les: implement new client pool (#19745)
This commit is contained in:
parent
947f5f2b15
commit
a7de796840
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@ -42,6 +42,12 @@ type Clock interface {
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Now() AbsTime
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Sleep(time.Duration)
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After(time.Duration) <-chan time.Time
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AfterFunc(d time.Duration, f func()) Event
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}
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// Event represents a cancellable event returned by AfterFunc
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type Event interface {
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Cancel() bool
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}
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// System implements Clock using the system clock.
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@ -61,3 +67,16 @@ func (System) Sleep(d time.Duration) {
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func (System) After(d time.Duration) <-chan time.Time {
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return time.After(d)
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}
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// AfterFunc implements Clock.
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func (System) AfterFunc(d time.Duration, f func()) Event {
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return (*SystemEvent)(time.AfterFunc(d, f))
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}
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// SystemEvent implements Event using time.Timer.
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type SystemEvent time.Timer
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// Cancel implements Event.
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func (e *SystemEvent) Cancel() bool {
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return (*time.Timer)(e).Stop()
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}
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@ -35,30 +35,44 @@ type Simulated struct {
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scheduled []event
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mu sync.RWMutex
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cond *sync.Cond
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lastId uint64
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}
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type event struct {
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do func()
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at AbsTime
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id uint64
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}
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// SimulatedEvent implements Event for a virtual clock.
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type SimulatedEvent struct {
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at AbsTime
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id uint64
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s *Simulated
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}
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// Run moves the clock by the given duration, executing all timers before that duration.
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func (s *Simulated) Run(d time.Duration) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.init()
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end := s.now + AbsTime(d)
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var do []func()
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for len(s.scheduled) > 0 {
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ev := s.scheduled[0]
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if ev.at > end {
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break
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}
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s.now = ev.at
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ev.do()
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do = append(do, ev.do)
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s.scheduled = s.scheduled[1:]
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}
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s.now = end
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s.mu.Unlock()
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for _, fn := range do {
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fn()
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}
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}
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func (s *Simulated) ActiveTimers() int {
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@ -94,23 +108,26 @@ func (s *Simulated) Sleep(d time.Duration) {
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// After implements Clock.
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func (s *Simulated) After(d time.Duration) <-chan time.Time {
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after := make(chan time.Time, 1)
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s.insert(d, func() {
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s.AfterFunc(d, func() {
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after <- (time.Time{}).Add(time.Duration(s.now))
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})
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return after
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}
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func (s *Simulated) insert(d time.Duration, do func()) {
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// AfterFunc implements Clock.
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func (s *Simulated) AfterFunc(d time.Duration, do func()) Event {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.init()
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at := s.now + AbsTime(d)
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s.lastId++
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id := s.lastId
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l, h := 0, len(s.scheduled)
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ll := h
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for l != h {
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m := (l + h) / 2
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if at < s.scheduled[m].at {
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if (at < s.scheduled[m].at) || ((at == s.scheduled[m].at) && (id < s.scheduled[m].id)) {
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h = m
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} else {
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l = m + 1
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@ -118,8 +135,10 @@ func (s *Simulated) insert(d time.Duration, do func()) {
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}
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s.scheduled = append(s.scheduled, event{})
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copy(s.scheduled[l+1:], s.scheduled[l:ll])
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s.scheduled[l] = event{do: do, at: at}
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e := event{do: do, at: at, id: id}
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s.scheduled[l] = e
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s.cond.Broadcast()
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return &SimulatedEvent{at: at, id: id, s: s}
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}
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func (s *Simulated) init() {
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@ -127,3 +146,31 @@ func (s *Simulated) init() {
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s.cond = sync.NewCond(&s.mu)
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}
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}
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// Cancel implements Event.
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func (e *SimulatedEvent) Cancel() bool {
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s := e.s
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s.mu.Lock()
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defer s.mu.Unlock()
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l, h := 0, len(s.scheduled)
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ll := h
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for l != h {
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m := (l + h) / 2
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if e.id == s.scheduled[m].id {
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l = m
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break
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}
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if (e.at < s.scheduled[m].at) || ((e.at == s.scheduled[m].at) && (e.id < s.scheduled[m].id)) {
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h = m
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} else {
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l = m + 1
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}
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}
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if l >= ll || s.scheduled[l].id != e.id {
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return false
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}
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copy(s.scheduled[l:ll-1], s.scheduled[l+1:])
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s.scheduled = s.scheduled[:ll-1]
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return true
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}
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@ -0,0 +1,182 @@
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// Copyright 2019 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package prque
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import (
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"container/heap"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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)
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// LazyQueue is a priority queue data structure where priorities can change over
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// time and are only evaluated on demand.
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// Two callbacks are required:
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// - priority evaluates the actual priority of an item
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// - maxPriority gives an upper estimate for the priority in any moment between
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// now and the given absolute time
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// If the upper estimate is exceeded then Update should be called for that item.
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// A global Refresh function should also be called periodically.
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type LazyQueue struct {
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clock mclock.Clock
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// Items are stored in one of two internal queues ordered by estimated max
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// priority until the next and the next-after-next refresh. Update and Refresh
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// always places items in queue[1].
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queue [2]*sstack
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popQueue *sstack
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period time.Duration
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maxUntil mclock.AbsTime
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indexOffset int
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setIndex SetIndexCallback
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priority PriorityCallback
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maxPriority MaxPriorityCallback
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}
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type (
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PriorityCallback func(data interface{}, now mclock.AbsTime) int64 // actual priority callback
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MaxPriorityCallback func(data interface{}, until mclock.AbsTime) int64 // estimated maximum priority callback
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)
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// NewLazyQueue creates a new lazy queue
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func NewLazyQueue(setIndex SetIndexCallback, priority PriorityCallback, maxPriority MaxPriorityCallback, clock mclock.Clock, refreshPeriod time.Duration) *LazyQueue {
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q := &LazyQueue{
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popQueue: newSstack(nil),
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setIndex: setIndex,
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priority: priority,
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maxPriority: maxPriority,
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clock: clock,
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period: refreshPeriod}
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q.Reset()
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q.Refresh()
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return q
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}
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// Reset clears the contents of the queue
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func (q *LazyQueue) Reset() {
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q.queue[0] = newSstack(q.setIndex0)
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q.queue[1] = newSstack(q.setIndex1)
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}
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// Refresh should be called at least with the frequency specified by the refreshPeriod parameter
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func (q *LazyQueue) Refresh() {
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q.maxUntil = q.clock.Now() + mclock.AbsTime(q.period)
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for q.queue[0].Len() != 0 {
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q.Push(heap.Pop(q.queue[0]).(*item).value)
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}
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q.queue[0], q.queue[1] = q.queue[1], q.queue[0]
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q.indexOffset = 1 - q.indexOffset
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q.maxUntil += mclock.AbsTime(q.period)
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}
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// Push adds an item to the queue
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func (q *LazyQueue) Push(data interface{}) {
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heap.Push(q.queue[1], &item{data, q.maxPriority(data, q.maxUntil)})
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}
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// Update updates the upper priority estimate for the item with the given queue index
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func (q *LazyQueue) Update(index int) {
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q.Push(q.Remove(index))
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}
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// Pop removes and returns the item with the greatest actual priority
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func (q *LazyQueue) Pop() (interface{}, int64) {
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var (
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resData interface{}
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resPri int64
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)
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q.MultiPop(func(data interface{}, priority int64) bool {
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resData = data
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resPri = priority
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return false
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})
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return resData, resPri
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}
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// peekIndex returns the index of the internal queue where the item with the
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// highest estimated priority is or -1 if both are empty
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func (q *LazyQueue) peekIndex() int {
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if q.queue[0].Len() != 0 {
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if q.queue[1].Len() != 0 && q.queue[1].blocks[0][0].priority > q.queue[0].blocks[0][0].priority {
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return 1
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}
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return 0
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}
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if q.queue[1].Len() != 0 {
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return 1
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}
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return -1
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}
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// MultiPop pops multiple items from the queue and is more efficient than calling
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// Pop multiple times. Popped items are passed to the callback. MultiPop returns
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// when the callback returns false or there are no more items to pop.
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func (q *LazyQueue) MultiPop(callback func(data interface{}, priority int64) bool) {
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now := q.clock.Now()
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nextIndex := q.peekIndex()
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for nextIndex != -1 {
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data := heap.Pop(q.queue[nextIndex]).(*item).value
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heap.Push(q.popQueue, &item{data, q.priority(data, now)})
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nextIndex = q.peekIndex()
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for q.popQueue.Len() != 0 && (nextIndex == -1 || q.queue[nextIndex].blocks[0][0].priority < q.popQueue.blocks[0][0].priority) {
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i := heap.Pop(q.popQueue).(*item)
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if !callback(i.value, i.priority) {
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for q.popQueue.Len() != 0 {
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q.Push(heap.Pop(q.popQueue).(*item).value)
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}
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return
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}
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}
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}
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}
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// PopItem pops the item from the queue only, dropping the associated priority value.
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func (q *LazyQueue) PopItem() interface{} {
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i, _ := q.Pop()
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return i
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}
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// Remove removes removes the item with the given index.
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func (q *LazyQueue) Remove(index int) interface{} {
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if index < 0 {
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return nil
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}
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return heap.Remove(q.queue[index&1^q.indexOffset], index>>1).(*item).value
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}
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// Empty checks whether the priority queue is empty.
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func (q *LazyQueue) Empty() bool {
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return q.queue[0].Len() == 0 && q.queue[1].Len() == 0
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}
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// Size returns the number of items in the priority queue.
