p2p: fix disconnect at capacity
With the introduction of static/trusted nodes, the peer count can go above MaxPeers. Update the capacity check to handle this. While here, decouple the trusted nodes check from the handshake by passing a function instead.
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23454dcfcb
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914e57e49b
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@ -65,26 +65,26 @@ type protoHandshake struct {
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ID discover.NodeID
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}
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// setupConn starts a protocol session on the given connection.
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// It runs the encryption handshake and the protocol handshake.
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// If dial is non-nil, the connection the local node is the initiator.
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// If atcap is true, the connection will be disconnected with DiscTooManyPeers
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// after the key exchange.
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func setupConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool, trusted map[discover.NodeID]bool) (*conn, error) {
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// setupConn starts a protocol session on the given connection. It
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// runs the encryption handshake and the protocol handshake. If dial
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// is non-nil, the connection the local node is the initiator. If
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// keepconn returns false, the connection will be disconnected with
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// DiscTooManyPeers after the key exchange.
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func setupConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, keepconn func(discover.NodeID) bool) (*conn, error) {
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if dial == nil {
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return setupInboundConn(fd, prv, our, atcap, trusted)
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return setupInboundConn(fd, prv, our, keepconn)
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} else {
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return setupOutboundConn(fd, prv, our, dial, atcap, trusted)
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return setupOutboundConn(fd, prv, our, dial, keepconn)
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}
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}
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func setupInboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, atcap bool, trusted map[discover.NodeID]bool) (*conn, error) {
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func setupInboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, keepconn func(discover.NodeID) bool) (*conn, error) {
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secrets, err := receiverEncHandshake(fd, prv, nil)
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if err != nil {
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return nil, fmt.Errorf("encryption handshake failed: %v", err)
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}
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rw := newRlpxFrameRW(fd, secrets)
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if atcap && !trusted[secrets.RemoteID] {
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if !keepconn(secrets.RemoteID) {
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SendItems(rw, discMsg, DiscTooManyPeers)
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return nil, errors.New("we have too many peers")
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}
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@ -99,13 +99,13 @@ func setupInboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, a
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return &conn{rw, rhs}, nil
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}
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func setupOutboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool, trusted map[discover.NodeID]bool) (*conn, error) {
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func setupOutboundConn(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, keepconn func(discover.NodeID) bool) (*conn, error) {
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secrets, err := initiatorEncHandshake(fd, prv, dial.ID, nil)
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if err != nil {
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return nil, fmt.Errorf("encryption handshake failed: %v", err)
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}
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rw := newRlpxFrameRW(fd, secrets)
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if atcap && !trusted[secrets.RemoteID] {
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if !keepconn(secrets.RemoteID) {
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SendItems(rw, discMsg, DiscTooManyPeers)
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return nil, errors.New("we have too many peers")
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}
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@ -141,9 +141,10 @@ func TestSetupConn(t *testing.T) {
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fd0, fd1 := net.Pipe()
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done := make(chan struct{})
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keepalways := func(discover.NodeID) bool { return true }
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go func() {
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defer close(done)
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conn0, err := setupConn(fd0, prv0, hs0, node1, false, nil)
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conn0, err := setupConn(fd0, prv0, hs0, node1, keepalways)
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if err != nil {
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t.Errorf("outbound side error: %v", err)
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return
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@ -156,7 +157,7 @@ func TestSetupConn(t *testing.T) {
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}
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}()
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conn1, err := setupConn(fd1, prv1, hs1, nil, false, nil)
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conn1, err := setupConn(fd1, prv1, hs1, nil, keepalways)
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if err != nil {
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t.Fatalf("inbound side error: %v", err)
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}
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@ -126,7 +126,7 @@ type Server struct {
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peerWG sync.WaitGroup // active peer goroutines
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}
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type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, bool, map[discover.NodeID]bool) (*conn, error)
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type setupFunc func(net.Conn, *ecdsa.PrivateKey, *protoHandshake, *discover.Node, func(discover.NodeID) bool) (*conn, error)
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type newPeerHook func(*Peer)
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// Peers returns all connected peers.
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@ -506,17 +506,7 @@ func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
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// the callers of startPeer added the peer to the wait group already.
