{}, err
}
updates, deleted := set.Size()
storageTrieNodesUpdated += updates
storageTrieNodesDeleted += deleted
}
}
}
if len(s.stateObjectsDirty) > 0 {
s.stateObjectsDirty = make(map[common.Address]struct{})
}
if codeWriter.ValueSize() > 0 {
if err := codeWriter.Write(); err != nil {
log.Crit("Failed to commit dirty codes", "error", err)
}
}
// Write the account trie changes, measuring the amount of wasted time
var start time.Time
if metrics.EnabledExpensive {
start = time.Now()
}
root, set, err := s.trie.Commit(true)
if err != nil {
return common.Hash{}, err
}
// Merge the dirty nodes of account trie into global set
if set != nil {
if err := nodes.Merge(set); err != nil {
return common.Hash{}, err
}
accountTrieNodesUpdated, accountTrieNodesDeleted = set.Size()
}
if metrics.EnabledExpensive {
s.AccountCommits += time.Since(start)
accountUpdatedMeter.Mark(int64(s.AccountUpdated))
storageUpdatedMeter.Mark(int64(s.StorageUpdated))
accountDeletedMeter.Mark(int64(s.AccountDeleted))
storageDeletedMeter.Mark(int64(s.StorageDeleted))
accountTrieUpdatedMeter.Mark(int64(accountTrieNodesUpdated))
accountTrieDeletedMeter.Mark(int64(accountTrieNodesDeleted))
storageTriesUpdatedMeter.Mark(int64(storageTrieNodesUpdated))
storageTriesDeletedMeter.Mark(int64(storageTrieNodesDeleted))
s.AccountUpdated, s.AccountDeleted = 0, 0
s.StorageUpdated, s.StorageDeleted = 0, 0
}
// If snapshotting is enabled, update the snapshot tree with this new version
if s.snap != nil {
start := time.Now()
// Only update if there's a state transition (skip empty Clique blocks)
if parent := s.snap.Root(); parent != root {
if err := s.snaps.Update(root, parent, s.snapDestructs, s.snapAccounts, s.snapStorage); err != nil {
log.Warn("Failed to update snapshot tree", "from", parent, "to", root, "err", err)
}
// Keep 128 diff layers in the memory, persistent layer is 129th.
// - head layer is paired with HEAD state
// - head-1 layer is paired with HEAD-1 state
// - head-127 layer(bottom-most diff layer) is paired with HEAD-127 state
if err := s.snaps.Cap(root, 128); err != nil {
log.Warn("Failed to cap snapshot tree", "root", root, "layers", 128, "err", err)
}
}
if metrics.EnabledExpensive {
s.SnapshotCommits += time.Since(start)
}
s.snap, s.snapDestructs, s.snapAccounts, s.snapStorage = nil, nil, nil, nil
}
if root == (common.Hash{}) {
root = emptyRoot
}
origin := s.originalRoot
if origin == (common.Hash{}) {
origin = emptyRoot
}
if root != origin {
start := time.Now()
if err := s.db.TrieDB().Update(nodes); err != nil {
return common.Hash{}, err
}
s.originalRoot = root
if metrics.EnabledExpensive {
s.TrieDBCommits += time.Since(start)
}
}
return root, nil
}
// PrepareAccessList handles the preparatory steps for executing a state transition with
// regards to both EIP-2929 and EIP-2930:
//
// - Add sender to access list (2929)
// - Add destination to access list (2929)
// - Add precompiles to access list (2929)
// - Add the contents of the optional tx access list (2930)
//
// This method should only be called if Berlin/2929+2930 is applicable at the current number.
func (s *StateDB) PrepareAccessList(sender common.Address, dst *common.Address, precompiles []common.Address, list types.AccessList) {
// Clear out any leftover from previous executions
s.accessList = newAccessList()
s.AddAddressToAccessList(sender)
if dst != nil {
s.AddAddressToAccessList(*dst)
// If it's a create-tx, the destination will be added inside evm.create
}
for _, addr := range precompiles {
s.AddAddressToAccessList(addr)
}
for _, el := range list {
s.AddAddressToAccessList(el.Address)
for _, key := range el.StorageKeys {
s.AddSlotToAccessList(el.Address, key)
}
}
}
// AddAddressToAccessList adds the given address to the access list
func (s *StateDB) AddAddressToAccessList(addr common.Address) {
if s.accessList.AddAddress(addr) {
s.journal.append(accessListAddAccountChange{&addr})
}
}
// AddSlotToAccessList adds the given (address, slot)-tuple to the access list
func (s *StateDB) AddSlotToAccessList(addr common.Address, slot common.Hash) {
addrMod, slotMod := s.accessList.AddSlot(addr, slot)
if addrMod {
// In practice, this should not happen, since there is no way to enter the
// scope of 'address' without having the 'address' become already added
// to the access list (via call-variant, create, etc).
// Better safe than sorry, though
s.journal.append(accessListAddAccountChange{&addr})
}
if slotMod {
s.journal.append(accessListAddSlotChange{
address: &addr,
slot: &slot,
})
}
}
// AddressInAccessList returns true if the given address is in the access list.
func (s *StateDB) AddressInAccessList(addr common.Address) bool {
return s.accessList.ContainsAddress(addr)
}
// SlotInAccessList returns true if the given (address, slot)-tuple is in the access list.
func (s *StateDB) SlotInAccessList(addr common.Address, slot common.Hash) (addressPresent bool, slotPresent bool) {
return s.accessList.Contains(addr, slot)
}