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func (q *LazyQueue) Size() int {
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return q.queue[0].Len() + q.queue[1].Len()
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}
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// setIndex0 translates internal queue item index to the virtual index space of LazyQueue
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func (q *LazyQueue) setIndex0(data interface{}, index int) {
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if index == -1 {
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q.setIndex(data, -1)
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} else {
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q.setIndex(data, index+index)
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}
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}
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// setIndex1 translates internal queue item index to the virtual index space of LazyQueue
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func (q *LazyQueue) setIndex1(data interface{}, index int) {
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q.setIndex(data, index+index+1)
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}
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@ -0,0 +1,119 @@
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// Copyright 2019 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
|
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package prque
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import (
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"math/rand"
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"sync"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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)
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const (
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testItems = 1000
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testPriorityStep = 100
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testSteps = 1000000
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testStepPeriod = time.Millisecond
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testQueueRefresh = time.Second
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testAvgRate = float64(testPriorityStep) / float64(testItems) / float64(testStepPeriod)
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)
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type lazyItem struct {
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p, maxp int64
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last mclock.AbsTime
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index int
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}
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func testPriority(a interface{}, now mclock.AbsTime) int64 {
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return a.(*lazyItem).p
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}
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func testMaxPriority(a interface{}, until mclock.AbsTime) int64 {
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i := a.(*lazyItem)
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dt := until - i.last
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i.maxp = i.p + int64(float64(dt)*testAvgRate)
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return i.maxp
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}
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func testSetIndex(a interface{}, i int) {
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a.(*lazyItem).index = i
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}
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func TestLazyQueue(t *testing.T) {
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rand.Seed(time.Now().UnixNano())
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clock := &mclock.Simulated{}
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q := NewLazyQueue(testSetIndex, testPriority, testMaxPriority, clock, testQueueRefresh)
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var (
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items [testItems]lazyItem
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maxPri int64
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)
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for i := range items[:] {
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items[i].p = rand.Int63n(testPriorityStep * 10)
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if items[i].p > maxPri {
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maxPri = items[i].p
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}
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items[i].index = -1
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q.Push(&items[i])
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}
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var lock sync.Mutex
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stopCh := make(chan chan struct{})
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go func() {
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for {
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select {
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case <-clock.After(testQueueRefresh):
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lock.Lock()
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q.Refresh()
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lock.Unlock()
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case stop := <-stopCh:
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close(stop)
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return
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}
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}
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}()
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for c := 0; c < testSteps; c++ {
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i := rand.Intn(testItems)
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lock.Lock()
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items[i].p += rand.Int63n(testPriorityStep*2-1) + 1
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if items[i].p > maxPri {
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maxPri = items[i].p
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}
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items[i].last = clock.Now()
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if items[i].p > items[i].maxp {
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q.Update(items[i].index)
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}
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if rand.Intn(100) == 0 {
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p := q.PopItem().(*lazyItem)
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if p.p != maxPri {
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t.Fatalf("incorrect item (best known priority %d, popped %d)", maxPri, p.p)
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}
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q.Push(p)
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}
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lock.Unlock()
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clock.Run(testStepPeriod)
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clock.WaitForTimers(1)
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}
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stop := make(chan struct{})
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stopCh <- stop
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<-stop
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}
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@ -96,17 +96,14 @@ func testCapacityAPI(t *testing.T, clientCount int) {
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t.Fatalf("Failed to obtain rpc client: %v", err)
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}
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headNum, headHash := getHead(ctx, t, serverRpcClient)
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totalCap := getTotalCap(ctx, t, serverRpcClient)
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minCap := getMinCap(ctx, t, serverRpcClient)
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minCap, freeCap, totalCap := getCapacityInfo(ctx, t, serverRpcClient)
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testCap := totalCap * 3 / 4
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t.Logf("Server testCap: %d minCap: %d head number: %d head hash: %064x\n", testCap, minCap, headNum, headHash)
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reqMinCap := uint64(float64(testCap) * minRelCap / (minRelCap + float64(len(clients)-1)))
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if minCap > reqMinCap {
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t.Fatalf("Minimum client capacity (%d) bigger than required minimum for this test (%d)", minCap, reqMinCap)
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}
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freeIdx := rand.Intn(len(clients))
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freeCap := getFreeCap(ctx, t, serverRpcClient)
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for i, client := range clients {
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var err error
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@ -146,7 +143,7 @@ func testCapacityAPI(t *testing.T, clientCount int) {
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i, c := i, c
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go func() {
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queue := make(chan struct{}, 100)
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var count uint64
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reqCount[i] = 0
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for {
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select {
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case queue <- struct{}{}:
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||||
|
@ -164,8 +161,10 @@ func testCapacityAPI(t *testing.T, clientCount int) {
|
|||
wg.Done()
|
||||
<-queue
|
||||
if ok {
|
||||
count++
|
||||
atomic.StoreUint64(&reqCount[i], count)
|
||||
count := atomic.AddUint64(&reqCount[i], 1)
|
||||
if count%10000 == 0 {
|
||||
freezeClient(ctx, t, serverRpcClient, clients[i].ID())
|
||||
}
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
@ -238,7 +237,7 @@ func testCapacityAPI(t *testing.T, clientCount int) {
|
|||
default:
|
||||
}
|
||||
|
||||
totalCap = getTotalCap(ctx, t, serverRpcClient)
|
||||
_, _, totalCap = getCapacityInfo(ctx, t, serverRpcClient)
|
||||
if totalCap < testCap {
|
||||
t.Log("Total capacity underrun")
|
||||
close(stop)
|
||||
|
@ -327,58 +326,61 @@ func testRequest(ctx context.Context, t *testing.T, client *rpc.Client) bool {
|
|||
return err == nil
|
||||
}
|
||||
|
||||
func freezeClient(ctx context.Context, t *testing.T, server *rpc.Client, clientID enode.ID) {
|
||||
if err := server.CallContext(ctx, nil, "debug_freezeClient", clientID); err != nil {
|
||||
t.Fatalf("Failed to freeze client: %v", err)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func setCapacity(ctx context.Context, t *testing.T, server *rpc.Client, clientID enode.ID, cap uint64) {
|
||||
if err := server.CallContext(ctx, nil, "les_setClientCapacity", clientID, cap); err != nil {
|
||||
params := make(map[string]interface{})
|
||||
params["capacity"] = cap
|
||||
if err := server.CallContext(ctx, nil, "les_setClientParams", []enode.ID{clientID}, []string{}, params); err != nil {
|
||||
t.Fatalf("Failed to set client capacity: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
func getCapacity(ctx context.Context, t *testing.T, server *rpc.Client, clientID enode.ID) uint64 {
|
||||
var s string
|
||||
if err := server.CallContext(ctx, &s, "les_getClientCapacity", clientID); err != nil {
|
||||
t.Fatalf("Failed to get client capacity: %v", err)
|
||||
var res map[enode.ID]map[string]interface{}
|
||||
if err := server.CallContext(ctx, &res, "les_clientInfo", []enode.ID{clientID}, []string{}); err != nil {
|
||||
t.Fatalf("Failed to get client info: %v", err)
|
||||
}
|
||||
cap, err := hexutil.DecodeUint64(s)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to decode client capacity: %v", err)
|
||||
info, ok := res[clientID]
|
||||
if !ok {
|
||||
t.Fatalf("Missing client info")
|
||||
}
|
||||
return cap
|
||||
v, ok := info["capacity"]
|
||||
if !ok {
|
||||
t.Fatalf("Missing field in client info: capacity")
|
||||
}
|
||||
vv, ok := v.(float64)
|
||||
if !ok {
|
||||
t.Fatalf("Failed to decode capacity field")
|
||||
}
|
||||
return uint64(vv)
|
||||
}
|
||||
|
||||
func getTotalCap(ctx context.Context, t *testing.T, server *rpc.Client) uint64 {
|
||||
var s string
|
||||
if err := server.CallContext(ctx, &s, "les_totalCapacity"); err != nil {
|
||||
t.Fatalf("Failed to query total capacity: %v", err)
|
||||
func getCapacityInfo(ctx context.Context, t *testing.T, server *rpc.Client) (minCap, freeCap, totalCap uint64) {
|
||||
var res map[string]interface{}
|
||||
if err := server.CallContext(ctx, &res, "les_serverInfo"); err != nil {
|
||||
t.Fatalf("Failed to query server info: %v", err)
|
||||
}
|
||||
total, err := hexutil.DecodeUint64(s)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to decode total capacity: %v", err)
|
||||
decode := func(s string) uint64 {
|
||||
v, ok := res[s]
|
||||
if !ok {
|
||||
t.Fatalf("Missing field in server info: %s", s)
|
||||
}
|
||||
vv, ok := v.(float64)
|
||||
if !ok {
|
||||
t.Fatalf("Failed to decode server info field: %s", s)
|
||||
}
|
||||
return uint64(vv)
|
||||
}
|
||||
return total
|
||||
}
|
||||
|
||||
func getMinCap(ctx context.Context, t *testing.T, server *rpc.Client) uint64 {
|
||||
var s string
|
||||
if err := server.CallContext(ctx, &s, "les_minimumCapacity"); err != nil {
|
||||
t.Fatalf("Failed to query minimum capacity: %v", err)
|
||||
}
|
||||
min, err := hexutil.DecodeUint64(s)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to decode minimum capacity: %v", err)
|
||||
}
|
||||
return min
|
||||
}
|
||||
|
||||
func getFreeCap(ctx context.Context, t *testing.T, server *rpc.Client) uint64 {
|
||||
var s string
|
||||
if err := server.CallContext(ctx, &s, "les_freeClientCapacity"); err != nil {
|
||||
t.Fatalf("Failed to query free client capacity: %v", err)
|
||||
}
|
||||
free, err := hexutil.DecodeUint64(s)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to decode free client capacity: %v", err)
|
||||
}
|
||||
return free
|
||||
minCap = decode("minimumCapacity")
|
||||
freeCap = decode("freeClientCapacity")
|
||||
totalCap = decode("totalCapacity")
|
||||
return
|
||||
}
|
||||
|
||||
func init() {
|
||||
|
|
|
@ -0,0 +1,381 @@
|
|||
// Copyright 2019 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
)
|
||||
|
||||
const (
|
||||
balanceCallbackQueue = iota
|
||||
balanceCallbackZero
|
||||
balanceCallbackCount
|
||||
)
|
||||
|
||||
// balanceTracker keeps track of the positive and negative balances of a connected
|
||||
// client and calculates actual and projected future priority values required by
|
||||
// prque.LazyQueue.
|
||||
type balanceTracker struct {
|
||||
lock sync.Mutex
|
||||
clock mclock.Clock
|
||||
stopped bool
|
||||
capacity uint64
|
||||
balance balance
|
||||
timeFactor, requestFactor float64
|
||||
negTimeFactor, negRequestFactor float64
|
||||
sumReqCost uint64
|
||||
lastUpdate, nextUpdate, initTime mclock.AbsTime
|
||||
updateEvent mclock.Event
|
||||
// since only a limited and fixed number of callbacks are needed, they are
|
||||
// stored in a fixed size array ordered by priority threshold.
|
||||
callbacks [balanceCallbackCount]balanceCallback
|
||||
// callbackIndex maps balanceCallback constants to callbacks array indexes (-1 if not active)
|
||||
callbackIndex [balanceCallbackCount]int
|
||||
callbackCount int // number of active callbacks
|
||||
}
|
||||
|
||||
// balance represents a pair of positive and negative balances
|
||||
type balance struct {
|
||||
pos, neg uint64
|
||||
}
|
||||
|
||||
// balanceCallback represents a single callback that is activated when client priority
|
||||
// reaches the given threshold
|
||||
type balanceCallback struct {
|
||||
id int
|
||||
threshold int64
|
||||
callback func()
|
||||
}
|
||||
|
||||
// init initializes balanceTracker
|
||||
func (bt *balanceTracker) init(clock mclock.Clock, capacity uint64) {
|
||||
bt.clock = clock
|
||||
bt.initTime = clock.Now()
|
||||
for i := range bt.callbackIndex {
|
||||
bt.callbackIndex[i] = -1
|
||||
}
|
||||
bt.capacity = capacity
|
||||
}
|
||||
|
||||
// stop shuts down the balance tracker
|
||||
func (bt *balanceTracker) stop(now mclock.AbsTime) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
bt.stopped = true
|
||||
bt.updateBalance(now)
|
||||
bt.negTimeFactor = 0
|
||||
bt.negRequestFactor = 0
|
||||
bt.timeFactor = 0
|
||||
bt.requestFactor = 0
|
||||
if bt.updateEvent != nil {
|
||||
bt.updateEvent.Cancel()
|
||||
bt.updateEvent = nil
|
||||
}
|
||||
}
|
||||
|
||||
// balanceToPriority converts a balance to a priority value. Higher priority means
|
||||
// first to disconnect. Positive balance translates to negative priority. If positive
|
||||
// balance is zero then negative balance translates to a positive priority.
|
||||
func (bt *balanceTracker) balanceToPriority(b balance) int64 {
|
||||
if b.pos > 0 {
|
||||
return ^int64(b.pos / bt.capacity)
|
||||
}
|
||||
return int64(b.neg)
|
||||
}
|
||||
|
||||
// reducedBalance estimates the reduced balance at a given time in the fututre based
|
||||
// on the current balance, the time factor and an estimated average request cost per time ratio
|
||||
func (bt *balanceTracker) reducedBalance(at mclock.AbsTime, avgReqCost float64) balance {
|
||||
dt := float64(at - bt.lastUpdate)
|
||||
b := bt.balance
|
||||
if b.pos != 0 {
|
||||
factor := bt.timeFactor + bt.requestFactor*avgReqCost
|
||||
diff := uint64(dt * factor)
|
||||
if diff <= b.pos {
|
||||
b.pos -= diff
|
||||
dt = 0
|
||||
} else {
|
||||
dt -= float64(b.pos) / factor
|
||||
b.pos = 0
|
||||
}
|
||||
}
|
||||
if dt != 0 {
|
||||
factor := bt.negTimeFactor + bt.negRequestFactor*avgReqCost
|
||||
b.neg += uint64(dt * factor)
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
// timeUntil calculates the remaining time needed to reach a given priority level
|
||||
// assuming that no requests are processed until then. If the given level is never
|
||||
// reached then (0, false) is returned.
|
||||
// Note: the function assumes that the balance has been recently updated and
|
||||
// calculates the time starting from the last update.