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fd.SetDeadline(time.Now().Add(handshakeTimeout))
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// Check capacity, but override for static nodes
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srv.lock.RLock()
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atcap := len(srv.peers) == srv.MaxPeers
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if dest != nil {
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if _, ok := srv.staticNodes[dest.ID]; ok {
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atcap = false
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}
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}
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srv.lock.RUnlock()
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conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, atcap, srv.trustedNodes)
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conn, err := srv.setupFunc(fd, srv.PrivateKey, srv.ourHandshake, dest, srv.keepconn)
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if err != nil {
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fd.Close()
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glog.V(logger.Debug).Infof("Handshake with %v failed: %v", fd.RemoteAddr(), err)
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@ -539,6 +529,21 @@ func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
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go srv.runPeer(p)
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}
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// preflight checks whether a connection should be kept. it runs
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// after the encryption handshake, as soon as the remote identity is
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// known.
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func (srv *Server) keepconn(id discover.NodeID) bool {
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srv.lock.RLock()
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defer srv.lock.RUnlock()
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if _, ok := srv.staticNodes[id]; ok {
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return true // static nodes are always allowed
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}
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if _, ok := srv.trustedNodes[id]; ok {
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return true // trusted nodes are always allowed
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}
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return len(srv.peers) < srv.MaxPeers
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}
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func (srv *Server) runPeer(p *Peer) {
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glog.V(logger.Debug).Infof("Added %v\n", p)
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srvjslog.LogJson(&logger.P2PConnected{
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@ -22,8 +22,11 @@ func startTestServer(t *testing.T, pf newPeerHook) *Server {
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ListenAddr: "127.0.0.1:0",
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PrivateKey: newkey(),
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newPeerHook: pf,
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setupFunc: func(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool, trusted map[discover.NodeID]bool) (*conn, error) {
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setupFunc: func(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, keepconn func(discover.NodeID) bool) (*conn, error) {
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id := randomID()
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if !keepconn(id) {
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return nil, DiscAlreadyConnected
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}
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rw := newRlpxFrameRW(fd, secrets{
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MAC: zero16,
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AES: zero16,
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@ -200,7 +203,7 @@ func TestServerDisconnectAtCap(t *testing.T) {
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// Run the handshakes just like a real peer would.
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key := newkey()
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hs := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
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_, err = setupConn(conn, key, hs, srv.Self(), false, srv.trustedNodes)
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_, err = setupConn(conn, key, hs, srv.Self(), keepalways)
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if i == nconns-1 {
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// When handling the last connection, the server should
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// disconnect immediately instead of running the protocol
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@ -250,7 +253,7 @@ func TestServerStaticPeers(t *testing.T) {
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// Run the handshakes just like a real peer would, and wait for completion
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key := newkey()
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shake := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
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if _, err = setupConn(conn, key, shake, server.Self(), false, server.trustedNodes); err != nil {
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if _, err = setupConn(conn, key, shake, server.Self(), keepalways); err != nil {
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t.Fatalf("conn %d: unexpected error: %v", i, err)
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}
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<-started
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@ -344,7 +347,7 @@ func TestServerTrustedPeers(t *testing.T) {
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// Run the handshakes just like a real peer would, and wait for completion
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key := newkey()
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shake := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
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if _, err = setupConn(conn, key, shake, server.Self(), false, server.trustedNodes); err != nil {
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if _, err = setupConn(conn, key, shake, server.Self(), keepalways); err != nil {
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t.Fatalf("conn %d: unexpected error: %v", i, err)
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}
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<-started
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@ -357,7 +360,7 @@ func TestServerTrustedPeers(t *testing.T) {
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defer conn.Close()
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shake := &protoHandshake{Version: baseProtocolVersion, ID: trusted.ID}
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if _, err = setupConn(conn, key, shake, server.Self(), false, server.trustedNodes); err != nil {
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if _, err = setupConn(conn, key, shake, server.Self(), keepalways); err != nil {
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t.Fatalf("trusted node: unexpected error: %v", err)
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}
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select {
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@ -472,7 +475,7 @@ func TestServerMaxPendingAccepts(t *testing.T) {
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go func() {
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key := newkey()
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shake := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
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if _, err := setupConn(conns[1], key, shake, server.Self(), false, server.trustedNodes); err != nil {
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if _, err := setupConn(conns[1], key, shake, server.Self(), keepalways); err != nil {
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t.Fatalf("failed to run handshake: %v", err)
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}
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}()
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@ -486,7 +489,7 @@ func TestServerMaxPendingAccepts(t *testing.T) {
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go func() {
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key := newkey()
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shake := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
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if _, err := setupConn(conns[0], key, shake, server.Self(), false, server.trustedNodes); err != nil {
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if _, err := setupConn(conns[0], key, shake, server.Self(), keepalways); err != nil {
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t.Fatalf("failed to run handshake: %v", err)
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}
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}()
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@ -513,3 +516,7 @@ func randomID() (id discover.NodeID) {
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}
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return id
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}
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func keepalways(id discover.NodeID) bool {
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return true
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}
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