les: limit state ODR retrievals to the last 100 blocks (#17744)
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@ -32,8 +32,9 @@ import (
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)
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const (
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blockDelayTimeout = time.Second * 10 // timeout for a peer to announce a head that has already been confirmed by others
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maxNodeCount = 20 // maximum number of fetcherTreeNode entries remembered for each peer
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blockDelayTimeout = time.Second * 10 // timeout for a peer to announce a head that has already been confirmed by others
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maxNodeCount = 20 // maximum number of fetcherTreeNode entries remembered for each peer
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serverStateAvailable = 100 // number of recent blocks where state availability is assumed
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)
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// lightFetcher implements retrieval of newly announced headers. It also provides a peerHasBlock function for the
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@ -215,8 +216,8 @@ func (f *lightFetcher) syncLoop() {
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// registerPeer adds a new peer to the fetcher's peer set
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func (f *lightFetcher) registerPeer(p *peer) {
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p.lock.Lock()
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p.hasBlock = func(hash common.Hash, number uint64) bool {
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return f.peerHasBlock(p, hash, number)
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p.hasBlock = func(hash common.Hash, number uint64, hasState bool) bool {
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return f.peerHasBlock(p, hash, number, hasState)
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}
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p.lock.Unlock()
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@ -344,21 +345,27 @@ func (f *lightFetcher) announce(p *peer, head *announceData) {
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// peerHasBlock returns true if we can assume the peer knows the given block
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// based on its announcements
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func (f *lightFetcher) peerHasBlock(p *peer, hash common.Hash, number uint64) bool {
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func (f *lightFetcher) peerHasBlock(p *peer, hash common.Hash, number uint64, hasState bool) bool {
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f.lock.Lock()
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defer f.lock.Unlock()
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fp := f.peers[p]
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if fp == nil || fp.root == nil {
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return false
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}
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if hasState {
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if fp.lastAnnounced == nil || fp.lastAnnounced.number > number+serverStateAvailable {
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return false
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}
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}
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if f.syncing {
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// always return true when syncing
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// false positives are acceptable, a more sophisticated condition can be implemented later
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return true
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}
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fp := f.peers[p]
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if fp == nil || fp.root == nil {
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return false
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}
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if number >= fp.root.number {
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// it is recent enough that if it is known, is should be in the peer's block tree
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return fp.nodeByHash[hash] != nil
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@ -84,7 +84,7 @@ func (r *BlockRequest) GetCost(peer *peer) uint64 {
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// CanSend tells if a certain peer is suitable for serving the given request
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func (r *BlockRequest) CanSend(peer *peer) bool {
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return peer.HasBlock(r.Hash, r.Number)
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return peer.HasBlock(r.Hash, r.Number, false)
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}
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// Request sends an ODR request to the LES network (implementation of LesOdrRequest)
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@ -140,7 +140,7 @@ func (r *ReceiptsRequest) GetCost(peer *peer) uint64 {
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// CanSend tells if a certain peer is suitable for serving the given request
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func (r *ReceiptsRequest) CanSend(peer *peer) bool {
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return peer.HasBlock(r.Hash, r.Number)
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return peer.HasBlock(r.Hash, r.Number, false)
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}
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// Request sends an ODR request to the LES network (implementation of LesOdrRequest)
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@ -202,7 +202,7 @@ func (r *TrieRequest) GetCost(peer *peer) uint64 {
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// CanSend tells if a certain peer is suitable for serving the given request
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func (r *TrieRequest) CanSend(peer *peer) bool {
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return peer.HasBlock(r.Id.BlockHash, r.Id.BlockNumber)
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return peer.HasBlock(r.Id.BlockHash, r.Id.BlockNumber, true)
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}
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// Request sends an ODR request to the LES network (implementation of LesOdrRequest)
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@ -272,7 +272,7 @@ func (r *CodeRequest) GetCost(peer *peer) uint64 {
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// CanSend tells if a certain peer is suitable for serving the given request
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func (r *CodeRequest) CanSend(peer *peer) bool {
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return peer.HasBlock(r.Id.BlockHash, r.Id.BlockNumber)
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return peer.HasBlock(r.Id.BlockHash, r.Id.BlockNumber, true)
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}
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// Request sends an ODR request to the LES network (implementation of LesOdrRequest)
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@ -194,7 +194,7 @@ func testOdr(t *testing.T, protocol int, expFail uint64, fn odrTestFn) {
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client.peers.Register(client.rPeer)
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time.Sleep(time.Millisecond * 10) // ensure that all peerSetNotify callbacks are executed
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client.peers.lock.Lock()
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client.rPeer.hasBlock = func(common.Hash, uint64) bool { return true }
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client.rPeer.hasBlock = func(common.Hash, uint64, bool) bool { return true }
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client.peers.lock.Unlock()
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test(5)
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// still expect all retrievals to pass, now data should be cached locally
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@ -67,7 +67,7 @@ type peer struct {
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sendQueue *execQueue
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poolEntry *poolEntry
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hasBlock func(common.Hash, uint64) bool
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hasBlock func(common.Hash, uint64, bool) bool
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responseErrors int
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fcClient *flowcontrol.ClientNode // nil if the peer is server only
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@ -171,11 +171,11 @@ func (p *peer) GetRequestCost(msgcode uint64, amount int) uint64 {
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}
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// HasBlock checks if the peer has a given block
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func (p *peer) HasBlock(hash common.Hash, number uint64) bool {
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func (p *peer) HasBlock(hash common.Hash, number uint64, hasState bool) bool {
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p.lock.RLock()
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hasBlock := p.hasBlock
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p.lock.RUnlock()
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return hasBlock != nil && hasBlock(hash, number)
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return hasBlock != nil && hasBlock(hash, number, hasState)
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}
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// SendAnnounce announces the availability of a number of blocks through
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@ -115,7 +115,7 @@ func testAccess(t *testing.T, protocol int, fn accessTestFn) {
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client.peers.Register(client.rPeer)
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time.Sleep(time.Millisecond * 10) // ensure that all peerSetNotify callbacks are executed
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client.rPeer.lock.Lock()
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client.rPeer.hasBlock = func(common.Hash, uint64) bool { return true }
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client.rPeer.hasBlock = func(common.Hash, uint64, bool) bool { return true }
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client.rPeer.lock.Unlock()
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// expect all retrievals to pass
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test(5)
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