package log import ( "context" "log/slog" "math" "os" "runtime" "time" ) const errorKey = "LOG_ERROR" const ( legacyLevelCrit = iota legacyLevelError legacyLevelWarn legacyLevelInfo legacyLevelDebug legacyLevelTrace ) const ( levelMaxVerbosity slog.Level = math.MinInt LevelTrace slog.Level = -8 LevelDebug = slog.LevelDebug LevelInfo = slog.LevelInfo LevelWarn = slog.LevelWarn LevelError = slog.LevelError LevelCrit slog.Level = 12 // for backward-compatibility LvlTrace = LevelTrace LvlInfo = LevelInfo LvlDebug = LevelDebug ) // convert from old Geth verbosity level constants // to levels defined by slog func FromLegacyLevel(lvl int) slog.Level { switch lvl { case legacyLevelCrit: return LevelCrit case legacyLevelError: return slog.LevelError case legacyLevelWarn: return slog.LevelWarn case legacyLevelInfo: return slog.LevelInfo case legacyLevelDebug: return slog.LevelDebug case legacyLevelTrace: return LevelTrace default: break } // TODO: should we allow use of custom levels or force them to match existing max/min if they fall outside the range as I am doing here? if lvl > legacyLevelTrace { return LevelTrace } return LevelCrit } // LevelAlignedString returns a 5-character string containing the name of a Lvl. func LevelAlignedString(l slog.Level) string { switch l { case LevelTrace: return "TRACE" case slog.LevelDebug: return "DEBUG" case slog.LevelInfo: return "INFO " case slog.LevelWarn: return "WARN " case slog.LevelError: return "ERROR" case LevelCrit: return "CRIT " default: return "unknown level" } } // LevelString returns a string containing the name of a Lvl. func LevelString(l slog.Level) string { switch l { case LevelTrace: return "trace" case slog.LevelDebug: return "debug" case slog.LevelInfo: return "info" case slog.LevelWarn: return "warn" case slog.LevelError: return "error" case LevelCrit: return "crit" default: return "unknown" } } // A Logger writes key/value pairs to a Handler type Logger interface { // With returns a new Logger that has this logger's attributes plus the given attributes With(ctx ...interface{}) Logger // With returns a new Logger that has this logger's attributes plus the given attributes. Identical to 'With'. New(ctx ...interface{}) Logger // Log logs a message at the specified level with context key/value pairs Log(level slog.Level, msg string, ctx ...interface{}) // Trace log a message at the trace level with context key/value pairs Trace(msg string, ctx ...interface{}) // Debug logs a message at the debug level with context key/value pairs Debug(msg string, ctx ...interface{}) // Info logs a message at the info level with context key/value pairs Info(msg string, ctx ...interface{}) // Warn logs a message at the warn level with context key/value pairs Warn(msg string, ctx ...interface{}) // Error logs a message at the error level with context key/value pairs Error(msg string, ctx ...interface{}) // Crit logs a message at the crit level with context key/value pairs, and exits Crit(msg string, ctx ...interface{}) // Write logs a message at the specified level Write(level slog.Level, msg string, attrs ...any) // Enabled reports whether l emits log records at the given context and level. Enabled(ctx context.Context, level slog.Level) bool // Handler returns the underlying handler of the inner logger. Handler() slog.Handler } type logger struct { inner *slog.Logger } // NewLogger returns a logger with the specified handler set func NewLogger(h slog.Handler) Logger { return &logger{ slog.New(h), } } func (l *logger) Handler() slog.Handler { return l.inner.Handler() } // write logs a message at the specified level: func (l *logger) Write(level slog.Level, msg string, attrs ...any) { if !l.inner.Enabled(context.Background(), level) { return } var pcs [1]uintptr runtime.Callers(3, pcs[:]) if len(attrs)%2 != 0 { attrs = append(attrs, nil, errorKey, "Normalized odd number of arguments by adding nil") } r := slog.NewRecord(time.Now(), level, msg, pcs[0]) r.Add(attrs...) l.inner.Handler().Handle(context.Background(), r) } func (l *logger) Log(level slog.Level, msg string, attrs ...any) { l.Write(level, msg, attrs...) } func (l *logger) With(ctx ...interface{}) Logger { return &logger{l.inner.With(ctx...)} } func (l *logger) New(ctx ...interface{}) Logger { return l.With(ctx...) } // Enabled reports whether l emits log records at the given context and level. func (l *logger) Enabled(ctx context.Context, level slog.Level) bool { return l.inner.Enabled(ctx, level) } func (l *logger) Trace(msg string, ctx ...interface{}) { l.Write(LevelTrace, msg, ctx...) } func (l *logger) Debug(msg string, ctx ...interface{}) { l.Write(slog.LevelDebug, msg, ctx...) } func (l *logger) Info(msg string, ctx ...interface{}) { l.Write(slog.LevelInfo, msg, ctx...) } func (l *logger) Warn(msg string, ctx ...any) { l.Write(slog.LevelWarn, msg, ctx...) } func (l *logger) Error(msg string, ctx ...interface{}) { l.Write(slog.LevelError, msg, ctx...) } func (l *logger) Crit(msg string, ctx ...interface{}) { l.Write(LevelCrit, msg, ctx...) os.Exit(1) }