|
||||
func (bt *balanceTracker) timeUntil(priority int64) (time.Duration, bool) {
|
||||
var dt float64
|
||||
if bt.balance.pos != 0 {
|
||||
if bt.timeFactor < 1e-100 {
|
||||
return 0, false
|
||||
}
|
||||
if priority < 0 {
|
||||
newBalance := uint64(^priority) * bt.capacity
|
||||
if newBalance > bt.balance.pos {
|
||||
return 0, false
|
||||
}
|
||||
dt = float64(bt.balance.pos-newBalance) / bt.timeFactor
|
||||
return time.Duration(dt), true
|
||||
} else {
|
||||
dt = float64(bt.balance.pos) / bt.timeFactor
|
||||
}
|
||||
} else {
|
||||
if priority < 0 {
|
||||
return 0, false
|
||||
}
|
||||
}
|
||||
// if we have a positive balance then dt equals the time needed to get it to zero
|
||||
if uint64(priority) > bt.balance.neg {
|
||||
if bt.negTimeFactor < 1e-100 {
|
||||
return 0, false
|
||||
}
|
||||
dt += float64(uint64(priority)-bt.balance.neg) / bt.negTimeFactor
|
||||
}
|
||||
return time.Duration(dt), true
|
||||
}
|
||||
|
||||
// getPriority returns the actual priority based on the current balance
|
||||
func (bt *balanceTracker) getPriority(now mclock.AbsTime) int64 {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
bt.updateBalance(now)
|
||||
return bt.balanceToPriority(bt.balance)
|
||||
}
|
||||
|
||||
// estimatedPriority gives an upper estimate for the priority at a given time in the future.
|
||||
// If addReqCost is true then an average request cost per time is assumed that is twice the
|
||||
// average cost per time in the current session. If false, zero request cost is assumed.
|
||||
func (bt *balanceTracker) estimatedPriority(at mclock.AbsTime, addReqCost bool) int64 {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
var avgReqCost float64
|
||||
if addReqCost {
|
||||
dt := time.Duration(bt.lastUpdate - bt.initTime)
|
||||
if dt > time.Second {
|
||||
avgReqCost = float64(bt.sumReqCost) * 2 / float64(dt)
|
||||
}
|
||||
}
|
||||
return bt.balanceToPriority(bt.reducedBalance(at, avgReqCost))
|
||||
}
|
||||
|
||||
// updateBalance updates balance based on the time factor
|
||||
func (bt *balanceTracker) updateBalance(now mclock.AbsTime) {
|
||||
if now > bt.lastUpdate {
|
||||
bt.balance = bt.reducedBalance(now, 0)
|
||||
bt.lastUpdate = now
|
||||
}
|
||||
}
|
||||
|
||||
// checkCallbacks checks whether the threshold of any of the active callbacks
|
||||
// have been reached and calls them if necessary. It also sets up or updates
|
||||
// a scheduled event to ensure that is will be called again just after the next
|
||||
// threshold has been reached.
|
||||
// Note: checkCallbacks assumes that the balance has been recently updated.
|
||||
func (bt *balanceTracker) checkCallbacks(now mclock.AbsTime) {
|
||||
if bt.callbackCount == 0 {
|
||||
return
|
||||
}
|
||||
pri := bt.balanceToPriority(bt.balance)
|
||||
for bt.callbackCount != 0 && bt.callbacks[bt.callbackCount-1].threshold <= pri {
|
||||
bt.callbackCount--
|
||||
bt.callbackIndex[bt.callbacks[bt.callbackCount].id] = -1
|
||||
go bt.callbacks[bt.callbackCount].callback()
|
||||
}
|
||||
if bt.callbackCount != 0 {
|
||||
d, ok := bt.timeUntil(bt.callbacks[bt.callbackCount-1].threshold)
|
||||
if !ok {
|
||||
bt.nextUpdate = 0
|
||||
bt.updateAfter(0)
|
||||
return
|
||||
}
|
||||
if bt.nextUpdate == 0 || bt.nextUpdate > now+mclock.AbsTime(d) {
|
||||
if d > time.Second {
|
||||
// Note: if the scheduled update is not in the very near future then we
|
||||
// schedule the update a bit earlier. This way we do need to update a few
|
||||
// extra times but don't need to reschedule every time a processed request
|
||||
// brings the expected firing time a little bit closer.
|
||||
d = ((d - time.Second) * 7 / 8) + time.Second
|
||||
}
|
||||
bt.nextUpdate = now + mclock.AbsTime(d)
|
||||
bt.updateAfter(d)
|
||||
}
|
||||
} else {
|
||||
bt.nextUpdate = 0
|
||||
bt.updateAfter(0)
|
||||
}
|
||||
}
|
||||
|
||||
// updateAfter schedules a balance update and callback check in the future
|
||||
func (bt *balanceTracker) updateAfter(dt time.Duration) {
|
||||
if bt.updateEvent == nil || bt.updateEvent.Cancel() {
|
||||
if dt == 0 {
|
||||
bt.updateEvent = nil
|
||||
} else {
|
||||
bt.updateEvent = bt.clock.AfterFunc(dt, func() {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
if bt.callbackCount != 0 {
|
||||
now := bt.clock.Now()
|
||||
bt.updateBalance(now)
|
||||
bt.checkCallbacks(now)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// requestCost should be called after serving a request for the given peer
|
||||
func (bt *balanceTracker) requestCost(cost uint64) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
if bt.stopped {
|
||||
return
|
||||
}
|
||||
now := bt.clock.Now()
|
||||
bt.updateBalance(now)
|
||||
fcost := float64(cost)
|
||||
|
||||
if bt.balance.pos != 0 {
|
||||
if bt.requestFactor != 0 {
|
||||
c := uint64(fcost * bt.requestFactor)
|
||||
if bt.balance.pos >= c {
|
||||
bt.balance.pos -= c
|
||||
fcost = 0
|
||||
} else {
|
||||
fcost *= 1 - float64(bt.balance.pos)/float64(c)
|
||||
bt.balance.pos = 0
|
||||
}
|
||||
bt.checkCallbacks(now)
|
||||
} else {
|
||||
fcost = 0
|
||||
}
|
||||
}
|
||||
if fcost > 0 {
|
||||
if bt.negRequestFactor != 0 {
|
||||
bt.balance.neg += uint64(fcost * bt.negRequestFactor)
|
||||
bt.checkCallbacks(now)
|
||||
}
|
||||
}
|
||||
bt.sumReqCost += cost
|
||||
}
|
||||
|
||||
// getBalance returns the current positive and negative balance
|
||||
func (bt *balanceTracker) getBalance(now mclock.AbsTime) (uint64, uint64) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
bt.updateBalance(now)
|
||||
return bt.balance.pos, bt.balance.neg
|
||||
}
|
||||
|
||||
// setBalance sets the positive and negative balance to the given values
|
||||
func (bt *balanceTracker) setBalance(pos, neg uint64) error {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
now := bt.clock.Now()
|
||||
bt.updateBalance(now)
|
||||
bt.balance.pos = pos
|
||||
bt.balance.neg = neg
|
||||
bt.checkCallbacks(now)
|
||||
return nil
|
||||
}
|
||||
|
||||
// setFactors sets the price factors. timeFactor is the price of a nanosecond of
|
||||
// connection while requestFactor is the price of a "realCost" unit.
|
||||
func (bt *balanceTracker) setFactors(neg bool, timeFactor, requestFactor float64) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
if bt.stopped {
|
||||
return
|
||||
}
|
||||
now := bt.clock.Now()
|
||||
bt.updateBalance(now)
|
||||
if neg {
|
||||
bt.negTimeFactor = timeFactor
|
||||
bt.negRequestFactor = requestFactor
|
||||
} else {
|
||||
bt.timeFactor = timeFactor
|
||||
bt.requestFactor = requestFactor
|
||||
}
|
||||
bt.checkCallbacks(now)
|
||||
}
|
||||
|
||||
// setCallback sets up a one-time callback to be called when priority reaches
|
||||
// the threshold. If it has already reached the threshold the callback is called
|
||||
// immediately.
|
||||
func (bt *balanceTracker) addCallback(id int, threshold int64, callback func()) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
bt.removeCb(id)
|
||||
idx := 0
|
||||
for idx < bt.callbackCount && threshold < bt.callbacks[idx].threshold {
|
||||
idx++
|
||||
}
|
||||
for i := bt.callbackCount - 1; i >= idx; i-- {
|
||||
bt.callbackIndex[bt.callbacks[i].id]++
|
||||
bt.callbacks[i+1] = bt.callbacks[i]
|
||||
}
|
||||
bt.callbackCount++
|
||||
bt.callbackIndex[id] = idx
|
||||
bt.callbacks[idx] = balanceCallback{id, threshold, callback}
|
||||
now := bt.clock.Now()
|
||||
bt.updateBalance(now)
|
||||
bt.checkCallbacks(now)
|
||||
}
|
||||
|
||||
// removeCallback removes the given callback and returns true if it was active
|
||||
func (bt *balanceTracker) removeCallback(id int) bool {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
return bt.removeCb(id)
|
||||
}
|
||||
|
||||
// removeCb removes the given callback and returns true if it was active
|
||||
// Note: should be called while bt.lock is held
|
||||
func (bt *balanceTracker) removeCb(id int) bool {
|
||||
idx := bt.callbackIndex[id]
|
||||
if idx == -1 {
|
||||
return false
|
||||
}
|
||||
bt.callbackIndex[id] = -1
|
||||
for i := idx; i < bt.callbackCount-1; i++ {
|
||||
bt.callbackIndex[bt.callbacks[i+1].id]--
|
||||
bt.callbacks[i] = bt.callbacks[i+1]
|
||||
}
|
||||
bt.callbackCount--
|
||||
return true
|
||||
}
|
|
@ -0,0 +1,599 @@
|
|||
// Copyright 2019 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"io"
|
||||
"math"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/common/prque"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
||||
const (
|
||||
negBalanceExpTC = time.Hour // time constant for exponentially reducing negative balance
|
||||
fixedPointMultiplier = 0x1000000 // constant to convert logarithms to fixed point format
|
||||
connectedBias = time.Minute // this bias is applied in favor of already connected clients in order to avoid kicking them out very soon
|
||||
lazyQueueRefresh = time.Second * 10 // refresh period of the connected queue
|
||||
)
|
||||
|
||||
var (
|
||||
clientPoolDbKey = []byte("clientPool")
|
||||
clientBalanceDbKey = []byte("clientPool-balance")
|
||||
)
|
||||
|
||||
// clientPool implements a client database that assigns a priority to each client
|
||||
// based on a positive and negative balance. Positive balance is externally assigned
|
||||
// to prioritized clients and is decreased with connection time and processed
|
||||
// requests (unless the price factors are zero). If the positive balance is zero
|
||||
// then negative balance is accumulated. Balance tracking and priority calculation
|
||||
// for connected clients is done by balanceTracker. connectedQueue ensures that
|
||||
// clients with the lowest positive or highest negative balance get evicted when
|
||||
// the total capacity allowance is full and new clients with a better balance want
|
||||
// to connect. Already connected nodes receive a small bias in their favor in order
|
||||
// to avoid accepting and instantly kicking out clients.
|
||||
// Balances of disconnected clients are stored in posBalanceQueue and negBalanceQueue
|
||||
// and are also saved in the database. Negative balance is transformed into a
|
||||
// logarithmic form with a constantly shifting linear offset in order to implement
|
||||
// an exponential decrease. negBalanceQueue has a limited size and drops the smallest
|
||||
// values when necessary. Positive balances are stored in the database as long as
|
||||
// they exist, posBalanceQueue only acts as a cache for recently accessed entries.
|
||||
type clientPool struct {
|
||||
db ethdb.Database
|
||||
lock sync.Mutex
|
||||
clock mclock.Clock
|
||||
stopCh chan chan struct{}
|
||||
closed bool
|
||||
removePeer func(enode.ID)
|
||||
|
||||
queueLimit, countLimit int
|
||||
freeClientCap, capacityLimit, connectedCapacity uint64
|
||||
|
||||
connectedMap map[enode.ID]*clientInfo
|
||||
posBalanceMap map[enode.ID]*posBalance
|
||||
negBalanceMap map[string]*negBalance
|
||||
connectedQueue *prque.LazyQueue
|
||||
posBalanceQueue, negBalanceQueue *prque.Prque
|
||||
posFactors, negFactors priceFactors
|
||||
posBalanceAccessCounter int64
|
||||
startupTime mclock.AbsTime
|
||||
logOffsetAtStartup int64
|
||||
}
|
||||
|
||||
// clientPeer represents a client in the pool.
