Commit Graph

8 Commits

Author SHA1 Message Date
willian.eth 52ed3570c4
cmd: migrate to urfave/cli/v2 (#24751)
This change updates our urfave/cli dependency to the v2 branch of the library.
There are some Go API changes in cli v2:

- Flag values can now be accessed using the methods ctx.Bool,
  ctx.Int, ctx.String, ... regardless of whether the flag is 'local' or
  'global'.

- v2 has built-in support for flag categories. Our home-grown category
  system is removed and the categories of flags are assigned as part of
  the flag definition.

For users, there is only one observable difference with cli v2: flags must now
strictly appear before regular arguments. For example, the following command is
now invalid:

   geth account import mykey.json --password file.txt

Instead, the command must be invoked as follows:

   geth account import --password file.txt mykey.json
2022-06-27 18:22:36 +02:00
s7v7nislands 195c2d3d69
cmd/*: refactor get flag value (#24761) 2022-04-26 09:32:31 +02:00
rene c0c01612e9
node: refactor package node (#21105)
This PR significantly changes the APIs for instantiating Ethereum nodes in
a Go program. The new APIs are not backwards-compatible, but we feel that
this is made up for by the much simpler way of registering services on
node.Node. You can find more information and rationale in the design
document: https://gist.github.com/renaynay/5bec2de19fde66f4d04c535fd24f0775.

There is also a new feature in Node's Go API: it is now possible to
register arbitrary handlers on the user-facing HTTP server. In geth, this
facility is used to enable GraphQL.

There is a single minor change relevant for geth users in this PR: The
GraphQL API is no longer available separately from the JSON-RPC HTTP
server. If you want GraphQL, you need to enable it using the
./geth --http --graphql flag combination.

The --graphql.port and --graphql.addr flags are no longer available.
2020-08-03 19:40:46 +02:00
Felix Lange 30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00
Chen Quan 9da128db70 cmd/p2psim: add exit error output and exit code (#17116) 2018-07-03 15:14:57 +03:00
ethersphere e187711c65 swarm: network rewrite merge 2018-06-21 21:10:31 +02:00
Felix Lange a5c0bbb4f4
all: update license information (#16089) 2018-02-14 13:49:11 +01:00
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00