build: make go buildid static (#30342)
The previous clearing of buildid did fully work, turns out we need to set it in `ldflags` The go buildid is the only remaining hurdle for reproducible builds, see https://github.com/ethereum/go-ethereum/issues/28987#issuecomment-2306412590 This PR changes the go build id application note to say literally `none` https://github.com/golang/go/issues/33772#issuecomment-528176001: > This difference is due to the .note.go.buildid section added by the linker. It can be set to something static e.g. -ldflags=-buildid= (empty string) to gain reproducibility.
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@ -237,6 +237,10 @@ func doInstall(cmdline []string) {
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// buildFlags returns the go tool flags for building.
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func buildFlags(env build.Environment, staticLinking bool, buildTags []string) (flags []string) {
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var ld []string
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// See https://github.com/golang/go/issues/33772#issuecomment-528176001
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// We need to set --buildid to the linker here, and also pass --build-id to the
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// cgo-linker further down.
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ld = append(ld, "--buildid=none")
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if env.Commit != "" {
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ld = append(ld, "-X", "github.com/ethereum/go-ethereum/internal/version.gitCommit="+env.Commit)
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ld = append(ld, "-X", "github.com/ethereum/go-ethereum/internal/version.gitDate="+env.Date)
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