|
||||
// Positive balances are assigned to node key while negative balances are assigned
|
||||
// to freeClientId. Currently network IP address without port is used because
|
||||
// clients have a limited access to IP addresses while new node keys can be easily
|
||||
// generated so it would be useless to assign a negative value to them.
|
||||
type clientPeer interface {
|
||||
ID() enode.ID
|
||||
freeClientId() string
|
||||
updateCapacity(uint64)
|
||||
}
|
||||
|
||||
// clientInfo represents a connected client
|
||||
type clientInfo struct {
|
||||
address string
|
||||
id enode.ID
|
||||
capacity uint64
|
||||
priority bool
|
||||
pool *clientPool
|
||||
peer clientPeer
|
||||
queueIndex int // position in connectedQueue
|
||||
balanceTracker balanceTracker
|
||||
}
|
||||
|
||||
// connSetIndex callback updates clientInfo item index in connectedQueue
|
||||
func connSetIndex(a interface{}, index int) {
|
||||
a.(*clientInfo).queueIndex = index
|
||||
}
|
||||
|
||||
// connPriority callback returns actual priority of clientInfo item in connectedQueue
|
||||
func connPriority(a interface{}, now mclock.AbsTime) int64 {
|
||||
c := a.(*clientInfo)
|
||||
return c.balanceTracker.getPriority(now)
|
||||
}
|
||||
|
||||
// connMaxPriority callback returns estimated maximum priority of clientInfo item in connectedQueue
|
||||
func connMaxPriority(a interface{}, until mclock.AbsTime) int64 {
|
||||
c := a.(*clientInfo)
|
||||
pri := c.balanceTracker.estimatedPriority(until, true)
|
||||
c.balanceTracker.addCallback(balanceCallbackQueue, pri+1, func() {
|
||||
c.pool.lock.Lock()
|
||||
if c.queueIndex != -1 {
|
||||
c.pool.connectedQueue.Update(c.queueIndex)
|
||||
}
|
||||
c.pool.lock.Unlock()
|
||||
})
|
||||
return pri
|
||||
}
|
||||
|
||||
// priceFactors determine the pricing policy (may apply either to positive or
|
||||
// negative balances which may have different factors).
|
||||
// - timeFactor is cost unit per nanosecond of connection time
|
||||
// - capacityFactor is cost unit per nanosecond of connection time per 1000000 capacity
|
||||
// - requestFactor is cost unit per request "realCost" unit
|
||||
type priceFactors struct {
|
||||
timeFactor, capacityFactor, requestFactor float64
|
||||
}
|
||||
|
||||
// newClientPool creates a new client pool
|
||||
func newClientPool(db ethdb.Database, freeClientCap uint64, queueLimit int, clock mclock.Clock, removePeer func(enode.ID)) *clientPool {
|
||||
pool := &clientPool{
|
||||
db: db,
|
||||
clock: clock,
|
||||
connectedMap: make(map[enode.ID]*clientInfo),
|
||||
posBalanceMap: make(map[enode.ID]*posBalance),
|
||||
negBalanceMap: make(map[string]*negBalance),
|
||||
connectedQueue: prque.NewLazyQueue(connSetIndex, connPriority, connMaxPriority, clock, lazyQueueRefresh),
|
||||
negBalanceQueue: prque.New(negSetIndex),
|
||||
posBalanceQueue: prque.New(posSetIndex),
|
||||
freeClientCap: freeClientCap,
|
||||
queueLimit: queueLimit,
|
||||
removePeer: removePeer,
|
||||
stopCh: make(chan chan struct{}),
|
||||
}
|
||||
pool.loadFromDb()
|
||||
go func() {
|
||||
for {
|
||||
select {
|
||||
case <-clock.After(lazyQueueRefresh):
|
||||
pool.lock.Lock()
|
||||
pool.connectedQueue.Refresh()
|
||||
pool.lock.Unlock()
|
||||
case stop := <-pool.stopCh:
|
||||
close(stop)
|
||||
return
|
||||
}
|
||||
}
|
||||
}()
|
||||
return pool
|
||||
}
|
||||
|
||||
// stop shuts the client pool down
|
||||
func (f *clientPool) stop() {
|
||||
stop := make(chan struct{})
|
||||
f.stopCh <- stop
|
||||
<-stop
|
||||
f.lock.Lock()
|
||||
f.closed = true
|
||||
f.saveToDb()
|
||||
f.lock.Unlock()
|
||||
}
|
||||
|
||||
// registerPeer implements peerSetNotify
|
||||
func (f *clientPool) registerPeer(p *peer) {
|
||||
c := f.connect(p, 0)
|
||||
if c != nil {
|
||||
p.balanceTracker = &c.balanceTracker
|
||||
}
|
||||
}
|
||||
|
||||
// connect should be called after a successful handshake. If the connection was
|
||||
// rejected, there is no need to call disconnect.
|
||||
func (f *clientPool) connect(peer clientPeer, capacity uint64) *clientInfo {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
if f.closed {
|
||||
return nil
|
||||
}
|
||||
address := peer.freeClientId()
|
||||
id := peer.ID()
|
||||
idStr := peerIdToString(id)
|
||||
if _, ok := f.connectedMap[id]; ok {
|
||||
clientRejectedMeter.Mark(1)
|
||||
log.Debug("Client already connected", "address", address, "id", idStr)
|
||||
return nil
|
||||
}
|
||||
now := f.clock.Now()
|
||||
// create a clientInfo but do not add it yet
|
||||
e := &clientInfo{pool: f, peer: peer, address: address, queueIndex: -1, id: id}
|
||||
posBalance := f.getPosBalance(id).value
|
||||
e.priority = posBalance != 0
|
||||
var negBalance uint64
|
||||
nb := f.negBalanceMap[address]
|
||||
if nb != nil {
|
||||
negBalance = uint64(math.Exp(float64(nb.logValue-f.logOffset(now)) / fixedPointMultiplier))
|
||||
}
|
||||
if !e.priority {
|
||||
capacity = f.freeClientCap
|
||||
}
|
||||
// check whether it fits into connectedQueue
|
||||
if capacity < f.freeClientCap {
|
||||
capacity = f.freeClientCap
|
||||
}
|
||||
e.capacity = capacity
|
||||
e.balanceTracker.init(f.clock, capacity)
|
||||
e.balanceTracker.setBalance(posBalance, negBalance)
|
||||
f.setClientPriceFactors(e)
|
||||
newCapacity := f.connectedCapacity + capacity
|
||||
newCount := f.connectedQueue.Size() + 1
|
||||
if newCapacity > f.capacityLimit || newCount > f.countLimit {
|
||||
var (
|
||||
kickList []*clientInfo
|
||||
kickPriority int64
|
||||
)
|
||||
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
|
||||
c := data.(*clientInfo)
|
||||
kickList = append(kickList, c)
|
||||
kickPriority = priority
|
||||
newCapacity -= c.capacity
|
||||
newCount--
|
||||
return newCapacity > f.capacityLimit || newCount > f.countLimit
|
||||
})
|
||||
if newCapacity > f.capacityLimit || newCount > f.countLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(connectedBias), false)-kickPriority) > 0 {
|
||||
// reject client
|
||||
for _, c := range kickList {
|
||||
f.connectedQueue.Push(c)
|
||||
}
|
||||
clientRejectedMeter.Mark(1)
|
||||
log.Debug("Client rejected", "address", address, "id", idStr)
|
||||
return nil
|
||||
}
|
||||
// accept new client, drop old ones
|
||||
for _, c := range kickList {
|
||||
f.dropClient(c, now, true)
|
||||
}
|
||||
}
|
||||
// client accepted, finish setting it up
|
||||
if nb != nil {
|
||||
delete(f.negBalanceMap, address)
|
||||
f.negBalanceQueue.Remove(nb.queueIndex)
|
||||
}
|
||||
if e.priority {
|
||||
e.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||||
}
|
||||
f.connectedMap[id] = e
|
||||
f.connectedQueue.Push(e)
|
||||
f.connectedCapacity += e.capacity
|
||||
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||||
if e.capacity != f.freeClientCap {
|
||||
e.peer.updateCapacity(e.capacity)
|
||||
}
|
||||
clientConnectedMeter.Mark(1)
|
||||
log.Debug("Client accepted", "address", address)
|
||||
return e
|
||||
}
|
||||
|
||||
// unregisterPeer implements peerSetNotify
|
||||
func (f *clientPool) unregisterPeer(p *peer) {
|
||||
f.disconnect(p)
|
||||
}
|
||||
|
||||
// disconnect should be called when a connection is terminated. If the disconnection
|
||||
// was initiated by the pool itself using disconnectFn then calling disconnect is
|
||||
// not necessary but permitted.
|
||||
func (f *clientPool) disconnect(p clientPeer) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
if f.closed {
|
||||
return
|
||||
}
|
||||
address := p.freeClientId()
|
||||
id := p.ID()
|
||||
// Short circuit if the peer hasn't been registered.
|
||||
e := f.connectedMap[id]
|
||||
if e == nil {
|
||||
log.Debug("Client not connected", "address", address, "id", peerIdToString(id))
|
||||
return
|
||||
}
|
||||
f.dropClient(e, f.clock.Now(), false)
|
||||
}
|
||||
|
||||
// dropClient removes a client from the connected queue and finalizes its balance.
|
||||
// If kick is true then it also initiates the disconnection.
|
||||
func (f *clientPool) dropClient(e *clientInfo, now mclock.AbsTime, kick bool) {
|
||||
if _, ok := f.connectedMap[e.id]; !ok {
|
||||
return
|
||||
}
|
||||
f.finalizeBalance(e, now)
|
||||
f.connectedQueue.Remove(e.queueIndex)
|
||||
delete(f.connectedMap, e.id)
|
||||
f.connectedCapacity -= e.capacity
|
||||
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||||
if kick {
|
||||
clientKickedMeter.Mark(1)
|
||||
log.Debug("Client kicked out", "address", e.address)
|
||||
f.removePeer(e.id)
|
||||
} else {
|
||||
clientDisconnectedMeter.Mark(1)
|
||||
log.Debug("Client disconnected", "address", e.address)
|
||||
}
|
||||
}
|
||||
|
||||
// finalizeBalance stops the balance tracker, retrieves the final balances and
|
||||
// stores them in posBalanceQueue and negBalanceQueue
|
||||
func (f *clientPool) finalizeBalance(c *clientInfo, now mclock.AbsTime) {
|
||||
c.balanceTracker.stop(now)
|
||||
pos, neg := c.balanceTracker.getBalance(now)
|
||||
pb := f.getPosBalance(c.id)
|
||||
pb.value = pos
|
||||
f.storePosBalance(pb)
|
||||
if neg < 1 {
|
||||
neg = 1
|
||||
}
|
||||
nb := &negBalance{address: c.address, queueIndex: -1, logValue: int64(math.Log(float64(neg))*fixedPointMultiplier) + f.logOffset(now)}
|
||||
f.negBalanceMap[c.address] = nb
|
||||
f.negBalanceQueue.Push(nb, -nb.logValue)
|
||||
if f.negBalanceQueue.Size() > f.queueLimit {
|
||||
nn := f.negBalanceQueue.PopItem().(*negBalance)
|
||||
delete(f.negBalanceMap, nn.address)
|
||||
}
|
||||
}
|
||||
|
||||
// balanceExhausted callback is called by balanceTracker when positive balance is exhausted.
|
||||
// It revokes priority status and also reduces the client capacity if necessary.
