core/state: fixed (self)destructed objects
Add the object to the list of destructed objects during a selfdestruct / suicide operation and also remove it from the list once the journal reverts.
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@ -71,8 +71,8 @@ type (
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hash common.Hash
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}
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touchChange struct {
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account *common.Address
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prev bool
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account *common.Address
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prev bool
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prevDirty bool
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}
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)
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@ -91,6 +91,11 @@ func (ch suicideChange) undo(s *StateDB) {
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if obj != nil {
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obj.suicided = ch.prev
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obj.setBalance(ch.prevbalance)
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// if the object wasn't suicided before, remove
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// it from the list of destructed objects as well.
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if !obj.suicided {
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delete(s.stateObjectsDestructed, *ch.account)
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}
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}
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}
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@ -378,6 +378,8 @@ func (self *StateDB) Suicide(addr common.Address) bool {
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})
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stateObject.markSuicided()
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stateObject.data.Balance = new(big.Int)
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self.stateObjectsDestructed[addr] = struct{}{}
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return true
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}
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