Commit Graph

10 Commits

Author SHA1 Message Date
Rob Mulholand 98099d6fa7 rpc: fix subscription buffer documentation and test (#19747)
This PR updates a comment about the maximum client subscription buffer
to reflect changes made previously, and fixes a test that wouldn't fail
when wantError == true but execution did not return an error.
2019-06-24 12:43:18 +02:00
Felix Lange 245f3146c2
rpc: implement full bi-directional communication (#18471)
New APIs added:

    client.RegisterName(namespace, service) // makes service available to server
    client.Notify(ctx, method, args...)     // sends a notification
    ClientFromContext(ctx)                  // to get a client in handler method

This is essentially a rewrite of the server-side code. JSON-RPC
processing code is now the same on both server and client side. Many
minor issues were fixed in the process and there is a new test suite for
JSON-RPC spec compliance (and non-compliance in some cases).

List of behavior changes:

- Method handlers are now called with a per-request context instead of a
  per-connection context. The context is canceled right after the method
  returns.
- Subscription error channels are always closed when the connection
  ends. There is no need to also wait on the Notifier's Closed channel
  to detect whether the subscription has ended.
- Client now omits "params" instead of sending "params": null when there
  are no arguments to a call. The previous behavior was not compliant
  with the spec. The server still accepts "params": null.
- Floating point numbers are allowed as "id". The spec doesn't allow
  them, but we handle request "id" as json.RawMessage and guarantee that
  the same number will be sent back.
- Logging is improved significantly. There is now a message at DEBUG
  level for each RPC call served.
2019-02-04 13:47:34 +01:00
Felix Lange 2e98631c5e
rpc: fix client shutdown hang when Close races with Unsubscribe (#17894)
Fixes #17837
2018-10-15 10:56:04 +02:00
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00
bas-vk 5e29f4be93 cmd/utils, node: remove unused solc references and improve RPC config (#14324)
Currently http cors and websocket origins are a comma separated string in the
config object. These are replaced with string arrays that are more expressive in
case of a config file.
2017-04-12 23:04:14 +02:00
Felix Lange c213fd1fd8 all: import "context" instead of "golang.org/x/net/context"
There is no need to depend on the old context package now that the
minimum Go version is 1.7. The move to "context" eliminates our weird
vendoring setup. Some vendored code still uses golang.org/x/net/context
and it is now vendored in the normal way.

This change triggered new vet checks around context.WithTimeout which
didn't fire with golang.org/x/net/context.
2017-03-22 20:49:15 +01:00
Péter Szilágyi d4fd06c3dc
all: blidly swap out glog to our log15, logs need rework 2017-02-23 12:16:44 +02:00
Felix Lange e32925397b rpc: add context argument to EthSubscribe
It's inconsistent not to pass it and most callers will
work with contexts anyway.
2016-08-05 20:48:33 +02:00
Felix Lange f5f042ffdc rpc: ensure client doesn't block for slow subscribers
I initially made the client block if the 100-element buffer was
exceeded. It turns out that this is inconvenient for simple uses of the
client which subscribe and perform calls on the same goroutine, e.g.

    client, _ := rpc.Dial(...)
    ch := make(chan int) // note: no buffer
    sub, _ := client.EthSubscribe(ch, "something")
    for event := range ch {
        client.Call(...)
    }

This innocent looking code will lock up if the server suddenly decides
to send 2000 notifications. In this case, the client's main loop won't
accept the call because it is trying to deliver a notification to ch.

The issue is kind of hard to explain in the docs and few people will
actually read them. Buffering is the simple option and works with close
to no overhead for subscribers that always listen.
2016-08-05 20:48:33 +02:00
Felix Lange 91b7690428 rpc: add new client, use it everywhere
The new client implementation supports concurrent requests,
subscriptions and replaces the various ad hoc RPC clients
throughout go-ethereum.
2016-07-22 23:21:27 +02:00