|
||||
func (f *clientPool) balanceExhausted(id enode.ID) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
c := f.connectedMap[id]
|
||||
if c == nil || !c.priority {
|
||||
return
|
||||
}
|
||||
c.priority = false
|
||||
if c.capacity != f.freeClientCap {
|
||||
f.connectedCapacity += f.freeClientCap - c.capacity
|
||||
totalConnectedGauge.Update(int64(f.connectedCapacity))
|
||||
c.capacity = f.freeClientCap
|
||||
c.peer.updateCapacity(c.capacity)
|
||||
}
|
||||
}
|
||||
|
||||
// setConnLimit sets the maximum number and total capacity of connected clients,
|
||||
// dropping some of them if necessary.
|
||||
func (f *clientPool) setLimits(count int, totalCap uint64) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.countLimit = count
|
||||
f.capacityLimit = totalCap
|
||||
now := mclock.Now()
|
||||
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
|
||||
c := data.(*clientInfo)
|
||||
f.dropClient(c, now, true)
|
||||
return f.connectedCapacity > f.capacityLimit || f.connectedQueue.Size() > f.countLimit
|
||||
})
|
||||
}
|
||||
|
||||
// logOffset calculates the time-dependent offset for the logarithmic
|
||||
// representation of negative balance
|
||||
func (f *clientPool) logOffset(now mclock.AbsTime) int64 {
|
||||
// Note: fixedPointMultiplier acts as a multiplier here; the reason for dividing the divisor
|
||||
// is to avoid int64 overflow. We assume that int64(negBalanceExpTC) >> fixedPointMultiplier.
|
||||
logDecay := int64((time.Duration(now - f.startupTime)) / (negBalanceExpTC / fixedPointMultiplier))
|
||||
return f.logOffsetAtStartup + logDecay
|
||||
}
|
||||
|
||||
// setPriceFactors changes pricing factors for both positive and negative balances.
|
||||
// Applies to connected clients and also future connections.
|
||||
func (f *clientPool) setPriceFactors(posFactors, negFactors priceFactors) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.posFactors, f.negFactors = posFactors, negFactors
|
||||
for _, c := range f.connectedMap {
|
||||
f.setClientPriceFactors(c)
|
||||
}
|
||||
}
|
||||
|
||||
// setClientPriceFactors sets the pricing factors for an individual connected client
|
||||
func (f *clientPool) setClientPriceFactors(c *clientInfo) {
|
||||
c.balanceTracker.setFactors(true, f.negFactors.timeFactor+float64(c.capacity)*f.negFactors.capacityFactor/1000000, f.negFactors.requestFactor)
|
||||
c.balanceTracker.setFactors(false, f.posFactors.timeFactor+float64(c.capacity)*f.posFactors.capacityFactor/1000000, f.posFactors.requestFactor)
|
||||
}
|
||||
|
||||
// clientPoolStorage is the RLP representation of the pool's database storage
|
||||
type clientPoolStorage struct {
|
||||
LogOffset uint64
|
||||
List []*negBalance
|
||||
}
|
||||
|
||||
// loadFromDb restores pool status from the database storage
|
||||
// (automatically called at initialization)
|
||||
func (f *clientPool) loadFromDb() {
|
||||
enc, err := f.db.Get(clientPoolDbKey)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
var storage clientPoolStorage
|
||||
err = rlp.DecodeBytes(enc, &storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to decode client list", "err", err)
|
||||
return
|
||||
}
|
||||
f.logOffsetAtStartup = int64(storage.LogOffset)
|
||||
f.startupTime = f.clock.Now()
|
||||
for _, e := range storage.List {
|
||||
log.Debug("Loaded free client record", "address", e.address, "logValue", e.logValue)
|
||||
f.negBalanceMap[e.address] = e
|
||||
f.negBalanceQueue.Push(e, -e.logValue)
|
||||
}
|
||||
}
|
||||
|
||||
// saveToDb saves pool status to the database storage
|
||||
// (automatically called during shutdown)
|
||||
func (f *clientPool) saveToDb() {
|
||||
now := f.clock.Now()
|
||||
storage := clientPoolStorage{
|
||||
LogOffset: uint64(f.logOffset(now)),
|
||||
}
|
||||
for _, c := range f.connectedMap {
|
||||
f.finalizeBalance(c, now)
|
||||
}
|
||||
i := 0
|
||||
storage.List = make([]*negBalance, len(f.negBalanceMap))
|
||||
for _, e := range f.negBalanceMap {
|
||||
storage.List[i] = e
|
||||
i++
|
||||
}
|
||||
enc, err := rlp.EncodeToBytes(storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to encode negative balance list", "err", err)
|
||||
} else {
|
||||
f.db.Put(clientPoolDbKey, enc)
|
||||
}
|
||||
}
|
||||
|
||||
// storePosBalance stores a single positive balance entry in the database
|
||||
func (f *clientPool) storePosBalance(b *posBalance) {
|
||||
if b.value == b.lastStored {
|
||||
return
|
||||
}
|
||||
enc, err := rlp.EncodeToBytes(b)
|
||||
if err != nil {
|
||||
log.Error("Failed to encode client balance", "err", err)
|
||||
} else {
|
||||
f.db.Put(append(clientBalanceDbKey, b.id[:]...), enc)
|
||||
b.lastStored = b.value
|
||||
}
|
||||
}
|
||||
|
||||
// getPosBalance retrieves a single positive balance entry from cache or the database
|
||||
func (f *clientPool) getPosBalance(id enode.ID) *posBalance {
|
||||
if b, ok := f.posBalanceMap[id]; ok {
|
||||
f.posBalanceQueue.Remove(b.queueIndex)
|
||||
f.posBalanceAccessCounter--
|
||||
f.posBalanceQueue.Push(b, f.posBalanceAccessCounter)
|
||||
return b
|
||||
}
|
||||
balance := &posBalance{}
|
||||
if enc, err := f.db.Get(append(clientBalanceDbKey, id[:]...)); err == nil {
|
||||
if err := rlp.DecodeBytes(enc, balance); err != nil {
|
||||
log.Error("Failed to decode client balance", "err", err)
|
||||
balance = &posBalance{}
|
||||
}
|
||||
}
|
||||
balance.id = id
|
||||
balance.queueIndex = -1
|
||||
if f.posBalanceQueue.Size() >= f.queueLimit {
|
||||
b := f.posBalanceQueue.PopItem().(*posBalance)
|
||||
f.storePosBalance(b)
|
||||
delete(f.posBalanceMap, b.id)
|
||||
}
|
||||
f.posBalanceAccessCounter--
|
||||
f.posBalanceQueue.Push(balance, f.posBalanceAccessCounter)
|
||||
f.posBalanceMap[id] = balance
|
||||
return balance
|
||||
}
|
||||
|
||||
// addBalance updates the positive balance of a client.
|
||||
// If setTotal is false then the given amount is added to the balance.
|
||||
// If setTotal is true then amount represents the total amount ever added to the
|
||||
// given ID and positive balance is increased by (amount-lastTotal) while lastTotal
|
||||
// is updated to amount. This method also allows removing positive balance.
|
||||
func (f *clientPool) addBalance(id enode.ID, amount uint64, setTotal bool) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
pb := f.getPosBalance(id)
|
||||
c := f.connectedMap[id]
|
||||
var negBalance uint64
|
||||
if c != nil {
|
||||
pb.value, negBalance = c.balanceTracker.getBalance(f.clock.Now())
|
||||
}
|
||||
if setTotal {
|
||||
if pb.value+amount > pb.lastTotal {
|
||||
pb.value += amount - pb.lastTotal
|
||||
} else {
|
||||
pb.value = 0
|
||||
}
|
||||
pb.lastTotal = amount
|
||||
} else {
|
||||
pb.value += amount
|
||||
pb.lastTotal += amount
|
||||
}
|
||||
f.storePosBalance(pb)
|
||||
if c != nil {
|
||||
c.balanceTracker.setBalance(pb.value, negBalance)
|
||||
if !c.priority && pb.value > 0 {
|
||||
c.priority = true
|
||||
c.balanceTracker.addCallback(balanceCallbackZero, 0, func() { f.balanceExhausted(id) })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// posBalance represents a recently accessed positive balance entry
|
||||
type posBalance struct {
|
||||
id enode.ID
|
||||
value, lastStored, lastTotal uint64
|
||||
queueIndex int // position in posBalanceQueue
|
||||
}
|
||||
|
||||
// EncodeRLP implements rlp.Encoder
|
||||
func (e *posBalance) EncodeRLP(w io.Writer) error {
|
||||
return rlp.Encode(w, []interface{}{e.value, e.lastTotal})
|
||||
}
|
||||
|
||||
// DecodeRLP implements rlp.Decoder
|
||||
func (e *posBalance) DecodeRLP(s *rlp.Stream) error {
|
||||
var entry struct {
|
||||
Value, LastTotal uint64
|
||||
}
|
||||
if err := s.Decode(&entry); err != nil {
|
||||
return err
|
||||
}
|
||||
e.value = entry.Value
|
||||
e.lastStored = entry.Value
|
||||
e.lastTotal = entry.LastTotal
|
||||
return nil
|
||||
}
|
||||
|
||||
// posSetIndex callback updates posBalance item index in posBalanceQueue
|
||||
func posSetIndex(a interface{}, index int) {
|
||||
a.(*posBalance).queueIndex = index
|
||||
}
|
||||
|
||||
// negBalance represents a negative balance entry of a disconnected client
|
||||
type negBalance struct {
|
||||
address string
|
||||
logValue int64
|
||||
queueIndex int // position in negBalanceQueue
|
||||
}
|
||||
|
||||
// EncodeRLP implements rlp.Encoder
|
||||
func (e *negBalance) EncodeRLP(w io.Writer) error {
|
||||
return rlp.Encode(w, []interface{}{e.address, uint64(e.logValue)})
|
||||
}
|
||||
|
||||
// DecodeRLP implements rlp.Decoder
|
||||
func (e *negBalance) DecodeRLP(s *rlp.Stream) error {
|
||||
var entry struct {
|
||||
Address string
|
||||
LogValue uint64
|
||||
}
|
||||
if err := s.Decode(&entry); err != nil {
|
||||
return err
|
||||
}
|
||||
e.address = entry.Address
|
||||
e.logValue = int64(entry.LogValue)
|
||||
e.queueIndex = -1
|
||||
return nil
|
||||
}
|
||||
|
||||
// negSetIndex callback updates negBalance item index in negBalanceQueue
|
||||
func negSetIndex(a interface{}, index int) {
|
||||
a.(*negBalance).queueIndex = index
|
||||
}
|
|
@ -0,0 +1,180 @@
|
|||
// Copyright 2019 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/core/rawdb"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
)
|
||||
|
||||
func TestClientPoolL10C100Free(t *testing.T) {
|
||||
testClientPool(t, 10, 100, 0, true)
|
||||
}
|
||||
|
||||
func TestClientPoolL40C200Free(t *testing.T) {
|
||||
testClientPool(t, 40, 200, 0, true)
|
||||
}
|
||||
|
||||
func TestClientPoolL100C300Free(t *testing.T) {
|
||||
testClientPool(t, 100, 300, 0, true)
|
||||
}
|
||||
|
||||
func TestClientPoolL10C100P4(t *testing.T) {
|
||||
testClientPool(t, 10, 100, 4, false)
|
||||
}
|
||||
|
||||
func TestClientPoolL40C200P30(t *testing.T) {
|
||||
testClientPool(t, 40, 200, 30, false)
|
||||
}
|
||||
|
||||
func TestClientPoolL100C300P20(t *testing.T) {
|
||||
testClientPool(t, 100, 300, 20, false)
|
||||
}
|
||||
|
||||
const testClientPoolTicks = 500000
|
||||
|
||||
type poolTestPeer int
|
||||
|
||||
func (i poolTestPeer) ID() enode.ID {
|
||||
return enode.ID{byte(i % 256), byte(i >> 8)}
|
||||
}
|
||||
|
||||
func (i poolTestPeer) freeClientId() string {
|
||||
return fmt.Sprintf("addr #%d", i)
|
||||
}
|
||||
|
||||
func (i poolTestPeer) updateCapacity(uint64) {}
|
||||
|
||||
func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomDisconnect bool) {
|
||||
rand.Seed(time.Now().UnixNano())
|
||||
var (
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
connected = make([]bool, clientCount)
