go-ethereum/p2p/enode/node.go

365 lines
8.6 KiB
Go

// Copyright 2018 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package enode
import (
"crypto/ecdsa"
"encoding/base64"
"encoding/hex"
"errors"
"fmt"
"math/bits"
"net"
"net/netip"
"strings"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
var errMissingPrefix = errors.New("missing 'enr:' prefix for base64-encoded record")
// Node represents a host on the network.
type Node struct {
r enr.Record
id ID
// endpoint information
ip netip.Addr
udp uint16
tcp uint16
}
// New wraps a node record. The record must be valid according to the given
// identity scheme.
func New(validSchemes enr.IdentityScheme, r *enr.Record) (*Node, error) {
if err := r.VerifySignature(validSchemes); err != nil {
return nil, err
}
var id ID
if n := copy(id[:], validSchemes.NodeAddr(r)); n != len(id) {
return nil, fmt.Errorf("invalid node ID length %d, need %d", n, len(id))
}
return newNodeWithID(r, id), nil
}
func newNodeWithID(r *enr.Record, id ID) *Node {
n := &Node{r: *r, id: id}
// Set the preferred endpoint.
// Here we decide between IPv4 and IPv6, choosing the 'most global' address.
var ip4 netip.Addr
var ip6 netip.Addr
n.Load((*enr.IPv4Addr)(&ip4))
n.Load((*enr.IPv6Addr)(&ip6))
valid4 := validIP(ip4)
valid6 := validIP(ip6)
switch {
case valid4 && valid6:
if localityScore(ip4) >= localityScore(ip6) {
n.setIP4(ip4)
} else {
n.setIP6(ip6)
}
case valid4:
n.setIP4(ip4)
case valid6:
n.setIP6(ip6)
}
return n
}
// validIP reports whether 'ip' is a valid node endpoint IP address.
func validIP(ip netip.Addr) bool {
return ip.IsValid() && !ip.IsMulticast()
}
func localityScore(ip netip.Addr) int {
switch {
case ip.IsUnspecified():
return 0
case ip.IsLoopback():
return 1
case ip.IsLinkLocalUnicast():
return 2
case ip.IsPrivate():
return 3
default:
return 4
}
}
func (n *Node) setIP4(ip netip.Addr) {
n.ip = ip
n.Load((*enr.UDP)(&n.udp))
n.Load((*enr.TCP)(&n.tcp))
}
func (n *Node) setIP6(ip netip.Addr) {
if ip.Is4In6() {
n.setIP4(ip)
return
}
n.ip = ip
if err := n.Load((*enr.UDP6)(&n.udp)); err != nil {
n.Load((*enr.UDP)(&n.udp))
}
if err := n.Load((*enr.TCP6)(&n.tcp)); err != nil {
n.Load((*enr.TCP)(&n.tcp))
}
}
// MustParse parses a node record or enode:// URL. It panics if the input is invalid.
func MustParse(rawurl string) *Node {
n, err := Parse(ValidSchemes, rawurl)
if err != nil {
panic("invalid node: " + err.Error())
}
return n
}
// Parse decodes and verifies a base64-encoded node record.
func Parse(validSchemes enr.IdentityScheme, input string) (*Node, error) {
if strings.HasPrefix(input, "enode://") {
return ParseV4(input)
}
if !strings.HasPrefix(input, "enr:") {
return nil, errMissingPrefix
}
bin, err := base64.RawURLEncoding.DecodeString(input[4:])
if err != nil {
return nil, err
}
var r enr.Record
if err := rlp.DecodeBytes(bin, &r); err != nil {
return nil, err
}
return New(validSchemes, &r)
}
// ID returns the node identifier.
func (n *Node) ID() ID {
return n.id
}
// Seq returns the sequence number of the underlying record.
func (n *Node) Seq() uint64 {
return n.r.Seq()
}
// Load retrieves an entry from the underlying record.
func (n *Node) Load(k enr.Entry) error {
return n.r.Load(k)
}
// IP returns the IP address of the node.
func (n *Node) IP() net.IP {
return net.IP(n.ip.AsSlice())
}
// IPAddr returns the IP address of the node.
func (n *Node) IPAddr() netip.Addr {
return n.ip
}
// UDP returns the UDP port of the node.
func (n *Node) UDP() int {
return int(n.udp)
}
// TCP returns the TCP port of the node.
func (n *Node) TCP() int {
return int(n.tcp)
}
// UDPEndpoint returns the announced UDP endpoint.
func (n *Node) UDPEndpoint() (netip.AddrPort, bool) {
if !n.ip.IsValid() || n.ip.IsUnspecified() || n.udp == 0 {
return netip.AddrPort{}, false
}
return netip.AddrPortFrom(n.ip, n.udp), true
}
// TCPEndpoint returns the announced TCP endpoint.
