core: switched back to `set.Set` for uncle verification
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parent
ff1630834c
commit
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@ -15,6 +15,7 @@ import (
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/rlp"
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"gopkg.in/fatih/set.v0"
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)
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)
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const (
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const (
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@ -346,50 +347,39 @@ func AccumulateRewards(statedb *state.StateDB, block *types.Block) {
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}
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}
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func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
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func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
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//ancestors := set.New()
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ancestors := set.New()
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//uncles := set.New()
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uncles := set.New()
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ancestors := make(map[common.Hash]struct{})
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uncles := make(map[common.Hash]struct{})
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ancestorHeaders := make(map[common.Hash]*types.Header)
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ancestorHeaders := make(map[common.Hash]*types.Header)
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for _, ancestor := range sm.bc.GetAncestors(block, 7) {
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for _, ancestor := range sm.bc.GetAncestors(block, 7) {
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ancestorHeaders[ancestor.Hash()] = ancestor.Header()
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ancestorHeaders[ancestor.Hash()] = ancestor.Header()
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//ancestors.Add(ancestor.Hash())
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ancestors.Add(ancestor.Hash())
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ancestors[ancestor.Hash()] = struct{}{}
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// Include ancestors uncles in the uncle set. Uncles must be unique.
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// Include ancestors uncles in the uncle set. Uncles must be unique.
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for _, uncle := range ancestor.Uncles() {
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for _, uncle := range ancestor.Uncles() {
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//uncles.Add(uncle.Hash())
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uncles.Add(uncle.Hash())
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uncles[uncle.Hash()] = struct{}{}
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}
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}
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}
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}
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//uncles.Add(block.Hash())
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uncles.Add(block.Hash())
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uncles[block.Hash()] = struct{}{}
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for i, uncle := range block.Uncles() {
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for i, uncle := range block.Uncles() {
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hash := uncle.Hash()
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hash := uncle.Hash()
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//if uncles.Has(hash) {
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if uncles.Has(hash) {
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if _, has := uncles[hash]; has {
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// Error not unique
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// Error not unique
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return UncleError("uncle[%d](%x) not unique", i, hash[:4])
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return UncleError("uncle[%d](%x) not unique", i, hash[:4])
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}
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}
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uncles[hash] = struct{}{}
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uncles.Add(hash)
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//if ancestors.Has(hash) {
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if ancestors.Has(hash) {
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if _, has := ancestors[hash]; has {
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branch := fmt.Sprintf(" O - %x\n |\n", block.Hash())
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var branch string
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ancestors.Each(func(item interface{}) bool {
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//ancestors.Each(func(item interface{}) bool {
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for hash := range ancestors {
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branch += fmt.Sprintf(" O - %x\n |\n", hash)
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branch += fmt.Sprintf(" O - %x\n |\n", hash)
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//return true
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return true
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}
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})
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//})
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branch += fmt.Sprintf(" O - %x\n |\n", block.Hash())
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glog.Infoln(branch)
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glog.Infoln(branch)
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return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
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return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
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}
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}
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//if !ancestors.Has(uncle.ParentHash) {
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if !ancestors.Has(uncle.ParentHash) {
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if _, has := ancestors[uncle.ParentHash]; !has {
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return UncleError("uncle[%d](%x)'s parent unknown (%x)", i, hash[:4], uncle.ParentHash[0:4])
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return UncleError("uncle[%d](%x)'s parent unknown (%x)", i, hash[:4], uncle.ParentHash[0:4])
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}
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}
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