|
||||
connTicks = make([]int, clientCount)
|
||||
disconnCh = make(chan int, clientCount)
|
||||
disconnFn = func(id enode.ID) {
|
||||
disconnCh <- int(id[0]) + int(id[1])<<8
|
||||
}
|
||||
pool = newClientPool(db, 1, 10000, &clock, disconnFn)
|
||||
)
|
||||
pool.setLimits(connLimit, uint64(connLimit))
|
||||
pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1})
|
||||
|
||||
// pool should accept new peers up to its connected limit
|
||||
for i := 0; i < connLimit; i++ {
|
||||
if pool.connect(poolTestPeer(i), 0) != nil {
|
||||
connected[i] = true
|
||||
} else {
|
||||
t.Fatalf("Test peer #%d rejected", i)
|
||||
}
|
||||
}
|
||||
// since all accepted peers are new and should not be kicked out, the next one should be rejected
|
||||
if pool.connect(poolTestPeer(connLimit), 0) != nil {
|
||||
connected[connLimit] = true
|
||||
t.Fatalf("Peer accepted over connected limit")
|
||||
}
|
||||
|
||||
// randomly connect and disconnect peers, expect to have a similar total connection time at the end
|
||||
for tickCounter := 0; tickCounter < testClientPoolTicks; tickCounter++ {
|
||||
clock.Run(1 * time.Second)
|
||||
//time.Sleep(time.Microsecond * 100)
|
||||
|
||||
if tickCounter == testClientPoolTicks/4 {
|
||||
// give a positive balance to some of the peers
|
||||
amount := uint64(testClientPoolTicks / 2 * 1000000000) // enough for half of the simulation period
|
||||
for i := 0; i < paidCount; i++ {
|
||||
pool.addBalance(poolTestPeer(i).ID(), amount, false)
|
||||
}
|
||||
}
|
||||
|
||||
i := rand.Intn(clientCount)
|
||||
if connected[i] {
|
||||
if randomDisconnect {
|
||||
pool.disconnect(poolTestPeer(i))
|
||||
connected[i] = false
|
||||
connTicks[i] += tickCounter
|
||||
}
|
||||
} else {
|
||||
if pool.connect(poolTestPeer(i), 0) != nil {
|
||||
connected[i] = true
|
||||
connTicks[i] -= tickCounter
|
||||
}
|
||||
}
|
||||
pollDisconnects:
|
||||
for {
|
||||
select {
|
||||
case i := <-disconnCh:
|
||||
pool.disconnect(poolTestPeer(i))
|
||||
if connected[i] {
|
||||
connTicks[i] += tickCounter
|
||||
connected[i] = false
|
||||
}
|
||||
default:
|
||||
break pollDisconnects
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
expTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2*(connLimit-paidCount)/(clientCount-paidCount)
|
||||
expMin := expTicks - expTicks/10
|
||||
expMax := expTicks + expTicks/10
|
||||
paidTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2
|
||||
paidMin := paidTicks - paidTicks/10
|
||||
paidMax := paidTicks + paidTicks/10
|
||||
|
||||
// check if the total connected time of peers are all in the expected range
|
||||
for i, c := range connected {
|
||||
if c {
|
||||
connTicks[i] += testClientPoolTicks
|
||||
}
|
||||
min, max := expMin, expMax
|
||||
if i < paidCount {
|
||||
// expect a higher amount for clients with a positive balance
|
||||
min, max = paidMin, paidMax
|
||||
}
|
||||
if connTicks[i] < min || connTicks[i] > max {
|
||||
t.Errorf("Total connected time of test node #%d (%d) outside expected range (%d to %d)", i, connTicks[i], min, max)
|
||||
}
|
||||
}
|
||||
|
||||
// a previously unknown peer should be accepted now
|
||||
if pool.connect(poolTestPeer(54321), 0) == nil {
|
||||
t.Fatalf("Previously unknown peer rejected")
|
||||
}
|
||||
|
||||
// close and restart pool
|
||||
pool.stop()
|
||||
pool = newClientPool(db, 1, 10000, &clock, func(id enode.ID) {})
|
||||
pool.setLimits(connLimit, uint64(connLimit))
|
||||
|
||||
// try connecting all known peers (connLimit should be filled up)
|
||||
for i := 0; i < clientCount; i++ {
|
||||
pool.connect(poolTestPeer(i), 0)
|
||||
}
|
||||
// expect pool to remember known nodes and kick out one of them to accept a new one
|
||||
if pool.connect(poolTestPeer(54322), 0) == nil {
|
||||
t.Errorf("Previously unknown peer rejected after restarting pool")
|
||||
}
|
||||
pool.stop()
|
||||
}
|
|
@ -17,7 +17,6 @@
|
|||
package les
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math/big"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common"
|
||||
|
@ -64,7 +63,7 @@ func (c *lesCommons) makeProtocols(versions []uint) []p2p.Protocol {
|
|||
return c.protocolManager.runPeer(version, p, rw)
|
||||
},
|
||||
PeerInfo: func(id enode.ID) interface{} {
|
||||
if p := c.protocolManager.peers.Peer(fmt.Sprintf("%x", id.Bytes())); p != nil {
|
||||
if p := c.protocolManager.peers.Peer(peerIdToString(id)); p != nil {
|
||||
return p.Info()
|
||||
}
|
||||
return nil
|
||||
|
|
|
@ -1,351 +0,0 @@
|
|||
// Copyright 2018 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"io"
|
||||
"math"
|
||||
"net"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/common/prque"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
||||
// freeClientPool implements a client database that limits the connection time
|
||||
// of each client and manages accepting/rejecting incoming connections and even
|
||||
// kicking out some connected clients. The pool calculates recent usage time
|
||||
// for each known client (a value that increases linearly when the client is
|
||||
// connected and decreases exponentially when not connected). Clients with lower
|
||||
// recent usage are preferred, unknown nodes have the highest priority. Already
|
||||
// connected nodes receive a small bias in their favor in order to avoid accepting
|
||||
// and instantly kicking out clients.
|
||||
//
|
||||
// Note: the pool can use any string for client identification. Using signature
|
||||
// keys for that purpose would not make sense when being known has a negative
|
||||
// value for the client. Currently the LES protocol manager uses IP addresses
|
||||
// (without port address) to identify clients.
|
||||
type freeClientPool struct {
|
||||
db ethdb.Database
|
||||
lock sync.Mutex
|
||||
clock mclock.Clock
|
||||
closed bool
|
||||
removePeer func(string)
|
||||
|
||||
connectedLimit, totalLimit int
|
||||
freeClientCap uint64
|
||||
connectedCap uint64
|
||||
|
||||
addressMap map[string]*freeClientPoolEntry
|
||||
connPool, disconnPool *prque.Prque
|
||||
startupTime mclock.AbsTime
|
||||
logOffsetAtStartup int64
|
||||
}
|
||||
|
||||
const (
|
||||
recentUsageExpTC = time.Hour // time constant of the exponential weighting window for "recent" server usage
|
||||
fixedPointMultiplier = 0x1000000 // constant to convert logarithms to fixed point format
|
||||
connectedBias = time.Minute // this bias is applied in favor of already connected clients in order to avoid kicking them out very soon
|
||||
)
|
||||
|
||||
// newFreeClientPool creates a new free client pool
|
||||
func newFreeClientPool(db ethdb.Database, freeClientCap uint64, totalLimit int, clock mclock.Clock, removePeer func(string)) *freeClientPool {
|
||||
pool := &freeClientPool{
|
||||
db: db,
|
||||
clock: clock,
|
||||
addressMap: make(map[string]*freeClientPoolEntry),
|
||||
connPool: prque.New(poolSetIndex),
|
||||
disconnPool: prque.New(poolSetIndex),
|
||||
freeClientCap: freeClientCap,
|
||||
totalLimit: totalLimit,
|
||||
removePeer: removePeer,
|
||||
}
|
||||
pool.loadFromDb()
|
||||
return pool
|
||||
}
|
||||
|
||||
func (f *freeClientPool) stop() {
|
||||
f.lock.Lock()
|
||||
f.closed = true
|
||||
f.saveToDb()
|
||||
f.lock.Unlock()
|
||||
}
|
||||
|
||||
// freeClientId returns a string identifier for the peer. Multiple peers with the
|
||||
// same identifier can not be in the free client pool simultaneously.
|
||||
func freeClientId(p *peer) string {
|
||||
if addr, ok := p.RemoteAddr().(*net.TCPAddr); ok {
|
||||
if addr.IP.IsLoopback() {
|
||||
// using peer id instead of loopback ip address allows multiple free
|
||||
// connections from local machine to own server
|
||||
return p.id
|
||||
} else {
|
||||
return addr.IP.String()
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// registerPeer implements clientPool
|
||||
func (f *freeClientPool) registerPeer(p *peer) {
|
||||
if freeId := freeClientId(p); freeId != "" {
|
||||
if !f.connect(freeId, p.id) {
|
||||
f.removePeer(p.id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// connect should be called after a successful handshake. If the connection was
|
||||
// rejected, there is no need to call disconnect.
|
||||
func (f *freeClientPool) connect(address, id string) bool {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
if f.closed {
|
||||
return false
|
||||
}
|
||||
if f.connectedLimit == 0 {
|
||||
log.Debug("Client rejected", "address", address)
|
||||
return false
|
||||
}
|
||||
e := f.addressMap[address]
|
||||
now := f.clock.Now()
|
||||
var recentUsage int64
|
||||
if e == nil {
|
||||
e = &freeClientPoolEntry{address: address, index: -1, id: id}
|
||||
f.addressMap[address] = e
|
||||
} else {
|
||||
if e.connected {
|
||||
log.Debug("Client already connected", "address", address)
|
||||
return false
|
||||
}
|
||||
recentUsage = int64(math.Exp(float64(e.logUsage-f.logOffset(now)) / fixedPointMultiplier))
|
||||
}
|
||||
e.linUsage = recentUsage - int64(now)
|
||||
// check whether (linUsage+connectedBias) is smaller than the highest entry in the connected pool
|
||||
if f.connPool.Size() == f.connectedLimit {
|
||||
i := f.connPool.PopItem().(*freeClientPoolEntry)
|
||||
if e.linUsage+int64(connectedBias)-i.linUsage < 0 {
|
||||
// kick it out and accept the new client
|
||||
f.dropClient(i, now)
|
||||
clientKickedMeter.Mark(1)
|
||||
f.connectedCap -= f.freeClientCap
|
||||
} else {
|
||||
// keep the old client and reject the new one
|
||||
f.connPool.Push(i, i.linUsage)
|
||||
log.Debug("Client rejected", "address", address)
|
||||
clientRejectedMeter.Mark(1)
|
||||
return false
|
||||
}
|
||||
}
|
||||
f.disconnPool.Remove(e.index)
|
||||
e.connected = true
|
||||
e.id = id
|
||||
f.connPool.Push(e, e.linUsage)
|
||||
if f.connPool.Size()+f.disconnPool.Size() > f.totalLimit {
|
||||
f.disconnPool.Pop()
|
||||
}
|
||||
f.connectedCap += f.freeClientCap
|
||||
totalConnectedGauge.Update(int64(f.connectedCap))
|
||||
clientConnectedMeter.Mark(1)
|
||||
log.Debug("Client accepted", "address", address)
|
||||
return true
|
||||
}
|
||||
|
||||
// unregisterPeer implements clientPool
|
||||
func (f *freeClientPool) unregisterPeer(p *peer) {
|
||||
if freeId := freeClientId(p); freeId != "" {
|
||||
f.disconnect(freeId)
|
||||
}
|
||||
}
|
||||
|
||||
// disconnect should be called when a connection is terminated. If the disconnection
|
||||
// was initiated by the pool itself using disconnectFn then calling disconnect is
|
||||
// not necessary but permitted.