func (n *Node) TCPEndpoint() (netip.AddrPort, bool) {
if !n.ip.IsValid() || n.ip.IsUnspecified() || n.tcp == 0 {
return netip.AddrPort{}, false
}
return netip.AddrPortFrom(n.ip, n.tcp), true
}
// QUICEndpoint returns the announced QUIC endpoint.
func (n *Node) QUICEndpoint() (netip.AddrPort, bool) {
var quic uint16
if n.ip.Is4() || n.ip.Is4In6() {
n.Load((*enr.QUIC)(&quic))
} else if n.ip.Is6() {
n.Load((*enr.QUIC6)(&quic))
}
if !n.ip.IsValid() || n.ip.IsUnspecified() || quic == 0 {
return netip.AddrPort{}, false
}
return netip.AddrPortFrom(n.ip, quic), true
}
// Pubkey returns the secp256k1 public key of the node, if present.
func (n *Node) Pubkey() *ecdsa.PublicKey {
var key ecdsa.PublicKey
if n.Load((*Secp256k1)(&key)) != nil {
return nil
}
return &key
}
// Record returns the node's record. The return value is a copy and may
// be modified by the caller.
func (n *Node) Record() *enr.Record {
cpy := n.r
return &cpy
}
// ValidateComplete checks whether n has a valid IP and UDP port.
// Deprecated: don't use this method.
func (n *Node) ValidateComplete() error {
if !n.ip.IsValid() {
return errors.New("missing IP address")
}
if n.ip.IsMulticast() || n.ip.IsUnspecified() {
return errors.New("invalid IP (multicast/unspecified)")
}
if n.udp == 0 {
return errors.New("missing UDP port")
}
// Validate the node key (on curve, etc.).
var key Secp256k1
return n.Load(&key)
}
// String returns the text representation of the record.
func (n *Node) String() string {
if isNewV4(n) {
return n.URLv4() // backwards-compatibility glue for NewV4 nodes
}
enc, _ := rlp.EncodeToBytes(&n.r) // always succeeds because record is valid
b64 := base64.RawURLEncoding.EncodeToString(enc)
return "enr:" + b64
}
// MarshalText implements encoding.TextMarshaler.
func (n *Node) MarshalText() ([]byte, error) {
return []byte(n.String()), nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (n *Node) UnmarshalText(text []byte) error {
dec, err := Parse(ValidSchemes, string(text))
if err == nil {
*n = *dec
}
return err
}
// ID is a unique identifier for each node.
type ID [32]byte
// Bytes returns a byte slice representation of the ID
func (n ID) Bytes() []byte {
return n[:]
}
// ID prints as a long hexadecimal number.
func (n ID) String() string {
return fmt.Sprintf("%x", n[:])
}
// GoString returns the Go syntax representation of a ID is a call to HexID.
func (n ID) GoString() string {
return fmt.Sprintf("enode.HexID(\"%x\")", n[:])
}
// TerminalString returns a shortened hex string for terminal logging.
func (n ID) TerminalString() string {
return hex.EncodeToString(n[:8])
}
// MarshalText implements the encoding.TextMarshaler interface.
func (n ID) MarshalText() ([]byte, error) {
return []byte(hex.EncodeToString(n[:])), nil
}
// UnmarshalText implements the encoding.TextUnmarshaler interface.
func (n *ID) UnmarshalText(text []byte) error {
id, err := ParseID(string(text))
if err != nil {
return err
}
*n = id
return nil
}
// HexID converts a hex string to an ID.
// The string may be prefixed with 0x.
// It panics if the string is not a valid ID.
func HexID(in string) ID {
id, err := ParseID(in)
if err != nil {
panic(err)
}
return id
}
func ParseID(in string) (ID, error) {
var id ID
b, err := hex.DecodeString(strings.TrimPrefix(in, "0x"))
if err != nil {
return id, err
} else if len(b) != len(id) {
return id, fmt.Errorf("wrong length, want %d hex chars", len(id)*2)
}
copy(id[:], b)
return id, nil
}
// DistCmp compares the distances a->target and b->target.
// Returns -1 if a is closer to target, 1 if b is closer to target
// and 0 if they are equal.
func DistCmp(target, a, b ID) int {
for i := range target {
da := a[i] ^ target[i]
db := b[i] ^ target[i]
if da > db {
return 1
} else if da < db {
return -1
}
}
return 0
}
// LogDist returns the logarithmic distance between a and b, log2(a ^ b).
func LogDist(a, b ID) int {
lz := 0
for i := range a {
x := a[i] ^ b[i]
if x == 0 {
lz += 8
} else {
lz += bits.LeadingZeros8(x)
break
}
}
return len(a)*8 - lz
}