|
||||
func (f *freeClientPool) disconnect(address string) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
if f.closed {
|
||||
return
|
||||
}
|
||||
// Short circuit if the peer hasn't been registered.
|
||||
e := f.addressMap[address]
|
||||
if e == nil {
|
||||
return
|
||||
}
|
||||
now := f.clock.Now()
|
||||
if !e.connected {
|
||||
log.Debug("Client already disconnected", "address", address)
|
||||
return
|
||||
}
|
||||
f.connPool.Remove(e.index)
|
||||
f.calcLogUsage(e, now)
|
||||
e.connected = false
|
||||
f.disconnPool.Push(e, -e.logUsage)
|
||||
f.connectedCap -= f.freeClientCap
|
||||
totalConnectedGauge.Update(int64(f.connectedCap))
|
||||
log.Debug("Client disconnected", "address", address)
|
||||
}
|
||||
|
||||
// setConnLimit sets the maximum number of free client slots and also drops
|
||||
// some peers if necessary
|
||||
func (f *freeClientPool) setLimits(count int, totalCap uint64) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.connectedLimit = int(totalCap / f.freeClientCap)
|
||||
if count < f.connectedLimit {
|
||||
f.connectedLimit = count
|
||||
}
|
||||
now := mclock.Now()
|
||||
for f.connPool.Size() > f.connectedLimit {
|
||||
i := f.connPool.PopItem().(*freeClientPoolEntry)
|
||||
f.dropClient(i, now)
|
||||
f.connectedCap -= f.freeClientCap
|
||||
}
|
||||
totalConnectedGauge.Update(int64(f.connectedCap))
|
||||
}
|
||||
|
||||
// dropClient disconnects a client and also moves it from the connected to the
|
||||
// disconnected pool
|
||||
func (f *freeClientPool) dropClient(i *freeClientPoolEntry, now mclock.AbsTime) {
|
||||
f.connPool.Remove(i.index)
|
||||
f.calcLogUsage(i, now)
|
||||
i.connected = false
|
||||
f.disconnPool.Push(i, -i.logUsage)
|
||||
log.Debug("Client kicked out", "address", i.address)
|
||||
f.removePeer(i.id)
|
||||
}
|
||||
|
||||
// logOffset calculates the time-dependent offset for the logarithmic
|
||||
// representation of recent usage
|
||||
func (f *freeClientPool) logOffset(now mclock.AbsTime) int64 {
|
||||
// Note: fixedPointMultiplier acts as a multiplier here; the reason for dividing the divisor
|
||||
// is to avoid int64 overflow. We assume that int64(recentUsageExpTC) >> fixedPointMultiplier.
|
||||
logDecay := int64((time.Duration(now - f.startupTime)) / (recentUsageExpTC / fixedPointMultiplier))
|
||||
return f.logOffsetAtStartup + logDecay
|
||||
}
|
||||
|
||||
// calcLogUsage converts recent usage from linear to logarithmic representation
|
||||
// when disconnecting a peer or closing the client pool
|
||||
func (f *freeClientPool) calcLogUsage(e *freeClientPoolEntry, now mclock.AbsTime) {
|
||||
dt := e.linUsage + int64(now)
|
||||
if dt < 1 {
|
||||
dt = 1
|
||||
}
|
||||
e.logUsage = int64(math.Log(float64(dt))*fixedPointMultiplier) + f.logOffset(now)
|
||||
}
|
||||
|
||||
// freeClientPoolStorage is the RLP representation of the pool's database storage
|
||||
type freeClientPoolStorage struct {
|
||||
LogOffset uint64
|
||||
List []*freeClientPoolEntry
|
||||
}
|
||||
|
||||
// loadFromDb restores pool status from the database storage
|
||||
// (automatically called at initialization)
|
||||
func (f *freeClientPool) loadFromDb() {
|
||||
enc, err := f.db.Get([]byte("freeClientPool"))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
var storage freeClientPoolStorage
|
||||
err = rlp.DecodeBytes(enc, &storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to decode client list", "err", err)
|
||||
return
|
||||
}
|
||||
f.logOffsetAtStartup = int64(storage.LogOffset)
|
||||
f.startupTime = f.clock.Now()
|
||||
for _, e := range storage.List {
|
||||
log.Debug("Loaded free client record", "address", e.address, "logUsage", e.logUsage)
|
||||
f.addressMap[e.address] = e
|
||||
f.disconnPool.Push(e, -e.logUsage)
|
||||
}
|
||||
}
|
||||
|
||||
// saveToDb saves pool status to the database storage
|
||||
// (automatically called during shutdown)
|
||||
func (f *freeClientPool) saveToDb() {
|
||||
now := f.clock.Now()
|
||||
storage := freeClientPoolStorage{
|
||||
LogOffset: uint64(f.logOffset(now)),
|
||||
List: make([]*freeClientPoolEntry, len(f.addressMap)),
|
||||
}
|
||||
i := 0
|
||||
for _, e := range f.addressMap {
|
||||
if e.connected {
|
||||
f.calcLogUsage(e, now)
|
||||
}
|
||||
storage.List[i] = e
|
||||
i++
|
||||
}
|
||||
enc, err := rlp.EncodeToBytes(storage)
|
||||
if err != nil {
|
||||
log.Error("Failed to encode client list", "err", err)
|
||||
} else {
|
||||
f.db.Put([]byte("freeClientPool"), enc)
|
||||
}
|
||||
}
|
||||
|
||||
// freeClientPoolEntry represents a client address known by the pool.
|
||||
// When connected, recent usage is calculated as linUsage + int64(clock.Now())
|
||||
// When disconnected, it is calculated as exp(logUsage - logOffset) where logOffset
|
||||
// also grows linearly with time while the server is running.
|
||||
// Conversion between linear and logarithmic representation happens when connecting
|
||||
// or disconnecting the node.
|
||||
//
|
||||
// Note: linUsage and logUsage are values used with constantly growing offsets so
|
||||
// even though they are close to each other at any time they may wrap around int64
|
||||
// limits over time. Comparison should be performed accordingly.
|
||||
type freeClientPoolEntry struct {
|
||||
address, id string
|
||||
connected bool
|
||||
disconnectFn func()
|
||||
linUsage, logUsage int64
|
||||
index int
|
||||
}
|
||||
|
||||
func (e *freeClientPoolEntry) EncodeRLP(w io.Writer) error {
|
||||
return rlp.Encode(w, []interface{}{e.address, uint64(e.logUsage)})
|
||||
}
|
||||
|
||||
func (e *freeClientPoolEntry) DecodeRLP(s *rlp.Stream) error {
|
||||
var entry struct {
|
||||
Address string
|
||||
LogUsage uint64
|
||||
}
|
||||
if err := s.Decode(&entry); err != nil {
|
||||
return err
|
||||
}
|
||||
e.address = entry.Address
|
||||
e.logUsage = int64(entry.LogUsage)
|
||||
e.connected = false
|
||||
e.index = -1
|
||||
return nil
|
||||
}
|
||||
|
||||
// poolSetIndex callback is used by both priority queues to set/update the index of
|
||||
// the element in the queue. Index is needed to remove elements other than the top one.
|
||||
func poolSetIndex(a interface{}, i int) {
|
||||
a.(*freeClientPoolEntry).index = i
|
||||
}
|
|
@ -1,145 +0,0 @@
|
|||
// Copyright 2018 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"strconv"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/core/rawdb"
|
||||
)
|
||||
|
||||
func TestFreeClientPoolL10C100(t *testing.T) {
|
||||
testFreeClientPool(t, 10, 100)
|
||||
}
|
||||
|
||||
func TestFreeClientPoolL40C200(t *testing.T) {
|
||||
testFreeClientPool(t, 40, 200)
|
||||
}
|
||||
|
||||
func TestFreeClientPoolL100C300(t *testing.T) {
|
||||
testFreeClientPool(t, 100, 300)
|
||||
}
|
||||
|
||||
const testFreeClientPoolTicks = 500000
|
||||
|
||||
func testFreeClientPool(t *testing.T, connLimit, clientCount int) {
|
||||
var (
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
connected = make([]bool, clientCount)
|
||||
connTicks = make([]int, clientCount)
|
||||
disconnCh = make(chan int, clientCount)
|
||||
peerAddress = func(i int) string {
|
||||
return fmt.Sprintf("addr #%d", i)
|
||||
}
|
||||
peerId = func(i int) string {
|
||||
return fmt.Sprintf("id #%d", i)
|
||||
}
|
||||
disconnFn = func(id string) {
|
||||
i, err := strconv.Atoi(id[4:])
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
disconnCh <- i
|
||||
}
|
||||
pool = newFreeClientPool(db, 1, 10000, &clock, disconnFn)
|
||||
)
|
||||
pool.setLimits(connLimit, uint64(connLimit))
|
||||
|
||||
// pool should accept new peers up to its connected limit
|
||||
for i := 0; i < connLimit; i++ {
|
||||
if pool.connect(peerAddress(i), peerId(i)) {
|
||||
connected[i] = true
|
||||
} else {
|
||||
t.Fatalf("Test peer #%d rejected", i)
|
||||
}
|
||||
}
|
||||
// since all accepted peers are new and should not be kicked out, the next one should be rejected
|
||||
if pool.connect(peerAddress(connLimit), peerId(connLimit)) {
|
||||
connected[connLimit] = true
|
||||
t.Fatalf("Peer accepted over connected limit")
|
||||
}
|
||||
|
||||
// randomly connect and disconnect peers, expect to have a similar total connection time at the end
|
||||
for tickCounter := 0; tickCounter < testFreeClientPoolTicks; tickCounter++ {
|
||||
clock.Run(1 * time.Second)
|
||||
|
||||
i := rand.Intn(clientCount)
|
||||
if connected[i] {
|
||||
pool.disconnect(peerAddress(i))
|
||||
connected[i] = false
|
||||
connTicks[i] += tickCounter
|
||||
} else {
|
||||
if pool.connect(peerAddress(i), peerId(i)) {
|
||||
connected[i] = true
|
||||
connTicks[i] -= tickCounter
|
||||
}
|
||||
}
|
||||
pollDisconnects:
|
||||
for {
|
||||
select {
|
||||
case i := <-disconnCh:
|
||||
pool.disconnect(peerAddress(i))
|
||||
if connected[i] {
|
||||
connTicks[i] += tickCounter
|
||||
connected[i] = false
|
||||
}
|
||||
default:
|
||||
break pollDisconnects
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
expTicks := testFreeClientPoolTicks * connLimit / clientCount
|
||||
expMin := expTicks - expTicks/10
|
||||
expMax := expTicks + expTicks/10
|
||||
|
||||
// check if the total connected time of peers are all in the expected range
|
||||
for i, c := range connected {
|
||||
if c {
|
||||
connTicks[i] += testFreeClientPoolTicks
|
||||
}
|
||||
if connTicks[i] < expMin || connTicks[i] > expMax {
|
||||
t.Errorf("Total connected time of test node #%d (%d) outside expected range (%d to %d)", i, connTicks[i], expMin, expMax)
|
||||
}
|
||||
}
|
||||
|
||||
// a previously unknown peer should be accepted now
|
||||
if !pool.connect("newAddr", "newId") {
|
||||
t.Fatalf("Previously unknown peer rejected")
|
||||
}
|
||||
|
||||
// close and restart pool
|
||||
pool.stop()
|
||||
pool = newFreeClientPool(db, 1, 10000, &clock, disconnFn)
|
||||
pool.setLimits(connLimit, uint64(connLimit))
|
||||
|
||||
// try connecting all known peers (connLimit should be filled up)
|
||||
for i := 0; i < clientCount; i++ {
|
||||
pool.connect(peerAddress(i), peerId(i))
|
||||
}
|
||||
// expect pool to remember known nodes and kick out one of them to accept a new one
|
||||
if !pool.connect("newAddr2", "newId2") {
|
||||
t.Errorf("Previously unknown peer rejected after restarting pool")
|
||||
}
|
||||
pool.stop()
|
||||
}
|
|
@ -27,6 +27,7 @@ import (
|
|||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common"
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/core"
|
||||
"github.com/ethereum/go-ethereum/core/rawdb"
|
||||
"github.com/ethereum/go-ethereum/core/state"
|
||||
|
@ -304,8 +305,14 @@ func (pm *ProtocolManager) handle(p *peer) error {
|
|||
p.Log().Error("Light Ethereum peer registration failed", "err", err)
|
||||
return err
|
||||
}
|
||||
if !pm.client && p.balanceTracker == nil {
|
||||
// add dummy balance tracker for tests
|
||||
p.balanceTracker = &balanceTracker{}
|
||||
p.balanceTracker.init(&mclock.System{}, 1)
|
||||
}
|
||||
connectedAt := time.Now()
|
||||
defer func() {
|
||||
p.balanceTracker = nil
|
||||
pm.removePeer(p.id)
|
||||
connectionTimer.UpdateSince(connectedAt)
|
||||
}()
|
||||
|
@ -400,6 +407,7 @@ func (pm *ProtocolManager) handleMsg(p *peer) error {
|
|||
defer msg.Discard()
|
||||
|
||||
var deliverMsg *Msg
|
||||
balanceTracker := p.balanceTracker
|
||||
|
||||
sendResponse := func(reqID, amount uint64, reply *reply, servingTime uint64) {
|
||||
p.responseLock.Lock()
|
||||
|
@ -418,6 +426,7 @@ func (pm *ProtocolManager) handleMsg(p *peer) error {
|
|||
realCost = pm.server.costTracker.realCost(servingTime, msg.Size, replySize)
|
||||
if amount != 0 {
|
||||
pm.server.costTracker.updateStats(msg.Code, amount, servingTime, realCost)
|
||||
balanceTracker.requestCost(realCost)
|
||||
}
|
||||
} else {
|
||||
realCost = maxCost
|
||||
|
|
|
@ -29,24 +29,24 @@ var (
|
|||
|
||||
connectionTimer = metrics.NewRegisteredTimer("les/connectionTime", nil)
|
||||
|
||||
totalConnectedGauge = metrics.NewRegisteredGauge("les/server/totalConnected", nil)
|
||||
totalCapacityGauge = metrics.NewRegisteredGauge("les/server/totalCapacity", nil)
|
||||
totalRechargeGauge = metrics.NewRegisteredGauge("les/server/totalRecharge", nil)
|
||||
blockProcessingTimer = metrics.NewRegisteredTimer("les/server/blockProcessingTime", nil)
|
||||
requestServedTimer = metrics.NewRegisteredTimer("les/server/requestServed", nil)
|
||||
requestServedMeter = metrics.NewRegisteredMeter("les/server/totalRequestServed", nil)
|
||||
requestEstimatedMeter = metrics.NewRegisteredMeter("les/server/totalRequestEstimated", nil)
|
||||
relativeCostHistogram = metrics.NewRegisteredHistogram("les/server/relativeCost", nil, metrics.NewExpDecaySample(1028, 0.015))
|
||||
recentServedGauge = metrics.NewRegisteredGauge("les/server/recentRequestServed", nil)
|
||||
recentEstimatedGauge = metrics.NewRegisteredGauge("les/server/recentRequestEstimated", nil)
|
||||
sqServedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/served", nil)
|
||||
sqQueuedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/queued", nil)
|
||||
clientConnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/connected", nil)
|
||||
clientRejectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/rejected", nil)
|
||||
clientKickedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/kicked", nil)
|
||||
// clientDisconnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/disconnected", nil)
|
||||
clientFreezeMeter = metrics.NewRegisteredMeter("les/server/clientEvent/freeze", nil)
|
||||
clientErrorMeter = metrics.NewRegisteredMeter("les/server/clientEvent/error", nil)
|
||||
totalConnectedGauge = metrics.NewRegisteredGauge("les/server/totalConnected", nil)
|
||||
totalCapacityGauge = metrics.NewRegisteredGauge("les/server/totalCapacity", nil)
|
||||
totalRechargeGauge = metrics.NewRegisteredGauge("les/server/totalRecharge", nil)
|
||||
blockProcessingTimer = metrics.NewRegisteredTimer("les/server/blockProcessingTime", nil)
|
||||
requestServedTimer = metrics.NewRegisteredTimer("les/server/requestServed", nil)
|
||||
requestServedMeter = metrics.NewRegisteredMeter("les/server/totalRequestServed", nil)
|
||||
requestEstimatedMeter = metrics.NewRegisteredMeter("les/server/totalRequestEstimated", nil)
|
||||
relativeCostHistogram = metrics.NewRegisteredHistogram("les/server/relativeCost", nil, metrics.NewExpDecaySample(1028, 0.015))
|
||||
recentServedGauge = metrics.NewRegisteredGauge("les/server/recentRequestServed", nil)
|
||||
recentEstimatedGauge = metrics.NewRegisteredGauge("les/server/recentRequestEstimated", nil)
|
||||
sqServedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/served", nil)
|
||||
sqQueuedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/queued", nil)
|
||||
clientConnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/connected", nil)
|
||||
clientRejectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/rejected", nil)
|
||||
clientKickedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/kicked", nil)
|
||||
clientDisconnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/disconnected", nil)
|
||||
clientFreezeMeter = metrics.NewRegisteredMeter("les/server/clientEvent/freeze", nil)
|
||||
clientErrorMeter = metrics.NewRegisteredMeter("les/server/clientEvent/error", nil)
|
||||
)
|
||||
|
||||
// meteredMsgReadWriter is a wrapper around a p2p.MsgReadWriter, capable of
|
||||
|
|
33
les/peer.go
33
les/peer.go
|
@ -21,6 +21,7 @@ import (
|
|||
"fmt"
|
||||
"math/big"
|
||||
"math/rand"
|
||||
"net"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
@ -33,6 +34,7 @@ import (
|
|||
"github.com/ethereum/go-ethereum/les/flowcontrol"
|
||||
"github.com/ethereum/go-ethereum/light"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/params"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
@ -105,10 +107,11 @@ type peer struct {
|
|||
updateTime mclock.AbsTime
|
||||
frozen uint32 // 1 if client is in frozen state
|
||||
|
||||
fcClient *flowcontrol.ClientNode // nil if the peer is server only
|
||||
fcServer *flowcontrol.ServerNode // nil if the peer is client only
|
||||
fcParams flowcontrol.ServerParams
|
||||
fcCosts requestCostTable
|
||||
fcClient *flowcontrol.ClientNode // nil if the peer is server only
|
||||
fcServer *flowcontrol.ServerNode // nil if the peer is client only
|
||||
fcParams flowcontrol.ServerParams
|
||||
fcCosts requestCostTable
|
||||
balanceTracker *balanceTracker // set by clientPool.connect, used and removed by ProtocolManager.handle
|
||||
|
||||
trusted bool
|
||||
onlyAnnounce bool
|
||||
|
@ -122,12 +125,32 @@ func newPeer(version int, network uint64, trusted bool, p *p2p.Peer, rw p2p.MsgR
|
|||
rw: rw,
|
||||
version: version,
|
||||
network: network,
|
||||
id: fmt.Sprintf("%x", p.ID().Bytes()),
|
||||
id: peerIdToString(p.ID()),
|
||||
trusted: trusted,
|
||||
errCh: make(chan error, 1),
|
||||
}
|
||||
}
|
||||
|
||||
// peerIdToString converts enode.ID to a string form
|
||||
func peerIdToString(id enode.ID) string {
|
||||
return fmt.Sprintf("%x", id.Bytes())
|
||||
}
|
||||
|
||||
// freeClientId returns a string identifier for the peer. Multiple peers with the
|
||||
// same identifier can not be connected in free mode simultaneously.
|
||||
func (p *peer) freeClientId() string {
|
||||
if addr, ok := p.RemoteAddr().(*net.TCPAddr); ok {
|
||||
if addr.IP.IsLoopback() {
|
||||
// using peer id instead of loopback ip address allows multiple free
|
||||
// connections from local machine to own server
|
||||
return p.id
|
||||
} else {
|
||||
return addr.IP.String()
|
||||
}
|
||||
}
|
||||
return p.id
|
||||
}
|
||||
|
||||
// rejectUpdate returns true if a parameter update has to be rejected because
|
||||
// the size and/or rate of updates exceed the capacity limitation
|
||||
func (p *peer) rejectUpdate(size uint64) bool {
|
||||
|
|
|
@ -33,6 +33,7 @@ import (
|
|||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/discv5"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/params"
|
||||
"github.com/ethereum/go-ethereum/rpc"
|
||||
)
|
||||
|
@ -55,9 +56,9 @@ type LesServer struct {
|
|||
|
||||
thcNormal, thcBlockProcessing int // serving thread count for normal operation and block processing mode
|
||||
|
||||
maxPeers int
|
||||
minCapacity, freeClientCap uint64
|
||||
freeClientPool *freeClientPool
|
||||
maxPeers int
|
||||
minCapacity, maxCapacity, freeClientCap uint64
|
||||
clientPool *clientPool
|
||||
}
|
||||
|
||||
func NewLesServer(e *eth.Ethereum, config *eth.Config) (*LesServer, error) {
|
||||
|
@ -158,7 +159,7 @@ func (s *LesServer) startEventLoop() {
|
|||
}
|
||||
updateRecharge()
|
||||
totalCapacity := s.fcManager.SubscribeTotalCapacity(totalCapacityCh)
|
||||
s.freeClientPool.setLimits(s.maxPeers, totalCapacity)
|
||||
s.clientPool.setLimits(s.maxPeers, totalCapacity)
|
||||
|
||||
var maxFreePeers uint64
|
||||
go func() {
|
||||
|
@ -175,7 +176,7 @@ func (s *LesServer) startEventLoop() {
|
|||
log.Warn("Reduced total capacity", "maxFreePeers", newFreePeers)
|
||||
}
|
||||
maxFreePeers = newFreePeers
|
||||
s.freeClientPool.setLimits(s.maxPeers, totalCapacity)
|
||||
s.clientPool.setLimits(s.maxPeers, totalCapacity)
|
||||
case <-s.protocolManager.quitSync:
|
||||
s.protocolManager.wg.Done()
|
||||
return
|
||||
|
@ -205,14 +206,14 @@ func (s *LesServer) Start(srvr *p2p.Server) {
|
|||
}
|
||||
}
|
||||
|
||||
maxCapacity := s.freeClientCap * uint64(s.maxPeers)
|
||||
if totalRecharge > maxCapacity {
|
||||
maxCapacity = totalRecharge
|
||||
s.maxCapacity = s.freeClientCap * uint64(s.maxPeers)
|
||||
if totalRecharge > s.maxCapacity {
|
||||
s.maxCapacity = totalRecharge
|
||||
}
|
||||
s.fcManager.SetCapacityLimits(s.freeClientCap, maxCapacity, s.freeClientCap*2)
|
||||
s.freeClientPool = newFreeClientPool(s.chainDb, s.freeClientCap, 10000, mclock.System{}, func(id string) { go s.protocolManager.removePeer(id) })
|
||||
s.protocolManager.peers.notify(s.freeClientPool)
|
||||
|
||||
s.fcManager.SetCapacityLimits(s.freeClientCap, s.maxCapacity, s.freeClientCap*2)
|
||||
s.clientPool = newClientPool(s.chainDb, s.freeClientCap, 10000, mclock.System{}, func(id enode.ID) { go s.protocolManager.removePeer(peerIdToString(id)) })
|
||||
s.clientPool.setPriceFactors(priceFactors{0, 1, 1}, priceFactors{0, 1, 1})
|
||||
s.protocolManager.peers.notify(s.clientPool)
|
||||
s.startEventLoop()
|
||||
s.protocolManager.Start(s.config.LightPeers)
|
||||
if srvr.DiscV5 != nil {
|
||||
|
@ -250,7 +251,7 @@ func (s *LesServer) Stop() {
|
|||
go func() {
|
||||
<-s.protocolManager.noMorePeers
|
||||
}()
|
||||
s.freeClientPool.stop()
|
||||
s.clientPool.stop()
|
||||
s.costTracker.stop()
|
||||
s.protocolManager.Stop()
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue